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Legends:Unobtainable Cards

< Legends: Cards

Unobtainable Cards are cards that cannot be added to your collection, and are not encountered in constructed play modes. This includes cards exclusive to story missions, cards that appear in certain Solo or Chaos Arena scenarios, cards that were never released, cards that have been removed from the game, and cards that exist for special reasons beyond those listed here. If you want to learn about the other classification of cards that are not added to the collection, see Created Cards.

Unobtainable CardsEdit

Name Type (Subtype) Attribute/Class         Text
  Acolyte of Boethiah Creature (Wood Elf)   Strength 1 1 2 1  Common
  Aggressive Spider Creature (Spider)   Agility 1 2 1 1  Common
  Alik'r Bandit Creature (Redguard)   Strength 4 3 4 3  Epic When Alik'r Bandit equips an item, he gains +1/+1.
  Alisanne Dupre Support   Endurance 4 4  Legendary Ongoing
You have +1 max magicka for each enemy killed by your creatures on your turn during this game.
  Altar of Meridia Support   Neutral 0 1  Common Uses: 2
Activate: Destroy an Undead.
  Altmer Protector Creature (High Elf)   Intelligence 2 0 4 1  Common Guard
  Ancient Prison Support   Neutral 0 1  Common Ongoing
Indestructible
When a friendly creature is summoned, Shackle it and give it +2/+2.
  Apprentice's Potion Action   Willpower 2 1  Common Gain 5 health.
  Archein Guerrilla Creature (Argonian)   Endurance 4 2 4 2  Rare Lethal
  Archer's Perch Support   Neutral 0 3  Epic Ongoing
When a friendly creature attacks, it deals 1 damage to your opponent.
  Argonian Recruit Creature (Argonian)   Endurance 1 1 1 1  Common
  Baandari Outlaw Creature (Khajiit)   Agility 2 2 2 1  Common
  Bandit Ambush Action   Agility 5 3  Epic Summon two 1/1 Cruel Bandits in each lane.
  Baron Navir Creature (Dark Elf)   Neutral 4 2/4 4/8 1  Common At the end of your turn, Baron Navir battles a random enemy creature in this lane. If there are none, he moves.
  Battle of the Gods Support   Neutral 0 4  Legendary Ongoing
At the start of each player's turn, they refill their hand to four cards.
  Beastcaller Ring Support   Neutral 0 3  Epic Ongoing
All creatures cost 1 less.
  Beloved Squealer Creature (Beast)   Neutral 1 0 4 1  Common Immune to Silence. May run off at the start of your turn.
Last Gasp: You lose.
  Blademaster Porcia Support   Neutral 0 1  Common Uses: Unlimited
Indestructible
Activate: Summon an Imperial Grunt and gain 1 health. Can only be activated if an enemy creature died this turn.
  Blue Grummite Creature (Grummite)   Intelligence 1 1 2 1  Common Summon: Draw a card.
  Boethiah Cultist Creature (Breton)   Intelligence 1 1 1 1  Common
  Brass Fortress Support   Intelligence 0 1  Common Ongoing
  cards have Prophecy.
  Break the Enchantment Action   Neutral 15 3  Epic You win the game.
  Broken Bottles Support   Neutral 0 3  Epic Ongoing
At the start of your turn, deal 1 damage to a random enemy.
  Bull Netch Creature (Netch)   Endurance 3 5 5 1  Common
  Call Support   Neutral 3 2  Rare Uses: Unlimited
Activate: Summon a 1/1 Reconstructed Spider.
You can only use one Lever per turn.
  Camlorn Adventurer Creature (Breton)   Intelligence 3 2 4 1  Common Guard
  Captive Swims-at-Night Creature (Argonian)   Agility 1 0 2 4  Legendary Guard
Immune to Silence
Permanently Shackled.
Move at the end of your turn.
Last Gasp: The Treasure Hunters Win.
