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Skyrim:Special Edition Patch


This page lists all patches released for the Special Edition. Upgrading Skyrim to the latest patch is usually recommended, as many bugs and glitches are often fixed by the patches. You can find out about your version in the lower left corner of the "System" screen (Esc on PC, Start then selecting "System" on console). Extra details on specific platforms can be found on the related pages: PC, PS4, and Xbox One.

Please note that having a designated patch installed will not guarantee that the issue it was supposed to fix will be fixed upon entering game. In some cases after a patch has been installed, players have noted that their previous save files have become unplayable, glitchy, and/or have other issues. As such, it may be necessary to start a new game file to have all issues resolved.

Version 1.6

This update introduces the Anniversary version of the game, adding four Creation Club creations to the base game, while granting access to all Creation Club content (a total of 74 creations) if the user purchases either the Anniversary Edition, or the Anniversary Edition upgrade. The update also fixes several bugs and issues and makes various performance improvements to the game, as well as modifies quests associated with Creation Club content to no longer start after leaving Helgen.


Version 1.6.640 was released on 20 September 2022 and was 25.9MB in size.

  • Resolved issue preventing some mods from properly loading.
  • Resolved an issue causing the player's Creation Credit balance to display incorrectly after immediately purchasing credits. (Except on Steam)
  • Resolved issue preventing players from purchasing the pet Nix-Hound in some non-English languages.
  • Resolved issue preventing players from purchasing horse armor in some non-English languages.


Version 1.6.629 was released on 15 September 2022 and was 53.4MB in size.

All Creations

  • Language files updated.

Dwarven Armored Mudcrab

  • Teleport Pet spell works again.


  • Shrines at your homestead are now free to use when Survival Mode is enabled.


  • Cultists will now stop spawning and attacking the Arcanaeum indefinitely.

Headman's Cleaver

  • Namesake weapons can now be enchanted.
  • Fixed wrong names in the journal.


  • Teleport Pet spell works again.

Relics of the Crusader

  • Revised text in "Viparth's Journal".


  • The player can no longer receive permanent debuff.

Survival Mode

  • An issue with arrow weights was resolved.

The Cause

  • The Dremora Gatanas now has the Daedric Gauntlets of Negation, justifying his ability to wield Scourge.
  • Typo fixes.


  • Fixed bug where if the player owns multiple Hearthfire homes with aquariums fish would only be displayed on the fish racks in one.

Undocumented Base Game Fixes

  • Marked For Death no longer stacks with itself improperly.
  • Mannequins have been explicitly flagged as immobile, which should stop them from moving around. [Change was made on the ManakinRace record]
  • "Ring of Peeless Destruction" -> "Ring of Peerless Destruction"
  • "The Nirnoot Missive" -> "The Nirnroot Missive"
  • Twin Souls perk now correctly accounts for you being a vampire.


Version 1.6.353 was released on 6 January 2022 and was 74.5MB in size.


  • Fixed an issue causing PC players (Steam and Microsoft Store) to crash when entering Kolbjorn Barrow and the Dawnstar Museum.
  • Undocumented change: Additional UI elements have been added to the interface icons.

An additional patch was released for Xbox and PlayStation on 26 January 2022:

  • Today we are deploying a fix specifically for Xbox and PlayStation 5 players who were experiencing memory crashes when dropping large quantities of inventory items indoors.


Version 1.6.342 was released as an update for Steam, PS4, PS5, Xbox One, and Xbox Series X|S on 13 December 2021.

