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GetStandingActor
GetStandingPC

                GetStandingActor
                GetStandingPC

        Type:   Misc

     Returns:   short

     Example:   if ( GetStandingActor == 1 )
                set sValue to GetStandingPC

     Scripts:   TestMoveRock
                CharGenStuffRoom

Returns 1 if any actor (or PC) is standing on the calling object, or 0 otherwise. GetStandingActor checks for any actor including the player.