Skyrim: Destruction Spells

Skyrim: Magic: Spells

This page lists Spells in the school of Destruction.

SR-icon-book-SpellTomeDestruction.png Spell Name
(IDs)
Skill Level Tome
Value
Magicka Base Cost Skill XP Description and Effect Details Where to Get
SR-icon-spell-Absorb Blue.png Choking GraspCC
Spell IDFExxx85A
Tome IDFExxx869
0
Novice
65 39 39 Absorb 8 points of health per second from target, for 3 seconds.
SR-icon-spell-Fire.png Elemental FlareCC
Spell IDFExxx850
Tome IDFExxx862
0
Novice
65 45 An elemental explosion for 15 points of fire damage, 15 points of shock damage, and half as much damage to stamina.
  • Aimed
SR-icon-spell-Fire.png Flames
Spell ID00012fcd
Tome ID0009cd51
0
Novice
50 14/s 20/s
14/sDB
A gout of fire that does 8 points per second. Targets on fire take extra damage:
  • Concentration spell
  • Range: 36 feet
  • Speed: 47 fps
  • Flames, 8 pts for 1 sec
    • Sets targets on fire, dealing 1% of the immediate spell damage over 0.1s
  • Intense Flames Fear, 99 pts for 15 secs; if the Intense Flames perk has been unlocked
SR-icon-spell-Ice.png Frostbite
Spell ID0002b96b
Tome ID0009cd52
0
Novice
47 16/s 23/s A blast of cold that does 8 points of damage per second to Health and Stamina:
SR-icon-spell-Shock.png Sparks
Spell ID0002dd2a
Tome ID0009cd53
0
Novice
46 19/s 26/s Lightning that does 8 points of shock damage to Health and Magicka per second:
  • Concentration spell
  • Range: 48 feet
  • Speed: instant
  • Sparks, 8 pts for 1 sec
  • Disintegrate, 200 pts for 1 sec; if the Disintegrate perk has been unlocked
SR-icon-spell-Fire.png Elemental BoltCC
Spell IDFExxx85F
Tome IDFExxx863
25
Apprentice
95 62 An elemental explosion for 20 points of fire damage, 20 points of shock damage, and half as much damage to stamina.
  • Aimed
SR-icon-spell-Fire.png Fire Rune
Spell ID0005db90
Tome ID000a2700
25
Apprentice
90 234 234 Cast on a nearby surface, it explodes for 50 points of fire damage when enemies come near:
  • Cast on ground
  • Fire Rune, 50 pts for 1 sec
    • Sets targets on fire, dealing 10% of the immediate spell damage over 1s
SR-icon-spell-Fire.png Firebolt
Spell ID00012fd0
Tome ID000a26fd
25
Apprentice
96 41 41 A blast of fire that does 25 points of damage. Targets on fire take extra damage:
SR-icon-spell-Ice.png FreezeDB
Spell IDxx02732d
25
Apprentice
N/A 30 0 A spike of ice that does 20 points of frost damage to Health and Stamina and slows the target for 15 seconds:
SR-icon-spell-Ice.png Frost Rune
Spell ID0006796f
Tome ID000a2701
25
Apprentice
92 293 293 Cast on a nearby surface, it explodes for 50 points of frost damage when enemies come near:
SR-icon-spell-Ice.png Ice Spike
Spell ID0002b96c
Tome ID000a26fe
25
Apprentice
96 48 48 A spike of ice that does 25 points of frost damage to Health and Stamina:
SR-icon-spell-Fire.png IgniteDB
Spell IDxx02732b
25
Apprentice
N/A 30 7 A blast of flame that sets targets on fire, doing 4 damage per second for 15 seconds:
SR-icon-spell-Shock.png Lightning Bolt
Spell ID0002dd29
Tome ID000a26ff
25
Apprentice
95 51 51 A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka:
SR-icon-spell-Shock.png Lightning Rune
Spell ID00067970
Tome ID000a2702
25
Apprentice
93 323 323 Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near:
SR-icon-spell-Absorb Blue.png StrangulationCC
Spell IDFExxx859
Tome IDFExxx86A
25
Apprentice
95 84 84 Absorb 16 points of health per second from target, for 3 seconds.