  • Added additional translations when downloading creations
  • Fixed light flicker in the Ragged Flagon Cistern
  • Fixed Palomino Horses missing mane textures
  • Fixed an issue some PC Steam players were experiencing when trying to upgrade using their keyboard
  • Fixed an issue where Creation Club Bundles were incorrectly showing as “Owned”
  • Fixed an issue some players experienced when trying to change button mapping.
  • Fixed crashing when spam casting Fireball.
  • [PlayStation 4/5 Only] Fixed an issue causing “out of memory” crashes
  • [PlayStation 5 Only] Fixed crashing after exiting the Pelagius Wing (Minds of Madness Quest)
  • [PlayStation 5 Only] Fixed a crash that would occur when trying to launch the game through “Activities”.
  • [Xbox Series X Only] Fixed an issue players encountered when naming their character, setting the default character name to “Prisoner”
  • [Xbox Only] Fixed an issue when using the “download all” button
  • We’ve included a fix that we believe will reduce instances of the 0kb space issue that some PlayStation players have experienced. While this should help mitigate cases, we are still investigating and working on a more comprehensive fix.
    • If you are still experiencing the 0kb issue on PS4 or PS5, please let us know.
    • If you encounter this issue on PS5, please let us know if you are running the PS4 or PS5 version. This information can be located on your dashboard.
  • "Ghost of the Tribunal" will also have a very small update to fix an issue with Ash Zombies spawning in and finding the player in the player's home. So be sure to navigate to the Creation Club page and hit "download" for that creation as it is not automatic. 🛠️
  • Additionally, we wanted to clarify that many of these changes will only take effect on new saves, or if you haven't encountered the content yet.
  • Undocumented change: Ammo weights have been set to zero for all ammo such as arrows, bolts, and trap projectiles.


Version 1.6.323 was released as an update for Steam, PS4, PS5, Xbox One, and Xbox Series X|S on 22 November 2021.

  • Fixed an entitlement issue that occurred when purchasing the Anniversary Edition upgrade on PS4 and then switching to PS5.
  • Fixed an issue where catching a fish wouldn't trigger the appropriate animation on PS4.
  • Fixed a problem preventing some doors in Rielle from opening properly.
  • Fixed an issue where Russian and Polish notes were not displaying text properly.
  • Fixed an issue where German and French players were given incorrect menu text when leveling up.
  • Fixed an issue where players were experiencing a "black screen" and upon launching.

1.6 Patch Notes (Steam)

Version 1.6 was released as an update for Steam, PS4, PS5, Xbox One, and Xbox Series X|S on 11 November 2021.

  • General performance optimizations
  • Minor art and lighting fixes
  • Adjusted creation quests so they no longer start upon leaving Helgen
  • Bug fixes and balance updates to the following Creations:
    • Alternative Armors – Daedric Mail
    • Alternative Armors – Elven Hunter
    • Alternative Armors – Ebony Plate
    • Alternative Armors – Ebony Plate
    • Arcane Archer Pack
    • Bone Wolf
    • Dawnfang & Duskfang
    • Dead Man's Dread
    • Chrysamere
    • Civil War Champions
    • Divine Crusader
    • Forgotten Seasons
    • Goblins
    • Hendraheim
    • Myrwatch
    • Pets of Skyrim
    • Plague of the Dead
    • Rare Curios
    • Ruin’s Edge
    • Saints and Seducers
    • Saturalia
    • Spell Knight Armor
    • Staff of Sheogorath
    • Stendarr's Hammer
    • Sunder & Wraithguard
    • Survival Mode
    • Tundra Homestead

1.6 Patch Notes (Bethesda)


  • All creations have been updated so their quest (if they have one) does not initialize upon leaving Helgen, or loading a save past Helgen. Content can be encountered organically across Tamriel, or if you want to know the specifics, this information is available in each items’ store description.
  • Fixed minor art and sound issues on several creations.

