Amuur | |||
---|---|---|---|
Home Settlement | Phaer | ||
Race | High Elf | Gender | Male |
Health | 39,959 | ||
Reaction | Friendly |
Amuur is a High Elf resident of the town of Phaer. He is Hendil's assistant, and helps him tend to the sick in Aninwe's barn.
Related QuestsEdit
- Plague of Phaer: Help distribute the treatment for a terrible disease.
- The First Patient: Help discover the source of a terrible disease.
DialogueEdit
If you speak to him prior to starting the quest, he'll say:
- "Please, we're very busy here. Give us some room."
Quest-Related EventsEdit
Plague of PhaerEdit
When you first speak to him, he and Hendil are treating an ill patient:
- "Need to see this woman. No time to talk."
He and Hendil help Curorne:
- Hendil: "We're losing her, Amuur! Bring me that salve!"
- Hendil: "Quickly!"
- Amuur: "This is the last of the salve, sir. I hope it's enough."
- Hendil: "We can get more later. Hurry!"
- Hendil: "Yes, just like that. Apply the salve."
- Curorne: "Please. Don't let me die."
- Hendil: "She's alive. That's all that matters. Take her to quarantine."
After you bring Hendil the ingredients, Amuur will make some salve:
- Amuur: "I'll make the new batch right away, sir."
- Hendil: "Make this batch extra potent, Amuur."
- Amuur: "It's ready, sir. I put an extra dose in. Here you go."
After the quest, he will say:
- "Thanks. Sorry, still a lot to do here."
The First PatientEdit
Amuur | |||
---|---|---|---|
Location | Phaer Catacombs | ||
Race | High Elf | Gender | Male |
Health | 146590 | Difficulty | |
Reaction | Hostile | Class | Foot Soldier |
As you pursue him and Hendil in the catacombs, Hendil orders him to stay back, and you need to defeat him to be able to follow Hendil further.
Skills and AbilitiesEdit
- Quick Strike
- A basic melee attack that does minor physical damage.
- Heavy Attack
- A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
- Throw Dagger
- The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.
- Ignite
- A combo move that is only performed if Archers, Fire Mages or other fire using enemies (Flame Atronachs, Scamps etc.) are around. The enemy throws a glob of tar under the player's feet as indicated by a red circle. While this does no damage, standing in it will snare the player. The Soldier will call for the other enemy to light the tar (usually accompanied by a voice clip) and the red circle will burn, doing moderate flame damage over time to enemies within the red circle.
BugsEdit
- Amuur's face, hair, and facial hair change when he appears in the mine. ?