  Catch of the Day Support   Neutral 0 1  Common Ongoing
Indestructible
Instead of drawing a card at the start of your turn, the crab offers you a choice of his wares.
  Cathay Novice Creature (Khajiit)   Willpower 1 2 1 1  Common
  Cave Grahl Creature (Troll)   Endurance 4 2 4 3  Epic Regenerate
  Cheydinhal Conscript Creature (Imperial)   Willpower 1 1 3 1  Common
  City Gates Creature (Defense)   Neutral 4 0 6 3  Epic Your opponent can't summon creatures to the other lane.
  Close the Gates! Support   Neutral 0 1  Common Ongoing
At the end of your opponent's turn, if you took no damage, win the game.
  Collapsing Tunnel Support   Strength 0 1  Common Ongoing
Boulders are falling from above, dealing 3 damage to a random creature or player when any rune is broken.
  Corpselight Beast Creature (Werewolf)   Strength 4 5 5 1  Common
  Corpselight Farmer Creature (Nord)   Strength 4 1 1 1  Common At the start of your turn, if you have 7 or more max magicka, this Changes into a 5/5 Corpselight Beast.
  Corundum Relic Support   Neutral 0 3  Epic Ongoing
Your creatures have +1/+0.
  Crime Spree Support   Agility 0 1  Common Ongoing
Indestructible
Complete these tasks to "win."
Vandalism: Destroy a support or rune.
Burglary: Steal a card.
Assault: Wound a creature.
Murder: Kill a chicken.
  Crowd Favorite Creature (Imperial)   Willpower 2 2 1 1  Common
  Cruel Bandit Creature (Khajiit)   Agility 1 1 1 1  Common
  Crushing Grasp Action   Intelligence 2 1  Common Deal 5 damage to your opponent.
Draw a card.
  Crystal Tower Acolyte Creature (High Elf)   Intelligence 3 2 1 1  Common Summon: Deal 2 damage to your opponent.
  Curious Fabricant Creature (Fabricant)   Neutral 1 1 2 1  Common Ward
  Daedra Worshiper Creature (High Elf)   Intelligence 2 2 2 1  Common
  Daedric High Priestess Creature (Redguard)   Strength 3 1 2 2  Rare Summon: Destroy an enemy creature with 2 power or less.
  Daedric Weaponmaster Creature (Daedra)   Intelligence 6 4 4 3  Epic Summon: Daedric Weaponmaster equips the two highest cost items in your discard pile.
  Dance Partner Creature (Breton)   Intelligence 1 0 4 1  Common At the start of your turn, move a random friendly creature to this lane.
  Dark Adherent Creature (Dark Elf)   Intelligence 1 2 1 1  Common
  Defiant Prisoner Creature (Nord)   Strength 4 2 4 1  Common
  Desperate Captive Creature (Nord)   Strength 2 3 1 1  Common
  Detain Action   Willpower 2 2  Rare Shackle a creature.
  Divine Conviction Support   Willpower 4 3  Epic Ongoing
Friendly creatures have +0/+1.
  Dominion Seneschal Creature (High Elf)   Intelligence 1 2 1 1  Common Guard
  Dres Guard Creature (Dark Elf)   Intelligence 4 3 4 2  Rare Guard
  Dune Rogue Creature (Khajiit)   Agility 2 3 1 2  Rare Prophecy
  Dungeon Cell Support   Endurance 0 1  Common Ongoing
Once you've picked all the locks, sacrifice Dungeon Cell and summon Sails-Through-Storms in the Shadow Lane.
  Dwarven Armaments Creature (Animated Item)   Neutral 6 5 5 3  Epic
  Ebony Relic Support   Neutral 0 3  Epic Ongoing
You start the game with City Gates.
  Elite Treasury Guard Creature (Imperial)   Willpower 5 8 8 1  Common Guard
  Enhance Support   Neutral 3 2  Rare Uses: Unlimited
Activate: Give a creature +3/+0.
You can only use one Lever per turn.
