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Oblivion talk:Sundercliff Watch

Acts like a houseEdit

sundercliff watch also acts like a house in that any items you leave there will not be deleted. — Unsigned comment by 69.108.231.202 (talk) at 10:30 on 29 April 2008 (GMT)

Missing DataEdit

Are the data for the chests and enemies added manually, or is that something that comes from the construction set? 'cause it's all rather conspicuously missing here. I'm about to head through the dungeon anyway, so I could at least start getting basic information. Unless it is a CS thing. Then I won't. —SolarEquinox 20:52, 19 September 2008 (EDT)

Of course, for all I know there aren't any chests laying around and there aren't any generic enemies. If that's the case, excuse my ignorance. —SolarEquinox 22:42, 19 September 2008 (EDT)
Yes, a lot of the data would come from the construction set, and the page won't be complete until we have the construction set data on it; however, the page also needs a walkthrough- a description (in words, rather than the table format that will be generated with CS data) of the location, with explanations that can be used to supplement the raw data about the location. --GuildKnightTalk2me 00:36, 20 September 2008 (EDT)
There is a walkthrough on the quest page. Of course, a more navigation-oriented walkthrough could be useful too. I can begin to work on that. —SolarEquinox 00:43, 20 September 2008 (EDT)

Sentence addedEdit

I added another note detailing how a lot of the NPCs seem to be carrying a lot of enchanted arrows. I also added a sentence detailing how you should bring the absolute minimum of gear into the dungeon so that you can carry out most of the loot that you get, because there is a lot of good loot in this dungeon. Razorflame 14:12, 10 May 2009 (EDT)

Question?Edit

Assuming that the house thing above is true does that mean that none of the enemies respawn and that most of the chest are safe to store? — Unsigned comment by 205.158.101.57 (talk) on 14 April 2010

It's not true. Many containers respawn as do most enemies. rpeh •TCE 15:42, 14 April 2010 (UTC)
K thanks — Unsigned comment by 205.158.100.138 (talk) at 23:56 on 14 April 2010 (GMT)

MapsEdit

Hello. I was wondering if someone could maybe set the maps for here like the vanilla maps (forts). That would be wonderful. Thanks! --Dragonman0007 (talk) 22:07, 16 November 2014 (GMT)

I am not capable of making maps myself, so I do not know if I can help, but as there are a whole lot of maps on the Sundercliff Watch page, I am not even sure I understand what you are asking for help to do. Could you please try to explain a bit more? —MortenOSlash (talk) 06:18, 17 November 2014 (GMT)
Apologies if I am assuming wrong, but I think Dragonman0007 might be asking about maps that do more than just give the layout of the sections and tell you where the doors are. Must other location pages have maps that grant rough ideas where enemies are likely to be located, treasure spots, traps, switches, and so on. --Dragos Drakkar (talk) 21:46, 18 September 2016 (UTC)
The users who created the original maps are long gone I'm afraid, so anyone is free to try their hand at it if they wanna help. —Legoless (talk) 21:53, 18 September 2016 (UTC)
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