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WarfareEdit

The Warfare tree grants you bonuses related to dealing damage.

 
The Warfare tree is represented by the Mage constellation
Base Perks Effect Cost per Stage Stages
  Eldritch Insight Grants 260 Max Magicka per stage. 10 2
  Precision Grants 160 Critical Chance per stage. 10 2
  Tireless Discipline Grants 260 Max Stamina per stage. 10 2
Base Active Perks Effect Cost per Stage Stages
  Endless Endurance Increase your Max Stamina by 26 per stage. 1 50
  Untamed Aggression Increase your Weapon and Spell damage by 3 per stage. 1 50
  Arcane Supremacy Increases Max Magicka by 26 per stage. 1 50
Active Perks Effect Cost per Stage Stages
  Focused Mending Increases your Healing Done with single target heals by 2% per stage. 10 5
  Swift Renewal Increases your Healing Done with healing over time effects by 2% per stage. 10 5
  Soothing Tide Increases your Healing Done by area of effect heals by 2% per stage. 10 5
  Cleansing Revival Healing a target under 25% Health removes all harmful effects from them. This effect can occur once every 24 seconds. 50 1
  Rejuvenator Grants 41 Weapon and Spell Damage to your healing abilities per stage. 10 5
  Foresight After you drink a potion, the cost of your Magicka and Stamina healing abilities used within 6 seconds are reduced by 75%. 50 1
  Reaving Blows When you deal Direct Damage you heal for 7% of the damage done. 50 1
  Wrathful Strikes Grants 41 Weapon and Spell Damage to your damaging abilities per stage. 10 5
  Occult Overload Whenever you kill an enemy under the effect of a status effect, they violently explode for 2560 Oblivion Damage per stage to all other enemies in a 4 meter radius. 10 5
  Backstabber Increases your Critical Damage done by 2% per stage against enemies you are flanking. 10 5
  Fighting Finesse Increases your Critical Damage and Critical Healing done by 4% per stage. 25 2
  Deadly Aim Increases your damage done with single target attacks by 3% per stage. 25 2
  Thaumaturge Increases your damage done with damage over time effects by 3% per stage. 25 2
  Master-at-Arms Increases your damage done with direct damage attacks by 3% per stage. 25 2
  Biting Aura Increases your damage done with area of effect attacks by 3% per stage. 25 2
  Duelist’s Rebuff Reduces your damage taken by single target attacks by 3% per stage. 25 2
  Unassailable Reduces your damage taken by area of effect attacks by 3% per stage. 25 2
  Enduring Resolve Reduces your damage taken by damage over time attacks by 3% per stage. 25 2
  Riposte When you block an attack from an enemy within 7 meters, your next direct damage attack made within 5 seconds deals 33% additional damage. This effect can occur once every 5 seconds. 50 1
  Bulwark While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1900. 50 1
  Last Stand When you take damage below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 9 seconds. This effect can occur once every 9 seconds. 50 1
  Reinforced When you begin Bracing, you gain a damage shield that absorbs 5140 damage for 3 seconds. This effect can occur once every 10 seconds. 50 1
  Cutting Defense You deal 504 Magic Damage to attackers whenever they damage you with a Direct Damage attack within 7 meters. This effect scales off the higher of your Physical or Spell Resistance and can activate your Weapon Enchantments and Poisons. 50 1

It also has three subconstellations.

Mastered CurationEdit

The Mastered Curation tree grants you bonuses to your healing and support.

 
The Mastered Curation tree is represented by a Mage subconstellation
Passive Perks Effect Cost per Stage Stages
  Blessed Increases your Healing Done by 1% per stage. 10 2
Active Perks Effect Cost per Stage Stages
  Enlivening Overflow Overhealing yourself or an ally grants them Health, Magicka, and Stamina Recovery equal to .5% of your Max Magicka, up to a cap of 150, for 6 seconds. This effect can occur once every 12 seconds per target. 50 1
  From the Brink Whenever you heal yourself or an ally under 25% Health, you grant them a damage shield that absorbs up to 2200 damage per stage, for 6 seconds. This effect can occur once every 30 seconds per target. 10 5
  Salve of Renewal Whenever you remove a harmful effect from yourself or an ally, you sanctify the ground beneath them and heal them and allies within 8 meters for 1318 Health per stage. This effect can occur once every 10 seconds. 10 5
  Hope Infusion Healing yourself or an ally under 50% Health grants them Minor Heroism for 1 second for every 300 Magicka Recovery you have. This effect can occur once every 10 seconds per target. 50 1

Staving DeathEdit

The Staving Death tree grants you bonuses to your damage resistance and healing.

 
The Staving Death tree is represented by a Mage subconstellation
Passive Perks Effect Cost per Stage Stages
  Quick Recovery Increases your Healing Taken by 1% per stage. 10 2
  Hardy Reduces the damage you take from Martial attacks by 1% per stage. Affects Physical, Poison, Disease and Bleed Damage. 10 2
  Elemental Aegis Reduces the damage you take from Magical attacks by 1% per stage. Affects Magic, Flame, Frost and Shock Damage. 10 2
  Preparation Reduces your damage taken from non-player attacks by 5% per stage. 10 2
Active Perks Effect Cost per Stage Stages
  Resilience Grants 132 Critical Resistance per stage. 10 5
  Ironclad Reduces your damage taken by direct damage attacks by 3% per stage. 25 2

Extended MightEdit

The Extended Might tree grants you bonuses to your damage and penetration.

 
The Extended Might tree is represented by a Mage subconstellation
Passive Perks Effect Cost per Stage Stages
  Piercing Grants 350 Offensive Penetration per stage. 10 2
  Flawless Ritual Increases your chance to apply a Magical status effect by 30% per stage. 20 2
  War Mage Grants 100 Weapon and Spell Damage to Magical attacks. Affects Magic, Flame, Frost and Shock Damage. 30 1
  Battle Mastery Increases your chance to apply a Martial status effect by 30% per stage. 20 2
  Mighty Grants 100 Weapon and Spell Damage to Martial attacks. Affects Physical, Poison, Disease and Bleed damage. 30 1
Active Perks Effect Cost per Stage Stages
  Weapons Expert Increases your damage done with Light and Heavy Attacks by 3% per stage. 10 5
  Force of Nature Increases your Offensive Penetration by 900 for every status effect your target has. 50 1
  Exploiter Increases your damage done against Off Balance enemies by 2% per stage 10 5