Online: Border Crossings

Online: Places

Border Crossings, or Transition Points, are locations where it is possible to cross between Zones on foot. Most of this crossings are unmarked places, in which case descriptive names not found in the game are used here.

Aldmeri DominionEdit

Baandari GateEdit

The gate as seen from Malabal Tor
The gate as seen from Reaper's March

This gate connects Baandari Trading Post in Malabal Tor with the Northern Woods region of northwestern Reaper's March. When you pass through into Reaper's March, the Vinedusk Wayshrine will be marked on your map if you have not yet discovered it. Crossing the other way if you have not yet visited Malabal Tor will unlock Velyn Harbor Wayshrine.

Elsweyr GateEdit

The blocked gate in Grahtwood
The gate as seen from Northern Elsweyr

This gate, in the northern part of Green Hall in Grahtwood, connects to Valenwood Gate in Northern Elsweyr. A burned Khajiiti villa can be seen past the rocks behind it. The tunnel to Reaper's March is located right next to the gate, and both of them are behind a larger wooden gate with Khajiiti banners, statues, and posts, as well as a dead Bosmer woman on top. Various tents surround the area, along with a capsized trading cart nearby. Passing through into Northern Elsweyr will unlock the Riverhold wayshrine, while crossing the other way will unlock the Haven Wayshrine if you have not yet visited Grahtwood.

During early alpha development, a map showed that the Tenmar Forest, rather than Reaper's March, was planned to have been a playable zone, and this gate would have connected to it.

Grahtwood TunnelEdit

The tunnel as seen from Grahtwood
The tunnel as seen from Reaper's March

This tunnel connects the northern part of Green Hall in Grahtwood with the southeastern part of Jodewood in Reaper's March. In Grahtwood, the tunnel is located just to the right of theElsweyr Gate north of the town of Cormount, while the Reaper's March end is just southwest of the village of Willowgrove. When you pass through into Reaper's March, Vinedusk Wayshrine will be added to your map if you have not yet discovered it. Crossing the other way will unlock the Haven Wayshrine if you have not yet visited Grahtwood.

Marbruk East GateEdit

The gate as seen from Grahtwood
The gate as seen from Marbruk

This gate joins the northwestern road of Tarlain Heights in Grahtwood to the city of Marbruk in Greenshade. When you pass through into Greenshade, you will enter directly into the city of Marbruk, discovering both the city and its Wayshrine if you have not yet done so. Crossing the other way will unlock the Haven Wayshrine if you have not yet visited Grahtwood.

Reaper's March Eastern GateEdit

The locked gate in eastern Dawnmead

Located north of Dune and just southeast of Fort Sphinxmoth, in the east of the Dawnmead region of Reaper's March, this gate is inoperable. While the intended destination of this gate is unknown, its positioning would suggest it is the reverse side of the Western Elsweyr Gate of Cyrodiil.

Reaper's March Northern GateEdit

The locked gate in Arenthia Vale

This gate, on the north side of Arenthia Vale in northern Reaper's March, is locked and cannot be opened. It is currently not known what is intended to be on the other side of this gate, though it appears to lead into a part of the West Weald of southern Colovia, which is not accessible.

Velyn Harbor South GateEdit

The gate as seen from Greenshade
The gate as seen from Malabal Tor

This gate connects the north of Green's Marrow in Greenshade with the city of Velyn Harbor in the Drowned Coast of Malabal Tor. When you pass through into Malabal Tor, you will enter directly into the city of Velyn Harbor, discovering both the city and its Wayshrine if you have not yet done so. Crossing the other way will mark Marbruk Wayshrine if you have not yet visited Greenshade.

Xylo River BridgeEdit

The bridge as seen from Grahtwood
The bridge as seen from Malabal Tor

This bridge joins the northern road of Tarlain Heights in Grahtwood with the southeastern road of the Xylo River Basin in Malabal Tor. When you pass through into Malabal Tor, you will be given the map marker for Velyn Harbor Wayshrine if you have not yet discovered it. Crossing the other way will mark the Haven Wayshrine if you have not yet visited Grahtwood.

Daggerfall CovenantEdit

Bangkorai Northeastern GateEdit

The locked gate at Jackdaw's Cove

This gate, found at Jackdaw Cove in the northeast of the Mournoth region of Bangkorai, is locked shut and cannot be used. It is currently not known what is intended to be on the other side of this gate, though it appears to lead into a part of southwestern Skyrim that is not yet accessible. Based on its geographical position and the presence of a Reachman tribe in Mournoth, its most likely destination is a location in The Reach. Alternatively, it might have been intended as an overland access to the Earth Forge, which is nearby.

