This place page is currently being rewritten as part of the Morrowind Overhaul Project. The page is being rewritten and checked in several stages. All users are welcome to make changes to the page. If you make a change that is relevant to the project, please update this template accordingly, and make sure you have observed the project guidelines. Details
|
|
||
---|---|---|
# of Zones | 1 | |
Kollops | 17 | |
Occupants | ||
Slaughterfish, Dreugh | ||
Console Location Code(s) | ||
Mul Grotto | ||
Region | ||
Azura's Coast, [10,-10] |
Mul Grotto is a small grotto on the first large island southwest of Molag Mar and east of Mzahnch.
The entrance is underwater, embedded in some rocks, and is just south of the beach on the west side of the island. There is nothing in here other than some water creatures and some kollops. Not much loot either: some pearls from the kollops, and a skeleton that will always contain a leveled ring, amulet, and probe, and may contain a small amount of gold. There are also a chitin war axe and an iron tower shield lying near the skeleton.
The skeleton is in the southeast circular room - the one with a large rock spire rising from the water in the middle of it. From the entry tunnel at the east side (9 o'clock), swim clockwise towards the north, looking at the floor. You will find one kollop on the cave floor at about 11 o'clock (before due north), and then another at about 12:30 (just after due north). When you find the second kollop, turn south and face the rock spire, and then swim straight up about 6 feet (2 meters). The skeleton will be lying on top of a rock shelf that juts out from the spire, underwater.