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Skyrim:Riekling Chief

< Skyrim: Creatures: Monsters
Riekling Chief (RefID: xx01A509)
Location Thirsk Mead Hall
Species Riekling Soul Common
Level 16 Type Monsters
RefID xx01A509 BaseID xx01A508
Other Information
Health 250 Magicka 0
Stamina 160
Perks Extra Damage 2.5, Critical Hit
Essential Yes, during The Chief of Thirsk Hall
Protected Yes
Faction(s) DLC2ThirskRieklingFaction
The Riekling Chief

The Riekling Chief is the leader of the rieklings that attacked Thirsk Mead Hall and managed to kick out the proud Nord warriors and claim the hall as theirs. During the quest The Chief of Thirsk Hall, you will have to endure several tasks for the Chief, ranging from innocent errands to a massacre and an end to an ancient tradition.

The Chief will always be found in his throne, as rieklings never pause to eat or sleep. He will occasionally dance if you are successful with the tasks, but will otherwise remain seated. Only during the final stages of the related quest will he leave the Mead Hall, and participate in the mayhem involving the former inhabitants of the hall. Although he is a unique riekling, he carries the same items as the others, as detailed here.

Related QuestsEdit

Quest-Related DialogueEdit

The Chief of Thirsk HallEdit

 
"Hot fire. Cold dizzydrink. Happy tribe."

When you get near Thirsk Mead Hall, you will find several rieklings standing guard out front. One of them will immediately ask you to head on inside. As you enter the hall, you will find the Riekling Chief seated in a homemade throne, talking to you:

"You strong. Help tribe-kin."
Where did you live before you were here?
"Tribe-kin live all places. All of world within great water."
Why did you take over Thirsk?
"Hot fire. Cold dizzydrink. Happy tribe."
Who are you?
"You. You strong. Help tribe-kin."
What is going on here?
"We family. We strong, you stronger."
How did you learn to talk?
"Chief smart. Most Riekling dumb but chief smart."
I'm sorry, this is all just too strange for me.
"No strange. Strong. You strong, make us stronger. Help tribe-kin."
Are you saying you want my help?
"Bilgemuck run. Prize beast, run. Fool tribe-kin, chase away. Bilgemuck fear. You bring, he follow you. Yes?"
Bilgemuck is an animal of some kind? And you want it back?
"Bilgemuck prize beast. You find, he follow. Bilgemuck love meat. Give meat, he follow. You go."

With these words, the Chief will jump out of his throne, do a little dance, and the quest will initiate. After that he will only say:

"Go. Find Bilgemuck."
"Where beast? See you, no see Bilgemuck. Go, go!"

He will exit conversation with one of four farewells:

"Farwag."
"Bru cha."
"Yuntar."
"Gelfek."
 
"Goora! Goora! Goora!"
 
"Stab and run! The tribe-kin way."

Once Bilgemuck is back where he belongs:

I brought back your animal.
"Bilgemuck follow you. Bilgemuck know strength. Tribe-kin stronger. You stay, help more."
You want me to do something else?
"Tribe-kin missing redgrass. Need for godspeak dance. You bring redgrass, we dance."
What is this "redgrass"?
"Here, like this. Go, bring two hands of redgrass. Be friend of tribe-kin."

He will then get out of the throne, spin around, and jump back in. After that, he will be impatient:

"Redgrass?"
"Wander, gather."

When you return with ten samples of scathecrow:

I brought your Scathecraw.
"Good redgrass. Later, we burn. Now, final task. Then, you tribe-kin."
What do you need me to do now?
"Bad Nords. Say Thirsk theirs. Live by water, bother tribe-kin. We fight. You strong. You help. No more bad Nords."
You want me to kill people?
"Bad people. They come, fight us. We fight back now."
Let's go!
"We fight! Roo cha!"
I don't know about this...
"You know. We know. Come fight. We wait, but you, come fight."

When you agree to do it he will jump out of the throne, and rush towards the entrance, followed by the other rieklings. Once outside, he will give the prep speech to his soldiers:

Chief: "Froo ha cawasy jo la. Karoo taray pelfrik?"
Soldiers: "Hawah!"
Chief: "Felgir paw tuwani barj. Goora! Goora! Goora!"
Soldiers: "Goora!"

After that, he will greet you with:

"Be strong. Fight big ones."
"Stab and run! The tribe-kin way."

After the speech, the group of rieklings will draw spears and rush towards the unsuspecting Nords who are exiled in a small camp, Bujold's Retreat, east of Thirsk Mead Hall. Once there, they will attack the inhabitants with all they've got, with the Riekling Chief clearly in charge of the massacre. When there are no more Nords, the Riekling Chief will turn to you and reveal his suspicions:

"You strong! All tribe-kin stronger with you. But... maybe you too strong. Too strong, want be chief."
Slow down here. I don't want to hurt you.
"Strong always fight strong. Old chief strong, me stronger. You stronger? Fight me!"
You're right. I want to be the new chief.
"Strong always fight strong!"

In any case, the Riekling Chief will then proceed to attack you, with the inevitable result, making you the new chief of the riekling inhabitants of Thirsk Mead Hall.