Online:Patch/2.3.10

Elder Scrolls Online: Patch

Released on May 03 2016.

OVERVIEWEdit

The Elder Scrolls Online: Tamriel Unlimited v2.3.10 features a few fixes for some combat abilities, animations, achievements and itemization, and fixes an issue where your character could die immediately after entering Cyrodiil. The size of this patch is approximately 625MB.

FIXES & IMPROVEMENTSEdit

Imperial City DLCEdit

Exploration & ItemizationEdit

General

  • You will now receive the Dungeon Finder completion rewards from White-Gold Tower.

Orsinium DLCEdit

Exploration & ItemizationEdit

Achievements

Thieves Guild DLCEdit

Dungeons & Group ContentEdit

Maw of Lorkhaj Trial

  • Boss 3: Rakkhat, the Fang of Lorkhaj
    • Adara'hai will now grant the Celestial Purge synergy more reliably.

Base Game PatchEdit

Alliance WarEdit

General

  • Fixed an issue if you were in a cross-alliance group and traveled to Cyrodiil, you would be placed in the Aldmeri Dominion home base and be killed. Now, once you enter Cyrodiil, you will be ungrouped and placed into your respective home base.
Art & AnimationEdit

General

  • Fixed an issue where horse mounts were not displaying their idle animations.
Combat & GameplayEdit

General

  • Fixed an issue where you were able to cast some abilities, such as Regeneration, without respect to the global cooldown.

Alliance War

  • Assault
    • Rapid Maneuvers: Fixed an issue where the bonuses from this ability and its morphs would affect group members at any distance instead of within a 20 meter radius.
  • Support
    • Purge: Fixed an issue where the bonuses from this ability and its morphs would affect group members at any distance instead of within an 18 meter radius.
Dungeons & Group ContentEdit

Veteran Dungeons

  • Veteran City of Ash
    • After reading the Frigid Tome, the platforms that crumble will no longer return.
MiscellaneousEdit

General

  • Fixed an issue that was causing the frame rate to drop below 10 FPS, and never recover.
Quests & ZonesEdit

Reaper's March

  • Fixed an issue where you could go through a wall to an unplayable area.