Survival Adjustments

We have made a number of small balance changes to Survival’s mechanics

  • The rate at which your Hunger increases has been reduced by 25%.
  • The rate at which your Fatigue increases has been reduced by 10%.
  • The weapon speed penalties incurred while penalized by Hunger have been adjusted to 10% (Peckish), 20% (Hungry), 30% (Famished), 40% (Starving). Was 30% / 40% / 40% / 40%.
  • The Magicka and Stamina regeneration penalties incurred while penalized by Fatigue have been adjusted to 25% (Drained), 50% (Tired), 75% (Weary), 100% (Debilitated). Was 40% / 60% / 80% / 100%.
  • Hunger now increases more quickly while sleeping.
  • Sound effects for Hunger and Fatigue now play less frequently.
  • Potion of Blood now restores Hunger if the player is a Vampire.

There are also several fixes

  • Fixed an issue where Seared Slaughterfish and Charred Skeever Meat restored less Hunger than intended.
  • Fixed an issue where you would not warm up while in warm weathers or in warm interiors while transformed into a Werewolf or Vampire Lord.
  • Fixed an issue where Cold penalties on the Health meter would not update immediately after transforming back from a Werewolf or Vampire Lord.
  • Fixed an issue where the player continued to incur Survival penalties while in the Dreamstride during the quest Waking Nightmare.
  • Fixed a grammatical issue in the Fatigue tutorial prompt.
  • Fixed an issue where certain foods and beverages did not make the correct sounds when consumed, picked up, and dropped.
  • The following armor and clothing is now classified as cold: Armor of the Old Gods & Wedding Sandals
  • The following armor and clothing is now classified as warm: Boots of the Old Gods, Embellished Robes, Fur-Trimmed Cloak, Nobel Clothes, Refined Tunic & Ulfric’s Clothes.

Specific Fixes and Balance Adjustments

Arcane Archer Pack
  • Increase damage of telekinesis arrows from 30 to 111
  • Fire Arrows will now ignite oil pools.
Bone Wolf
  • Revenge perk no long applies towards the player if they are a vampire.
  • Bone wolves are now properly affected by spells that target the undead.
Dead Man's Dread
  • Added fast travel markers to docks from map inside the ship.
  • Fixed LOD for Blackbone Isle.
  • Slightly desaturated Captain’s Clothing to be more inline with other Skyrim outfits.
Civil War Champions
  • Fixed keyword on Tsun's Judgment from warhammer to battleaxe
  • Fixed Stormcloak officer not removing snow pelts
Divine Crusader
  • Added note explaining why some bandits could wear Crusader armor.
  • After committing multiple crimes, all Crusader's Relics will receive a penalty until the player completes a pilgrimage to remove them.
  • Khajiit caravans now have a 15% chance of selling the Goblin Totem Staff.
  • Fixed staff enchanter granting excessive XP.
Pets of Skyrim
  • Quest Journals are now droppable upon quest completion.
Plague of the Dead
  • Fixed some zombies having the wrong stats.
Saints and Seducers
  • Fixed crash that can occur when wearing the Madness Cuirass
  • Golden Saints Gauntlets and Madness Gauntlets now correctly work with the Fists of Steel perk.
  • Fixed exploit allowing the player to obtain an infinite number of copies of Staada's helmet.
  • Fixed summoned Staada using the wrong voice type.
  • Removed errant Falmer sword floating near Bleakwind Basin
  • Fixed barricade collisions sometimes not disappearing when barricade was destroyed.
Staff of Sheogorath
  • Updated presentation of Fork of Horripilation
  • Fixed Fork of Horripilation is being at a companion's feet when equipped.
Stendarr's Hammer
  • Corrected weapon's "Smite" damage effect.
Sunder & Wraithguard
  • Fixed Sunder’s Fury effect from being tagged as fire damage.
Tundra Homestead
  • Barrels in exterior smithing area are no longer set to respawn

Version 1.5

Version 1.5.97

Version 1.5.97 was released as an update for Steam, PS4 and Xbox One on 21 November 2019.

  • Support for new CC content was added.
  • Wolves will now howl properly when idle.
  • Additional art resources centering around content for Shivering Isles has been included with the base game as modders' resources.

Version 1.5.80

Version 1.5.80 was released as an update for Steam, PS4 and Xbox One on 13 June 2019.

