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Skyrim:Mallus Maccius

< Skyrim: People / Merchants
Mallus Maccius
(RefID: 0002BA8F)
Home City Whiterun
Store Honningbrew Meadery
Race Imperial Gender Male
Level 4 Class Citizen
RefID 0002BA8F BaseID 0002BA8E
Gold 1000-4000 (+1000 Master Trader)
Sells See Standard Merchandise
Buys Fence (all)
Other Information
Health 75 Magicka 60
Stamina 60
Primary Skills Restoration
Morality No Crime Aggression Unaggressive
Essential Yes
Voice Type MaleSlyCynical
Faction(s) CWPrepareCityCitizenCityCenterExlusion; CrimeFactionWhiterun; FavorExcludedFaction; HonningbrewMeaderyFaction; Thieves Guild No Pickpocketing Faction
Mallus Maccius

Mallus Maccius is an Imperial citizen who works at the Honningbrew Meadery in Whiterun. Once you complete Dampened Spirits, he will become the Thieves Guild fence for Whiterun, though he is actually located at the meadery rather than in the city itself. Mallus started working at Honningbrew after borrowing money from Sabjorn, the owner.

Mallus wears a set of farm clothes and a pair of boots. He is equipped with a steel dagger.

Although Mallus claims Sabjorn treats him like a slave, it would seem he lives a comfortable existence. From midnight to 6am he sleeps in his bedroll on the third floor, right on top of the entry. After an hour of breakfast, he will be found in front of the bar waiting on potential customers until 8pm, although he does take an hour break for lunch at noon. He then enjoys a particularly long dinner until his bedtime at midnight.

Once he takes over the meadery you'll find him strutting around the bar area the whole day, basking in his new position. At midnight he'll call it a day and go to sleep for six hours, although he'll now sleep in the comfortable double bed in Sabjorn's old quarters.

Related QuestsEdit


His greetings before Dampened Spirits:

"If you want to buy something, go find Sabjorn. Otherwise, piss off."
"To tell you the truth, Sabjorn isn't much of an owner. Slave-driver, sure."
"I've never met someone like him that revels so much in other's misery."

His greetings after Dampened Spirits:

"Now that this is a Black-Briar Meadery, you can be sure that we'll be selling only the best mead in Skyrim."
"What's left of the Honningbrew has been dumped into the sewers. Good riddance."
"Maven Black-Briar always remembers her friends. That's why I'm in charge of the place."
"Been a while since I've seen you at the meadery. Bring me anything interesting?"
"What brings you to Whiterun? Got some juicy goods to sell?"
"What have you got for me today? Nothing illegal I hope!"
"I've got plenty of good merchandise for you. Take a look."

If you have offended the Thieves Guild, he will not do business with you and will only remark:

"I heard about what you did at the Guild all the way out here. Sorry, can't buy or sell anything from you."

You can ask him how well business is going, which will have him gladly tell you how much he's enjoying his new position:

"How could I complain when I went from Sabjorn's lackey to one of the wealthiest merchants in Whiterun in no time at all? Plus, the meadery's doing so well, I'm almost having trouble keeping up with the demand. I'd say things couldn't be any better."

Mallus will close dialogue by asking you to do a favor for him:

"Do me a favor. If you speak to Maven, tell her everything's well at hand down here, okay?"

Quest-Related DialogueEdit

You'll find Mallus sitting in the inn drinking. When you approach him:

