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        Type:   Inventory, Variable

     Returns:   short

     Example:   short OnPCDrop
                if ( OnPCDrop == 1 )

     Scripts:   Not Used

Not a function but must be defined as a short variable in order to be used. When defined, it will be set to 1 when the player drops the calling item from their inventory. Should be manually reset if you wish to check for additional item drops.