Bjoulsae BridgeEdit

The bridge as seen from Stormhaven
The bridge as seen from Bangkorai

This bridge connects the eastern end of the Gavaudon region of Stormhaven with the city of Evermore in Bangkorai. When you cross over into Bangkorai, you will enter directly into Evermore, marking both the city and its main Wayshrine on your map if you have not yet discovered them. Crossing the other way if you have not yet visited Stormhaven will unlock Koeglin Village Wayshrine.

The Gates of CraglornEdit

The Gates of Craglorn in Bangkorai
Bangkorai Gate in Craglorn

The Gates of Craglorn and Bangkorai Gate are the opposing sides of the gate connecting the Fallen Wastes of Bangkorai with the west of Lower Craglorn. When you pass through into Craglorn, the Belkarth Wayshrine will be marked on your map if you have not already discovered it. Crossing the other way will unlock Evermore Wayshrine if you have not yet visited Bangkorai.

King's Guard PassEdit

The pass as seen from Glenumbra
The bridge as seen from Stormhaven

This pass through the King's Guard mountain range connects the town of Crosswych in the King's Guard region of northeastern Glenumbra with Alcaire in western Stormhaven. When you pass through into Stormhaven for the first time, Koeglin Village Wayshrine will be marked on your map. If you pass through the other way and have not yet visited Glenumbra, Daggerfall Wayshrine will be marked on your map.

Rivenspire PassEdit

Newgate in Stormhaven
Oldgate in Rivenspire

This pass connects Newgate in northwestern Stormhaven with Oldgate in southern Rivenspire. When you pass through into Rivenspire for the first time, Oldgate Wayshrine will be marked on your map. If you pass through the other way and have not yet visited Stormhaven, Koeglin Village Wayshrine will be unlocked.

Ebonheart PactEdit

Bal Foyen GateEdit

The gate as seen from Bal Foyen
The gate as seen from Stonefalls

This gate divides the Argonian-controlled region of Bal Foyen in northern Morrowind with the Indoril-controlled Daen Seeth region of eastern Stonefalls. When you pass through into Stonefalls, Davon's Watch Wayshrine will be marked on your map. If you pass through the other way into Bal Foyen, Dhalmora Wayshrine will be unlocked.

Deshaan-Shadowfen GateEdit

The gate as seen from Deshaan
The gate as seen from Shadowfen

This gate connects the Lagomere region of central Deshaan with Reticulated Spine in northern Shadowfen. When you pass through into Shadowfen, Stormhold Wayshrine will be marked on your map if you have not yet discovered it. If you pass through the other way and have not yet visited Deshaan, Quarantine Serk Wayshrine will be unlocked.

Deshaan-Stonefalls GateEdit

The gate as seen from Stonefalls
The gate as seen from Deshaan

This gate connects the Redolent Loam region of western Deshaan with Varanis in southwestern Stonefalls. When you pass through into Deshaan for the first time, Quarantine Serk Wayshrine will be marked on your map. If you pass through the other way, Davon's Watch Wayshrine will be unlocked if you have not yet visited Stonefalls.

Eastmarch Western GateEdit

The blocked gate in western Eastmarch

This Dwemer gate near The Frigid Grotto in Eastmarch is locked and cannot be entered. Its destination is unknown, though it could lead to a currently inaccessible part of central Skyrim. Alternatively, given its Dwemer design and the fact that it appears to lead to an interior, it might actually be an entrance to Blackreach underground. There are no ruins of Dwemer origin anywhere near this location in Skyrim, so all one can do at this time is speculate.

Shadowfen Southern GateEdit

The blocked gate in southeastern Shadowfen

This gate, in the Venomous Fens region of southwestern Shadowfen, is barricaded shut and surrounded by small tents. According to developer maps, it was planned to be the entrance into Murkmire when the region was still based around Gideon. Since Murkmire is now located around Lilmoth, is not known what is presently intended to be on the other side of this gate.

Shor's PassEdit

The pass as seen from Eastmarch
The pass as seen from The Rift

This pass connects Shor's Stone in the Stony Basin region of The Rift with the Icewind Peaks region in southeastern Eastmarch. When you pass through into The Rift, Fallowstone Hall Wayshrine will be marked on your map if you have not yet discovered it. If you pass through the other way and have not yet visited Eastmarch, Windhelm Wayshrine will be marked.

Velothi PassEdit

The pass as seen from Stonefalls
The pass as seen from The Rift

This pass through the Velothi Mountains connects Fort Virak in the Zabamat region of northwestern Stonefalls with the Smokefrost Peaks in the southeast of The Rift. To reach the pass without going through Fort Virak, you can skirt the fort to the north and follow the ravine below the bridge. Once you pass under, you should see hills to your right which can be climbed to reach the other side. When you cross through into The Rift, Fallowstone Hall Wayshrine will be marked on your map if you have not yet discovered it. If you pass through the other way, Davon's Watch Wayshrine will be marked if you have not yet visited Stonefalls.

