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OnPCHitMe

                OnPCHitMe

        Type:   Combat, Variable

     Returns:   short

     Example:   short OnPCHitMe
                if ( OnPCHitMe == 1 )
                        StartCombat Player
                        Set OnPCHitMe to 0
                endif


     Scripts:   almaScript
                cattleScript

This is not a function but must be defined as a short variable in the script to be used. When the player hits the object, the variable will be set to 1. It must be reset to 0 when testing for it, such as in the above example script.