SR-icon-spell-Shock.png Chain Lightning
Spell ID00045f9d
Tome ID000a2708
50
Adept
390 156 78 Lightning bolt that does 40 points of shock damage to Health and half to Magicka, then leaps to a new target:
SR-icon-spell-Fire.png Elemental BurstCC
Spell IDFExxx85B
Tome IDFExxx864
50
Adept
350 96 An elemental explosion for 30 points of fire damage, 30 points of shock damage, and half as much damage to stamina.
  • Aimed
SR-icon-spell-Fire.png Fireball
Spell ID0001c789
Tome ID000a2706
50
Adept
345 133 66 A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage:
  • Missile, explosive
  • Range: 469 feet
  • Speed: 117 fps
  • Explosion radius: 15 feet
  • Fireball, 40 pts in 15 ft
    • Sets targets on fire, dealing 20% of the immediate spell damage over 2s
  • Perk Impact Stagger, 0.25 pts; if the Impact perk has been unlocked
  • Intense Flames Rout, 99 pts for 15 secs in 15 ft; if the Intense Flames perk has been unlocked
SR-icon-spell-Fire.png Flame Cloak
Spell ID0003ae9f
Tome ID000a2703
50
Adept
325 289 0 For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage:
  • Cast on self
  • Flame Cloak, 8 pts in 10 ft for 60 secs
    • Sets targets on fire, dealing 20% of the immediate spell damage over 2s
SR-icon-spell-Ice.png Frost Cloak
Spell ID0003aea2
Tome ID000a2704
50
Adept
340 316 0 For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second:
SR-icon-spell-Absorb Blue.png Hangman's NooseCC
Spell IDFExxx858
Tome IDFExxx86A
25
Apprentice
350 143 143 Absorb 26 points of health per second from target, for 3 seconds.
SR-icon-spell-Ice.png Ice Storm
Spell ID00045f9c
Tome ID000a2707
50
Adept
360 144 72 A freezing whirlwind that does 40 points of frost damage per second to Health and Stamina:
SR-icon-spell-Shock.png Lightning Cloak
Spell ID0003aea3
Tome ID000a2705
50
Adept
355 370 0 For 60 seconds nearby opponents take 8 points of shock damage and half magicka damage:
SR-icon-spell-Whirlwind.png Whirlwind CloakDB
Spell IDxx01772d
Tome IDxx0177ad
50
Adept
395 338 0 For 60 seconds, opponents in melee range have a chance of being flung away:
  • Cast on self
  • Whirlwind Cloak, 10 pts for 60 secs
SR-icon-spell-Fire.png Elemental BlastCC
Spell IDFExxx856
Tome IDFExxx865
75
Expert
650 144 An elemental explosion for 40 points of fire damage, 40 points of shock damage, and half as much damage to stamina.
  • Aimed
SR-icon-spell-Ice.png Icy Spear
Spell ID0010f7ec
Tome ID0010f7f3
75
Expert
725 320 320 A spear of ice that does 60 points of frost damage to Health and Stamina:
SR-icon-spell-Fire.png Incinerate
Spell ID0010f7ed
Tome ID0010f7f4
75
Expert
710 298 298 A blast of fire that does 60 points of damage. Targets on fire take extra damage:
SR-icon-spell-Fire.png Mara's WrathCC
Spell IDFExxx855
Tome IDFExxx868
75
Expert
650 329 For 30 seconds, opponents in melee range take 16 points fire damage per second. Undead up to level 26 flee for 30 seconds. Swim unharmed in freezing cold water.
  • Cast on self
  • Mara's Wrath, determines that damage is dealt in 15 feet per second for 30 seconds; extends the duration of the cloak visual effect for an additional 2 seconds.
    • Flames (FExxx854; ccBGSSSE014_MarasWrath_FlameCloakDmg)
      • Flames, deals 16 points of fire damage for 1 second; hostile targets receive a burning effect that lingers, dealing an additional 0.16 fire damage for 0.1 seconds.