NeutralEdit

Bangkorai GateEdit

The Gates of Craglorn in Bangkorai
Bangkorai Gate in Craglorn

The Gates of Craglorn and Bangkorai Gate are the opposing sides of the gate connecting the Fallen Wastes of Bangkorai with the west of Lower Craglorn. When you pass through into Craglorn, the Belkarth Wayshrine will be marked on your map if you have not already discovered it. Crossing the other way will unlock Evermore Wayshrine if you have not yet visited Bangkorai.

Appears only with Greymoor

Blackreach Southeast GateEdit

As seen from Coldharbour

A gate can be found in the southeast part of Blackreach's Dark Moon Grotto, east of the Colossus Charging Station and Grotto Falls Wayshrine. It is guarded by two Dwarven Sentries, and the doors are locked off by metal bars. A Skyshard can be found just before it. According to early maps from conventions, the gate will lead into the Update 28 portion of Blackreach.

Coldharbour PortalEdit

As seen from Coldharbour

The portal at Cadwell's Hovel, south of The Hollow City, connects to a Fighters Guild hall in your alliance's home territory: Aldmeri Dominion Vulkhel GuardDaggerfall Covenant Wayrest, or Ebonheart Pact Mournhold.

Cyrodiil BridgesEdit

In southeast Cyrodiil, there are a number bridges crossing over rivers. Passing over the Corbolo River, a large drawbridge and a barricaded bridge named Crestbridge can be found leading into the Nibenay Basin. Over the Larsius River, there is a bridge connected to Bravil that leads to a large inaccessible gate, which may be connected to Blackwood.

Cyrodiil Gate GarrisonEdit

The Gate Garrison

The Cyrodiil Gate Garrison in southeastern Craglorn is ostensibly a Daggerfall Covenant entry point into Cyrodiil. However, the gate cannot be opened by players of any alliance, since Cyrodiil must be entered using the Alliance War interface. Geographically, it appears to link indirectly to the Northern High Rock Gate.

Appears only with Orsinium

Friendship GateEdit

The gate as seen from Stormhaven
The gate as seen from Wrothgar

Friendship Gate is the gate connecting Firebrand Keep in Stormhaven with western Wrothgar,Crown Store near the ruins of Old Orsinium. Passing through into Wrothgar for the first time will unlock the Merchant's Gate Wayshrine, while crossing the other way will unlock Koeglin Village Wayshrine if you have not yet visited Stormhaven.

Appears only with Dark Brotherhood

Gold Coast Northern GateEdit

The locked gate in the north of the Gold Coast

This gate is a crossing through Varen's Wall, located to the north of Anvil in the Gold Coast,Crown Store and cannot be opened. It is currently not known what is intended to be on the other side of this gate, though it appears to lead into an area of western Colovia which is not accessible.

Appears only with Greymoor

Karthald GateEdit

Karthald Gate
The opposite side of the gate

This gate is found west of Karthwatch, northwest of Red Eagle Tower, and southeast of Jarl Morryn's Cabin in Western Skyrim and cannot be opened. It is currently not known what is intended to be on the other side of this gate, though it appears to lead into The Reach, which will be the zone for the Q4 DLC and is partially detailed by rough designs on the map.

Appears only with Orsinium

Merchant's GateEdit

The gate as seen from Bangkorai
The gate as seen from Wrothgar

Merchant's Gate is the gate connecting northwestern Mournoth in Bangkorai with central Wrothgar,Crown Store near the city of Orsinium. Passing through into Wrothgar for the first time will unlock the Merchant's Gate Wayshrine, while crossing the other way will unlock Evermore Wayshrine if you have not yet visited Bangkorai.

Appears only with Thieves Guild

Prince's GateEdit

The locked gate in the northwest of Hew's Bane

Prince's Gate is the gate blocking the northwestern exit of Hew's BaneCrown Store leading to the region of Khefrem. During normal gameplay, the gate cannot be opened, but it will lead to the al-Danobia Tomb during a related quest.

Appears only with Greymoor

Southern Watch PassEdit

Southern Watch Pass

Found south of Southern Watch Wayshrine and southeast of the Eversnow Inn, this pass has been recently blocked off by a landslide. It appears to lead into Whiterun Hold, around the area of Rorikstead. The pathway is detailed on the map, and is not part of the River Hjaal found to the east.

Appears only with Dark Brotherhood

Varen's Wall GatehouseEdit

The locked gate in the east of the Gold Coast

Varen's Wall Gatehouse is a crossing through Varen's Wall, located to the southeast of Kvatch in the Gold Coast, is locked and cannot be opened. The gate appears to lead into the Colovian Estates, a region which is not yet accessible.