  • Backend changes to support new Creation Club content.
  • Fixed an issue with specular lighting on skin.
Undocumented Changes
Changes to Update.esm:
  • MerchantSolitudeFletcher "Chest" [CONT:000B2035]
    • Gained an entry ccFFBSSE002_LItemCrossbows [LVLI:01003055]
  • DCETDeath [DIAL:00085493]
    • Changed subtype PowerAttack -> Death (not in USSEP)
  • DCETHit [DIAL:00085494]
    • Changed subtype FlyingMountRejectTarget -> Hit (not in USSEP)
  • [INFO:000B990B] ('Uggh...' in GRUP Topic Children of DCETDeath [DIAL:00085493])
    [INFO:000B9927] ('Unnff...' in GRUP Topic Children of DCETDeath [DIAL:00085493])
    [INFO:000B98DC] ('Unh!' in GRUP Topic Children of DCETHit [DIAL:00085494])
    [INFO:000B98F8] ('Oof!' in GRUP Topic Children of DCETHit [DIAL:00085494])
    [INFO:000B992C] ('Rragh!' in GRUP Topic Children of DCETAttack "DCETAttack" [DIAL:000B876A])
    [INFO:000B9944] ('Aggh!' in GRUP Topic Children of DCETAttack "DCETAttack" [DIAL:000B876A])
    • Added condition HasKeyword(CommandedVoiceExcluded) = 0
  • DialogueGeneric "Generic dialogue" [QUST:00013EB3]
    • Updated quest dialogue condition IsCommandedActor=0 -> IsCommandedActor=0 OR HasKeyword(CommandedVoiceExcluded)=1
  • DialogueGenericCommanded [QUST:00047420]
    • Added quest dialogue condition HasKeyword(CommandedVoiceExcluded)=0
  • CreationClubPlaceHolderDoor "Door" [DOOR:01002F3B]
  • ccBGSSSE035_NixHoundCompanionRace "Dog" [RACE:01002F74]
  • ccBGSSSE036_BoneWolfCompanionRace "Dog" [RACE:01002F93]
    • Given names they didn't have before
  • New: CommandedVoiceExcluded [KYWD:01003054]
  • New: ccFFBSSE002_LItemCrossbows [LVLI:01003055] (empty)
  • New: ccMUSDungeonOblivion [MUSC:01003053] with five entries for ccMUSDungeonOblivion01-05 [MUST:0100304E-52]
  • Various placeholder cells were given names like "Creation Club Cell" and "Quick Test Cell"

Additions to Skyrim.ccc:

  • ccVSVSSE003-NecroArts.esl
  • ccBGSSSE025-AdvDSGS.esl
  • ccFFBSSE002-CrossbowPack.esl
  • ccBGSSSE013-Dawnfang.esl
  • ccRMSSSE001-NecroHouse.esl
  • ccEEJSSE004-Hall.esl


  • Added: music\creationclub with mus_dungeon_01-05.xwm used by the ccMUSDungeonOblivion tracks
  • Increased file sizes of textures\effects\projected{diffuse,normal,normaldetail}.dds that were decreased last time

Version 1.5.73

Version 1.5.73 was released as an update for Steam, PS4 and Xbox One on 13 March 2019.

  • Small backend changes for PC, XB1, and PS4.
  • Thieves Guild Hood will no longer disappear if player is a vampire (second instance on the variant record).
  • Vegetable Soup and Venison Stew now properly restore health.
  • Fixed a lighting error on the doors of Solitude (best seen on the door to Blue Palace).
  • Removed an extraneous floor piece from Folgunthur.

Version 1.5.62

Version 1.5.62 was released as an update for Steam, PS4 and Xbox One on 5 December 2018.

  • Small backend changes for PC, XB1, and PS4.
  • Thieves Guild Hood will no longer disappear if player is a vampire.
  • Fixed specular with "Mourner's Hat" and "Hat" on male Argonians.
  • Fixed skinning and restored bridles on Imperial Saddle.


