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|Line Rank||2||Cost||2700 Stamina|
|Cast Time||0.8 seconds||Duration||–|
Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared.
Grants you Empower after casting.
- Uppercut: Slam an enemy with an upward swing, dealing [3449 / 3486 / 3524 / 3563] Physical Damage.
- Dizzying Swing: Slam an enemy with an upward swing, dealing [3562 / 3600 / 3639 / 3678] Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds.
- Wrecking Blow: Slam an enemy with an upward swing, dealing [3562 / 3600 / 3639 / 3678] Physical Damage. Grants you Empower for 3 seconds, increasing the damage of your Light and Heavy Attacks by 40%.
Uppercut is a simple skill that deals Physical Damage. The Dizzying Swing morph adds stun, if executed twice, and it is a good way to interrupt enemies who are charging a powerful attack. The Wrecking Blow grants you Empower, which increases the damage of your next attack, making it a good opener for a larger follow-up attack.