Open main menu

UESPWiki β

Oblivion Mod:Stirk/Magic

< Mod / Oblivion: Oblivion Mod: Stirk: Items(Redirected from Oblivion Mod:Stirk/Spells)

This pages lists all of the Magical Items (Ingredients, Potions and Spells) added by Stirk

IngredientsEdit

Ingredient Name Primary Effect Secondary Effect Tertiary Effect Quaternary Effect     H%
  Brussel Sprouts
xx00F4E9
Only found on a plate in the dining area of Amatius Manor
  Damage Personality   Damage Strength   Fortify Agility   Restore Fatigue 1 0.2 N/A
  Diced Carrots
xx00F4E8
Only found on plates in the dining area of Amatius Manor
  Damage Endurance   Fortify Intelligence   Night-Eye   Restore Fatigue 1 0.2 N/A

Potions and PoisonsEdit

Potion Name ID Effects     Notes
Potion of Immunity to Fire xx007880 Resist Fire 200 points for 10 seconds 440 0.5 Either Marks or Rogkuroth gro-Budok will supply you with this potion to cross through a raging fire during the A Little Help from my Friends quest
Surilie Bottle of Water xx005DA0 Damage Fatigue 10 points for 10 seconds 83 0 Given to you by Hannia Kynarius if you decide to help her during the I Drink Alone quest

Abilities and SpellsEdit

Spell Name ID Effects Cost Where to get
Novice
Zeek's Hope xx003C6B Frost Shield 12% Self 2 Zeek's reward for The Abandoned Miner quest. Added to your Abilities when Zeek's Amulet is in your inventory
Apprentice
Zeek's Lament xx003C6C Burden 50 points for 10 seconds
Frost Damage 7 points
Silence for 8 seconds
All on touch
42 Zeek's reward for The Abandoned Miner quest. Added to your Spells when Zeek's Amulet is in your inventory

Note on Object IDsEdit

The first two digits of all the Object IDs are given as "xx" because the actual digits will depend upon how many plug-ins or mods you have installed and the order in which you have installed them. For example, if Stirk is the only plug-in you have installed, the first two digits will be "01".