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Quick Summary: not written


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Help Quen with a personal matter.
Faction: Thieves Guild
Quest Giver: Note from Quen in the Thieves Den
Location(s): Abah's Landing, Sulima Mansion
Prerequisite Quest: Cleaning House
Next Quest: His Greatest Treasure
Reward: Unidentified Bahraha's Curse Waist Armor
Average Leveled Gold
10 Thieves Guild RepReputation
XP Gain: Standard Experience XP
ID: 5535
 
Quen asked me for help in dealing with a personal matter.


Quick WalkthroughEdit

  1. Meet Quen at her rooftop retreat, southeast of the Thieves Den.
  2. Break into Sulima Mansion.
  3. Search for clues about Quen's father.
  4. Talk to Lady Sulima.
  5. Talk to Quen outside.

Detailed WalkthroughEdit

You may find a letter addressed to you from Quen on one of the tables in the Den.

"[PlayerName]
There's a place near the Den where I go to think. Can you come by when you have a free moment? I need your help with a personal matter.
—Quen
PS: The mustard stain doesn't represent anything."
I should meet Quen.


BugsEdit

  • While sneaking within the mansion, there is a chance that Quen may disappear as your follower when going through the mini-loading screens between the rooms. ?

Quest StagesEdit

A Double Life
Finishes Quest Journal Entry
I should meet Quen at the place where she goes to think.
Objective: Talk to Quen at Her Rooftop Retreat
Quen came to Abah's Landing to find her father. She believes information of his whereabouts is in the manor of Lady Sulima, a wealthy citizen of Abah's Landing. I should meet Quen outside Sulima Mansion.
Objective: Talk to Quen at Sulima Mansion
Quen and I need to break into Sulima Mansion. When I'm ready, she will slip inside and unbar the gate.
Objective: Break Into Sulima Mansion
Quen and I should search Sulima Mansion for clues regarding the whereabouts of Quen's father.
Objective: Search Sulima Mansion
Objective Hint: Find Clues About Quen's Father
Objective Hint: Locate Lock
It seems Lady Sulima knew Quen's father! I should speak with her.
Objective: Talk to Lady Sulima
Finishes quest  According to Lady Sulima, Quen's father died at the hands of the Iron Wheel. She suspects they were after his ledger, which she gave to me. I should speak with Quen about what she wants to do now.
Objective: Talk to Quen Outside Sulima Mansion
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
 
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