      • Turn Undead Fear, demoralizes undead targets up to level 15 for 30 seconds.
      • Intense Flames Fear, demoralizes targets up to level 15 for 15 seconds; if the Intense Flames perk has been unlocked.
  • Resist Freezing Water, grants resistance to freezing cold water for 32 seconds.
SR-icon-spell-Shock.png Thunderbolt
Spell ID0010f7ee
Tome ID0010f7f5
75
Expert
750 343 343 A Thunderbolt that does 60 points of shock damage to Health and half that to Magicka:
SR-icon-spell-Absorb Blue.png Touch of DeathCC
Spell IDFExxx857
Tome IDFExxx86C
75
Expert
650 316 316 Absorb 40 points of health per second from target, for 3 seconds.
SR-icon-spell-Fire.png Unbounded FlamesCC
Spell IDFExxx80E
Tome IDFExxx815
75
Expert
950 118/s Casts a stream of long-distance fireballs in an arc. Impact creates a wall of fire that does 50 points of fire damage per second.
  • Concentration
  • Unbounded Flames, deals 8 points of fire damage for 1 second in 6 feet; targets receive a burning effect that lingers, dealing an additional 2.67 points of fire damage for 2 seconds.
    • Fire (0008F3EE; FireBarrierHazard) or Fire (000590FB; FireBarrierHazardDrop), determines that damage is dealt in 3 feet for 30 seconds.
      • Fire (0008F3F1; HazardWallofFireSpell). (Note that this is a separate spell linked with the above hazards, which allows for the grouping of the following effect.)
        • Fire hazard, deals 20 points of fire damage for 1 second; targets receive a burning effect that lingers, dealing an additional 0.67 points of fire damage for 1 second.
  • Intense Flames Fear, demoralizes targets up to level 99, with health below 20%, for 15 seconds; if the Intense Flames perk has been unlocked.
SR-icon-spell-Ice.png Unbounded FreezingCC
Spell IDFExxx80D
Tome IDFExxx816
75
Expert
950 89/s A freezing wind envelops the caster, knocking down nearby enemies and freezing them for 50 points of damage per second to Health and Stamina.
  • Constant cast on self
  • Unbounded Freeze, determines that damage is dealt and targets are knocked down in 15 feet.
    • Frost Cloak Freeze (FExxx825; ccBGSSSE014_FrostCloakDmg).
    • Silent Empty Area Push explosion (FExxx81A; ccBGSSSE014_SilentEmptyAreaPush), knocks down targets.
  • Unbounded Freeze, paralyzes targets in 12 feet.
SR-icon-spell-Shock.png Unbounded StormsCC
Spell IDFExxx808
Tome IDFExxx817
75
Expert
950 69 Targets in melee range take 40 shock damage per second to Health, and half that to Magicka. Random lightning strikes deal an additional 30 damage.
  • Constant cast on self
  • Unbounded Storms, determines that damage is dealt to nearby targets
    • Lightning Cloak Drain (FExxx824; ccBGSSSE014_LightningCloakDmg)
      • Sparks, deals 40 points of Shock Damage to Health and Magicka per second.
      • Disintegrate, 200 pts for 1 sec; if the Disintegrate perk has been unlocked
  • Storm Lightning, randomly casts lightning bolts at nearby targets
SR-icon-spell-Fire.png Wall of Flames
Spell ID00035d7f
Tome ID000a2709
75
Expert
680 118/s 118/s Sprayed on the ground, it creates a wall of fire that does 50 points of fire damage per second:
  • Constant cast on ground (each impact lasts for several seconds)
  • Fire Barrier, 8 pts for 1 sec on targets hit directly
    • Sets targets on fire, dealing 33% of the immediate spell damage over 2s
  • Intense Flames Fear, 99 pts for 15 secs; if the Intense Flames perk has been unlocked
  • Fire (HazardWallofFireSpell), 20 damage every 1 second and tapers for another. The hazard effect lasts for 30 seconds on the ground
SR-icon-spell-Ice.png Wall of Frost
Spell ID00035d80
Tome ID000a270a
75
Expert
700 137/s 137/s Sprayed on the ground, it creates a wall of frost that does 50 points of frost damage per second:
  • Constant cast on ground (each impact lasts for several seconds)
  • Frost Barrier, 8 points for 1 second on targets hit directly.
