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Quick Summary: not written


Walkthrough: not written


Quest Stages: not written
Help the matchmaker at Sep's Spine.
Zone: Alik'r Desert
Objective: Sep's Spine — Sort Out the Wedding Woes of the Ungodly in Sep's Spine.
Quest Giver: Aqabi of the Ungodly
Location(s): Sep's Spine
Reward: Wildur's Oath Ring
Average Leveled Gold
Breaker guarding the dowry
The bandits at Sep's Spine have canceled hostilities for sake of the boss's daughter's wedding.


Quick WalkthroughEdit

  1. Talk to Ashtad.
  2. Talk to Sarveeyah at-Wildur and Wildur the Ungodly.
  3. Collect the dowry.
  4. Find Ashtad.
  5. Find the keys.
  6. Challenge Wildur the Ungodly.
  7. Return to Sarveeyah.

Detailed WalkthroughEdit

NotesEdit

  • All the NPCs that can be spoken with at the camp won't exist there before starting the quest.
  • Killing the Neutral bandits in the camp while following the quest won't have any repercussions on the other members of the gang you interact with.
  • The bandits will become Hostile after placing the dowry in the chest.
    • They become Neutral again after completing the honor duel, and then back to Hostile after speaking to "Slicer".


Quest StagesEdit

Whose Wedding?
Finishes Quest Journal Entry
Objective: Talk to Ashtad
Objective: Talk to Sarveeyah at-Wildur
Objective: Talk to Wildur the Ungodly
Objective: Collect Dowry Gold
Objective: Collect Dowry Silk
Objective: Put the Dowry into Place
Objective: Head Back into the Camp
Objective: Find Ashtad
Objective: Find the Keys
Objective: Issue an Honor Challenge to Wildur the Ungodly
Objective: Defeat Wildur the Ungodly
Objective: Talk to "Slicer" of the Ungodly
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
 
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