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Online:Alchemy Ingredients

< Elder Scrolls Online: Items(Redirected from Online:Solvents)

Alchemy Ingredients are used in alchemy for making potions or poisons.

ReagentsEdit

Reagents have four characteristics. Two reagents are required to create a potion or poison. When reagents are selected which share characteristics, those characteristics manifest in the resulting potion or poison.

In terms of harvesting, reagents fall into four types: default nodes, fungal nodes, water nodes, and creature loot, each spawning from a different location:

  • Default nodes can be found in most places in Tamriel where plant life grows. These reagents will often have mostly positive alchemical effects.
  • Fungal nodes will often be found around fallen trees, dark areas, and near decaying matter (such as in bogs). These reagents will often have mostly negative alchemical effects.
  • Water nodes will be found near rivers, lakes, and the sea.
  • Creature loot can be found by killing certain creatures and enemies (such as catching butterflies or killing mudcrabs) rather than a specific node to collect.
Reagent Primary Effect Secondary Effect Tertiary Effect Quaternary Effect Comes from
  Beetle Scuttle   Breach   Increase Armor   Protection   Vitality Beetles, Thunderbugs, Assassin Beetles, Shalks
  Blessed Thistle   Restore Stamina   Increase Weapon Power   Ravage Health   Speed Default nodes
  Blue Entoloma   Ravage Magicka   Cowardice   Restore Health   Invisible Fungal nodes
  Bugloss   Increase Spell Resist   Restore Health   Cowardice   Restore Magicka Default nodes
  Butterfly Wing   Restore Health   Uncertainty   Lingering Health   Vitality Butterflies
  Chaurus Egg   Timidity   Ravage Magicka   Restore Stamina   Detection Chauruses
  Clam Gall   Increase Spell Resist   Hindrance   Vulnerability   Defile Giant Clams (spawn near the ocean on Summerset and High Isle)
  Columbine   Restore Health   Restore Magicka   Restore Stamina   Unstoppable Default nodes
  Corn Flower   Restore Magicka   Increase Spell Power   Ravage Health   Detection Default nodes
  Crimson Nirnroot   Timidity   Spell Critical   Gradual Ravage Health   Restore Health Blackreach (unique node type)
  Dragon Rheum   Restore Magicka   Heroism   Enervation   Speed Dragons (upon completing The Good Bits)
  Dragon's Bile   Heroism   Vulnerability   Invisible   Vitality Dragons
  Dragon's Blood   Lingering Health   Restore Stamina   Heroism   Defile Dragons
  Dragonthorn   Increase Weapon Power   Restore Stamina   Fracture   Weapon Critical Default nodes
  Emetic Russula   Ravage Health   Ravage Magicka   Ravage Stamina   Entrapment Fungal nodes
  Fleshfly Larva   Ravage Stamina   Vulnerability   Gradual Ravage Health   Vitality Fleshflies & Zombies
  Imp Stool   Maim   Ravage Stamina   Increase Armor   Enervation Fungal nodes
  Lady's Smock   Increase Spell Power   Restore Magicka   Breach   Spell Critical Default nodes
  Luminous Russula   Ravage Stamina   Maim   Restore Health   Hindrance Fungal nodes
  Mountain Flower   Increase Armor   Restore Health   Maim   Restore Stamina Default nodes
  Mudcrab Chitin   Increase Spell Resist   Increase Armor   Protection   Defile Mudcrabs (not Coral Crabs)
  Namira's Rot   Spell Critical   Speed   Invisible   Unstoppable Fungal nodes
  Nightshade   Ravage Health   Protection   Gradual Ravage Health   Defile Default nodes
  Nirnroot   Ravage Health   Uncertainty   Enervation   Invisible Water nodes
  Powdered Mother of Pearl   Lingering Health   Speed   Vitality   Protection Giant Clams (spawn near the ocean on Summerset and High Isle)
  Scrib Jelly   Ravage Magicka   Speed   Vulnerability   Lingering Health Kwama
  Spider Egg   Hindrance   Invisible   Lingering Health   Defile Spiders
  Stinkhorn   Fracture   Ravage Health   Increase Weapon Power   Ravage Stamina Fungal nodes
  Torchbug Thorax   Fracture   Enervation   Detection   Vitality Torchbugs
  Vile Coagulant   Timidity   Ravage Health   Restore Magicka   Protection Harrowstorms
  Violet Coprinus   Breach   Ravage Health   Increase Spell Power   Ravage Magicka Fungal nodes
  Water Hyacinth   Restore Health   Spell Critical   Weapon Critical   Entrapment Water nodes
  White Cap   Cowardice   Ravage Magicka   Increase Spell Resist   Detection Fungal nodes
  Wormwood   Weapon Critical   Hindrance   Detection   Unstoppable Default nodes

SolventsEdit

Potion Solvents can be looted from water skins and with lower probability from random containers. They can be collected from spots of pure water found at various bodies of water too. Poison Solvents can be looted from defeated enemy creatures.

The solvent types you find in the world depend either on your level or the rank of your Solvent Proficiency. For example, a  160 character with Solvent Proficiency 2 will receive either Pristine Water or Lorkhan's Tears in water sources and Slime or Alkahest in oil sources.

The following creatures are known to drop poison solvents:

PotionsEdit

Solvent Potion
Level
Potion Prefix   
  Natural Water 3 Sip of 1
 * Clear Water 10 Tincture of 1
  Pristine Water 20 Dram of 2
  Cleansed Water 30 Potion of 3
  Filtered Water 40 Solution of 4
  Purified Water  10 Elixir of 5
  Cloud Mist  50 Panacea of 6
  Star Dew  100 Distillate of 7
  Lorkhan's Tears  150 Essence of 8

PoisonsEdit

Solvent Poison
Level
Poison Suffix   
  Grease 3 Poison I 1
  Ichor 10 Poison II 1
  Slime 20 Poison III 2
  Gall 30 Poison IV 3
  Terebinthine 40 Poison V 4
  Pitch-Bile  10 Poison VI 5
  Tarblack  50 Poison VII 6
  Night-Oil  100 Poison VIII 7
  Alkahest  150 Poison IX 8

ProvisioningEdit

Clear Water is also used in one Provisioning recipe (unfortunately higher level waters will not work, making this recipe somewhat difficult to make for higher leveled players):

NotesEdit

  • Prior to One Tamriel, specific potion solvents were found in certain zones, rather than being tied to your level and Alchemy skill. Battle-leveled zones were the exception, where solvents were determined by your Solvent Proficiency.
    • Pre-Update 12, Natural Water was found in Tier 1 Zones, Clear Water in Tier 1 and 2, Pristine Water in Tier 2 and 3, Cleansed Water in Tier 4 and 5, Filtered Water in Coldharbour, Purified Water in Veteran Silver Zones, Cloud Mist in Veteran Gold Zones, Star Dew in Craglorn, and Lorkhan's Tears in the existing battle-leveled zones.
    • Pre-Update 9, Lorkhan's Tears was consistently found in Imperial City.
    • Pre-Update 8, Filtered Water was consistently found in Cyrodiil.