  • Slow, 50 points for 5 seconds.
  • Deep Freeze Paralyze, for 3 secs, if the Deep Freeze perk has been unlocked.
  • Frost (HazardWallofFrostSpell), 20 damage every 1 second, Slows enemy for 5 seconds. The hazard effect lasts for 30 seconds on the ground.
SR-icon-spell-Shock.png Wall of Storms
Spell ID00035d81
Tome ID000a270b
75
Expert
725 145/s 145/s Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second:
  • Constant cast on ground (each impact lasts for several seconds)
  • Wall of Storms, 8 pts for 1 sec on targets hit directly
  • Disintegrate, 200 pts for 1 sec; if the Disintegrate perk has been unlocked
  • Shock (HazardWallofShockSpell), 20 shock damage every 1 second. The hazard effect lasts for 30 seconds on the ground
SR-icon-spell-Ice.png Blizzard
Spell ID0007e8e4
Tome ID000a270d
100
Master
1350 1106 1106 Targets take 20 points of frost damage for 10 seconds, plus Stamina damage:
SR-icon-spell-Fire.png Fire Storm
Spell ID0007a82b
Tome ID000a270c
100
Master
1290 1426 1426 A 100 point fiery explosion centered on the caster. Does more damage to closer targets:
SR-icon-spell-Shock.png Lightning Storm
Spell ID0007e8e5
Tome ID000a270e
100
Master
1400 138/s 0 Target takes 75 points of shock damage per second to Health, and half that to Magicka:
SR-icon-spell-Fire.png Arniel's Convection
Spell ID0006a104
N/A N/A 1/s 1/s Burns the target 1 points per second. Targets on fire take extra damage.
  • Flames, 1 pt for 1 sec
  • Specifically intended to be used for heating Dwarven Convectors in the related quest
SR-icon-spell-Absorb.png Vampiric Drain
Spell IDs0008d5bf, 0008d5c0, 0008d5c1, 0008d5c2
N/A N/A 6/s
10/s
13/s
17/s
6/s
10/s
13/s
17/s
Absorb <mag> points of health per second from the target
  • Drain Health, <mag> pts for 1 sec
  • <mag> is 2, 3, 4, or 5, depending upon your level of vampirism
  • Not available for purchase
  • Spell is automatically added when you become a vampire

Spell Notes

  • The base cost for spells is the amount of magicka that would be necessary to cast the spell at 0 skill without any perks. The magicka cost at 100 skill is 41% less than the base cost; the cost can also be reduced via enchanted apparel and by unlocking various perks. See Spell Cost for the full magicka cost equation.
  • Skill level indicates which skill perk needs to be unlocked to decrease the spell's magicka cost. "N/A" is used for special spells whose cost is not affected by any perks.
  • The "Where to Get" column only lists guaranteed locations for obtaining the spell tomes. Most spell tomes are also available in random loot; see Spell Tome Locations and the table below for details.
  • For higher-level spell tomes to become available for purchase, your skill in the school must be high enough (see the table below). Also, master-level spell tomes can only be acquired once that school's ritual spell quest has been completed.
  • All spell tomes have a weight of 1.
  • Skill XP can be modified by scripts and by the game engine itself under various circumstances. The exact XP you receive may vary from the numbers listed here.
  • Magicka cost and skill XP are rounded down, both in game and on this page. Because of this, you may find that you cannot cast a spell even though it appears you have exactly enough magicka to do so.
Tomes by Level
Spell Level Skill Level Character Level, Boss Chest Character Level, Random Chest
Novice 0 1 1
Apprentice 0 11 10
Adept 40 23 -
Expert 65 35 -
Master 0/90 - -
Master level spell tomes require the appropriate ritual spell quest to be completed to be sold; while the quests have a skill level requirement of 90 to initiate, if you have completed the quest and reset the skill by making it legendary, the spell tome should still be available for sale.