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- Speed of travel (including fast travel).
- The length of your jumps (it does not affect jump height).
In-game Description: Determines how fast you move. Governs the skills of Athletics, Light Armor, and Acrobatics.
- The Races page provides a table summarizing the initial speed for each race and gender.
- An initial +20 speed bonus is possible by selecting Steed as birthsign; a +10 bonus comes with the Thief birthsign.
- The following standard classes have speed as a class attribute (initial +5 bonus):
- Or any custom class can select speed as one of the custom class' two attributes.
- Don't underestimate the usefulness of speed. A fast character can outrun trolls, clannfears, bears, wolves, and other fast and annoying creatures. More importantly, it allows a character to move out of the way of melee and ranged attacks and get in a quick attack on a recovering opponent.
- If an enemy's speed is reduced to 0 (through Drain Speed or Damage Speed) not only is it rendered immobile, but it will cease targeting you and won't try to defend itself if attacked, even if it has ranged attacks or spells. In this state it can be repeatedly sneak attacked from behind.
- Increasing Speed past 100 continues to increase your movement speed.
- Increasing Attributes: Tips on how to increase speed.
- Movement Formulas: Details of how game settings interact and affect movement speeds.
- Magic Items: There are multiple generic items that fortify the speed attribute.
- Unique Items: A list of unique items, of which several fortify the speed attribute. These do not include Leveled Items such as those received from quests, or Artifacts.
- Unique items include:
- Boots of the Swift Merchant are a unique pair of boots that can be obtained from Seed-Neeus at the Northern Goods and Trade when your mercantile skill is over 50 (otherwise she does not sell armor). Among other enchantments the boots fortify your speed attribute by 5 points.
- Quicksilver Boots are a pair of light boots that can be obtained from Palonirya at the Divine Elegance. Among other enchantments, the boots fortify your speed attribute by 10 points. Note that you must have a mercantile skill of at least 50, as Palonirya does not sell armor otherwise.
- Nistor's Boots are a unique pair of boots that can be obtained from Elsynia at the Best Goods and Guarantees. Among other enchantments, the boots fortify your speed attribute by 5 points.
- Mantle of the Woodsman is a unique hood that can be obtained from Ogier Georick at The Main Ingredient. Among other enchantments, the hood fortifies your speed attribute by 5 points. Note that you must have a mercantile skill of at least 50, as Ogier does not sell clothing otherwise.
- Circlet of Omnipotence is a unique ring that can be obtained from the non-journal quest The Forgotten Chests of Pale Pass. It fortifies all attributes, except luck, personality and intelligence, by 3 points.