Imperial Archer | |||
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Location | Bangkorai Garrison, Basking Grounds, Cyrodiil, Cheydinhal, Hallin's Stand, Nchu Duabthar Threshold, Old Tower, Onsi's Breath White-Gold Tower (Green Emperor Way) |
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Race | Imperial | Gender | Varies |
Health | 31,364 42,677 (Cyrodiil) |
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Reaction | Hostile Friendly (White-Gold Tower) |
Class | Archer |
Other Information | |||
Faction(s) | Imperial Legion, Seventh Legion | ||
Drops | |||
Hallin's Stand Seventh Legion Disguise during quests in Hallin's Stand |
Imperial Archers are Imperial archers serving the Imperial Legion and can be found around Tamriel.
Related QuestsEdit
- Bloodied Waters: Take out enemy archers in Cheydinhal.
- The Parley: Attend a parley with the Imperial Magus-General.
- Storming the Garrison: Help the Lion Guard and the Knights of Saint Pelin reclaim Bangkorai Garrison.
Skills and AbilitiesEdit
- Quick Shot
- A basic ranged attack that does minor physical damage.
- Arrow Spray
- The enemy shoots a spray of arrows in the direction it is facing as indicated by a red cone. This attack does moderate physical damage as well as snares all enemies hit. This attack can be interrupted to set the enemy off balance or simply avoided. Blocking also prevents the snare and reduces the damage.
- Volley
- The enemy fires continuously at an area as indicated by a red circle. This attack does moderate physical damage over time. This attack can be interrupted to set the enemy off balance or simply avoided.
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Imperial Archer | |||
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Location | Blackrose Prison; Derelict Prison Yard, Mess Hall of Misery | ||
Race | Imperial | Gender | Varies |
Health | 78,586 225,562 | ||
Reaction | Hostile | Class | Archer |
Other Information | |||
Faction(s) | Blackguards |
Imperial Archers are bow-wielding Imperials fought during Round 1: Derelict Prison Yard and Round 4: Mess Hall of Misery in Blackrose Prison. They use all of the archer class abilities, plus the "Take Aim" ability (previously seen in Craglorn) that inflicts massive physical damage if not interrupted.
Skills and AbilitiesEdit
- Quick Shot
- A basic ranged attack that does minor physical damage.
- Arrow Spray
- The enemy shoots a spray of arrows in the direction it is facing as indicated by a red cone. This attack does moderate physical damage as well as snares all enemies hit. This attack can be interrupted to set the enemy off balance or simply avoided. Blocking also prevents the snare and reduces the damage.
- Volley
- The enemy fires continuously at an area as indicated by a red circle. This attack does moderate physical damage over time. This attack can be interrupted to set the enemy off balance or simply avoided.
- Taking Aim
- A powerful sniping bow attack that takes time to charge up. Can be interrupted or dodged.