"Can't a man drink in peace?"
Maven said you're expecting me.
"I'm going to keep this short 'cause we've got a lot to do. Honningbrew's owner, Sabjorn, is about to hold a tasting for Whiterun's Captain of the Guard and we're going to poison the mead."
You have the poison?
"No, no. That's the beauty of the whole plan. We're going to get Sabjorn to give it to us. The meadery has quite a pest problem and the whole city knows about it. Pest poison and mead don't mix well, you know what I mean?"
How do I fit in?
"You're going to happen by and lend poor old Sabjorn a helping hand. He's going to give you the poison to use on the pests, but you're also going to dump it into the brewing vat."
"Maven and I spent weeks planning this. All we need is someone like you to get in there and get it done. Now get going before Sabjorn grows a brain and hires someone else to do the dirty work."
Why bother poisoning the nest for Sabjorn?
"Once Sabjorn is out of the way, Maven has plans for this place. One way or another, we don't want the pests coming back. Consider it just more of the dirty work. I did my part getting them in there, now you need to clear them out."
How do I get to the brewing vats?
"Both of the buildings are connected by tunnels made by the pests infesting the meadery. There's an entrance to it in the basement storeroom of the warehouse that used to be boarded over. I've already removed the boards so the meadery would get infested. That's where you should start."
What about just going in through the brewery?
"Sabjorn keeps that locked up tight. If you can get through that way, go right ahead."
Why are you doing all this?
"I made the mistake of borrowing coin from Sabjorn. He's allowing me to pay it back, but he's working my fingers to the bone! He treats me like a slave... I have to do every nasty, dirty job in the meadery."
There's more to this than a debt, isn't there?
"If this plan works, not only is my debt gone, but I'll be set up for life. Maven and I worked out a little deal. If Sabjorn ends up in jail, she's going to take over his meadery. And guess who gets to run the Black-Briar Meadery in Whiterun? You're looking at him."

After the taste test the sickly captain will then walk over to Mallus:

Captain: "You... you're in charge here until I can sort this all out."
Mallus Maccius: "It will be my pleasure."
Captain: "And you... you're coming with me to Dragonsreach. We'll see how quickly your memory clears in the city's prisons. Now move."
Sabjorn: "Look, I assure you, this is all just a huge misunderstanding!"
Captain: "I said move!"
Mallus Maccius: "Farewell, Sabjorn."

Once Sabjorn has been escorted out:

"I don't think that could have gone any better. Anything else you need before you head back to Riften?"
I need to get a look at Sabjorn's books.
"So, Maven wants to hunt down Sabjorn's private partner, huh? You're welcome to take a look around Sabjorn's office. He keeps most of his papers stashed in his desk. Here, this should help."
What are you going to do with this place?
"Start changing it over to the Black-Briar Meadery West as soon as possible. That was Maven's part of the deal. She's put me in charge of keeping the mead flowing, so that's exactly what I'm going to do. If you're in the area and you ever need anything fenced, you just let me know."
You never mentioned that lunatic living in the tunnels.
"I thought it would be better to leave some of the details out of our previous discussion. Didn't want to risk you walking away from the job. Besides, you've done Maven a favor getting rid of him and saved me from wasting coin hiring someone else to do it later."

Standard MerchandiseEdit

This is the merchandise found in Mallus's merchant chest. These items are only available if purchased from the merchant; they cannot be pickpocketed or stolen. They are restocked every two days.

Count Item Details
4 Leveled Potions Best-quality
~10 Lockpicks Max 14 (6@100% + 4@25% + 4@75%)


  • In the Prima Official Game Guide, the summary for him reads "Mallus left Cyrodiil many years ago to seek his fortunes in Skyrim. All he got for his trouble was an empty coin purse and a menial job at the Honningbrew Meadery. The owner, Sabjorn, saw an opportunity to exploit Mallus when he walked through the door to the meadery that first day, a way to place poor Mallus in debt and make him work it off very slowly over time. Mallus fell in with Maven Black-Briar, and together they hatched a plan to take Sabjorn out of the picture."


  • Mallus Maccius may not have the option to sell merchandise after completing Dampened Spirits, despite offering to provide fence services to you. Instead, at odd hours of the day, he will respond as if the player is disallowed from entering the building.
    • A possible fix for this is entering the Meadery through the basement.
    • If that doesn't work, you'll need to redo the quest stages 20 through 90 to fix his behavior (it won't affect your quest journal and/or save progress in any way).
      • startquest tg03 then setstage tg03 20
      • Do the quest normally from here, being sure to go through the basement in the proper direction. You can skip poisoning the skeever nest, but make sure you poison the vat and leave the meadery building.
      • Now setstage tg03 60 to get around the nest objective and report back to Sabjorn.
      • Watch the cinematic here, talk to Mallus again and retrieve the note from the dresser upstairs.
      • At this point you can just setstage tg03 200 to finish the quest off. Mallus should be fixed.