Version was released as an update for Steam, PS4, and Xbox One on 3 October 2018.

  • Small backend changes for PC, XB1, and PS4.


Version was released as an update for Steam on 29 August 2018.[1]

  • We're releasing a patch today with some small backend changes for PC, XB1, and PS4.

Version 1.5.39

Version 1.5.39 was released as an update for Steam and PS4 on 3 April 2018.[2]

New Features

  • Support for additional player homes

Bug Fixes

  • Minor bug fixes for
  • Updated script functions for new Creations
  • Wolves have regained the ability to howl

Version 1.5.23

Version 1.5.23 was released as a stealth update on 30 November 2017. No official changelog has been posted by Bethesda, but the update includes the following:

New Features

  • Official support for Xbox One X

Bug Fixes

  • Updated script functions to support new Creations
  • Removed Report button from Mods (Users should report Mods on

Version 1.5.16

Version 1.5.16 was released as an update for Steam 7 November 2017.[3] It was released for Xbox One and PS4 on 9 November 2017.


  • Fixed issue with rate of critters respawning in world
  • Fixed crash related to changing profiles (Xbox One only)
  • Fixed issues with screenshots displaying incorrectly in Creation Club/Mods
  • Message of the Day heading revised
  • Changed logic for how Creation Club content is initialized
  • Minor bug fixes to

Version 1.5

Version 1.5 was released as an update for Steam, PS4 and Xbox One on 3 October 2017.[4]

New features

  • Creation Club
  • Message of the Day
  • Support for ESL file format
  • Mods - patch version numbers and notes added to Mod Details page


  • Minor fixes to functionality
  • Minor fixes to steam functionality

Version 1.4

Version 1.4 was released as a Steam update on 6 February 2017. The PS4 and Xbox One patches were released on February 9.[5]

New features

  • Added Featured category for mods
  • Added ability to sort Highest Rated and Most Favorited filters by today, week, month and all time
  • Added number of ratings count to Mods Browsing Menu
  • Added number of favorites count to Mod Details page
  • Added required dependencies to Mod Details page


  • General performance and stability improvements
  • Improvements to Reporting mods categories
  • Fixed occasional crashes while scrolling through Load Order menu
  • Improved error messaging

Version 1.3

Version 1.3 was released as a Steam update on 21 November 2016, and was later updated on December 13.[6][7] It was released on PS4 (as 1.05) on 10 January 2017.


  • General stability and performance improvements
  • Fixed an issue where Slow Time effects weren't behaving properly
  • Better support for 144hz displays
  • Fixed issue with being unable to log into

Version 1.2

Version 1.2 was released as a Steam update on 11 November 2016. It was released on PS4 (as 1.04) on 14 November. It was released on Xbox One on 16 November.


  • General stability and performance improvements
  • Fixed issue related to using alt-tab while playing the game (PC)
  • Fixed issue with water flow not rendering properly
  • Fixed crash related to changing from werewolf back to human form
  • Fixed crash related to reloading after changing Load Order of mods
  • General bug fixing and improvements with browsing Mods

Version 1.1

Version 1.03

Version 1.03 was released on PS4 and Xbox on 8 November 2016.


Version was released as a Steam update on 7 November 2016.


  • General performance and optimization improvements
  • Fixed rare issue with NPCs not appearing in proper locations
  • Fixed an issue with interface elements not appearing correctly on certain displays (Xbox One and PS4)
  • Fixed issue with saves erroneously being marked as Modded, even though no mods are active
  • Updated some sound files to not use compression


  • Patch — the notes for the patches to the original game, all of which are included by default in the Special Edition
  • Unofficial Skyrim Patch — an unofficial mod attempting to fix all the bugs not fixed by the official patches. Available on the PC, Xbox One, and Playstation 4.