A function added by MWSE.
xGetBaseLuc returns the base (unmodifed) luck for the NPC.
luck (float): ref->xGetBaseLuc
long npcRef float value Setx npcRef to xGetRef "relevant_npc" Setx value to npcRef->xGetBaseLuc
xGetBaseStrxGetBaseIntxGetBaseWilxGetBaseAgixGetBaseSpexGetBaseEndxGetBasePer