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GetWeaponType

                GetWeaponType

        Type:   Object, Tribunal

     Returns:   short (-1 to 13)
                        Unarmed                 -1
                        Short blade, 1-Hand      0
                        Lockpick or Probe        0
                        Long blade, 1-Hand       1
                        Long blade, 2-Hand       2
                        Blunt, 1-Hand            3
                        Blunt, 2-Hand Close      4
                        Blunt, 2-Hand Wide       5
                        Spear, 2-Hand Wide       6
                        Axe, 1-Hand              7
                        Axe, 2-Hand Close        8
                        Bow                      9
                        Crossbow                10
                        Thrown Weapon           11
                        Arrow                   12
                        Bolt                    13

     Example:   if ( GetWeaponType == 1 )
                if ( "addarnat assardidairan"->GetWeaponType == -1 )
                if ( player->GetWeaponType == 10 )

     Scripts:   Not Used

Returns the weapon type of the actor's current weapon.

See Also: GetArmorType