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ON-icon-skill-Psijic Order-Mend Wounds.png Mend Wounds
Line Psijic Order
Line Rank 6 Cost Free
Cast Time Instant Duration
Target Self
Morphs
Morph ON-icon-skill-Psijic Order-Mend Spirit.png Mend Spirit
Increases your ally's Physical and Spell Resistance while you heal them.
ON-icon-skill-Psijic Order-Symbiosis.png Symbiosis
You heal yourself for a percentage of the healing done to the ally.
Mend Wounds: Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can only be used on allies. Your Light Attacks heal for [1350 / 1366 / 1379 / 1394]. Your Heavy Attacks heal for [1199 / 1212 / 1225 / 1241] every 1 second, and restore 1155 Magicka to you for successfully healing.
Mend Spirit: Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for [1395 / 1408 / 1424 / 1440]. Your Heavy Attacks heal for [1241 / 1255 / 1268 / 1283] every 1 second, and restore 1155 Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by 5948 for 5 seconds.
Symbiosis: Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for [1395 / 1408 / 1424 / 1440]. Your Heavy Attacks heal for [1241 / 1255 / 1268 / 1283] every 1 second, and restore 1155 Magicka to you for successfully healing. You heal yourself for 50% of the amount of healing done to the ally.

Mend Wounds this is a toggle ability that replaces your Light and Heavy attacks with healing spells that can be used on an ally. After casting, your Light Attack will heal for a small amount, or by a larger amount for as long as you channel a Heavy Attack that also returns magicka. The Mend Spirit morph will also increase your target's resistances while healing, while Symbiosis heals you as well by half of the amount of your ally. Note that this spell is mostly useless for solo play, even with Symbiosis, as you do need a friendly target in order to trigger the healing, so casting it without an ally nearby will simply make your regular attacks ineffective while active. Sorcerers and Wardens with pets may still get some benefit from this in solo play, but it's still much more useful with other players around to heal.

Patch NotesEdit

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