  Expected Demise Action   Neutral 10 4  Legendary Prophecy
Kill Alisanne Dupre. (Your opponent loses all bonus max magicka.)
  Expert Atromancer Creature (Breton)   Intelligence 10 3 3 4  Legendary Summon: Summon a 5/3 Flame Atronach with Breakthrough in each lane.
  Fate's Witness Creature (Nereid)   Intelligence 6 3 3 2  Rare Prophecy
Summon: Draw a card.
  Fearsome Dremora Creature (Daedra)   Strength 4 3 3 1  Common
  Flood the Pass Support   Neutral 0 1  Common Ongoing
Indestructible
At the end of your turn, if both your lanes are full, you win the game.
  Foraging Mudcrab Creature (Mudcrab)   Strength 1 1 1 1  Common
  Forelhost Poison Support   Endurance 0 1  Common Ongoing
Normal
At the start of your turn, take one damage. The poison intensifies by 1 while you have 15 or less health.
Master
At the start of your turn, take one damage. The poison intensifies by 1 for each of your broken runes.
  Gateslayer Axe Item   Neutral 2 4  Legendary Drain
+3/+3
Last Gasp: Return Gateslayer Axe to your hand.
  Ghost Creature (Spirit)   Neutral 3 3 3 1  Common
  Giant Kwama Creature (Kwama)   Willpower 4 4/8 4/8 1  Common
  Golden Kwama Egg Creature (Egg)   Willpower 1 0 3 1  Common Hatches into Giant Kwama in 2 turns.
Last Gasp: The painter gains 5 health.
  Graceful Myrmidon Creature (Imperial)   Willpower 5 4 4 1  Common
  Gravesong Support   Neutral 0 4  Legendary Uses: Unlimited
Indestructible
Activate: Summon a creature from your discard pile and give it Charge. At the end of the turn, put it on the bottom of your deck.
  Guild Recruit Creature (Argonian)   Agility 2 1 2 1  Common Lethal
  Gust of Wind Action   Agility 2 1  Common Move a creature.
  Harsh Conditions Support   Neutral 0 4  Legendary Uses: 5
Indestructible
Every fifth turn, there will be an Ice Storm.
  Harvest Support   Neutral 0 1  Common Ongoing
At the end of each player's turn, if they have no cards in hand, they draw three cards.
  Haunted Amulet Support   Neutral 0 1  Common Uses: 5
Activate: Banish all creatures in a lane and summon a 3/3 Ghost
  Hero's Axe Support   Neutral 0 1  Common Ongoing
Indestructible
When a creature's power or health increases anywhere, give it an additional +1.
  Hex Ring Support   Neutral 0 3  Epic Ongoing
When you play an action, deal 1 damage to the enemy player.
  High Elf Soldier Creature (High Elf)   Willpower 4 3 3 2  Rare
  Hircine Healing Support   Neutral 0 1  Common Ongoing
Normal
Indestructible
At the start of your turn, heal back to 15 health.
Master
Indestructible
At the start of your turn, heal back to 30 health.
  Hive Worker Creature (Kwama)   Willpower 4 3 3 2  Rare
  Imprisoned Crime Boss Creature (Nord)   Neutral 4 0 5 3  Epic Your opponent can't win.
Imprisoned Crime Boss can't be targeted by actions.
  Imprisoned Criminal Creature (Nord)   Neutral 4 0 3 1  Common Your opponent can't win.
Imprisoned Criminal can't be targeted by actions.
  Initiate of Hircine Creature (Nord)   Strength 6 4 5 3  Epic Slay: May attack again this turn.
  Iron Relic Support   Neutral 0 3  Epic Ongoing
You start the game with 50 health.
  Keening II Support   Neutral 0 4  Legendary Uses: Unlimited
Indestructible
Activate: Deal 1 damage to all creatures in a lane.
  Kill the Messenger Support   Neutral 0 1  Common Ongoing
Normal
Indestructible
Friendly creatures have "Pilfer: Discard the top 3 cards of the enemy deck."
Master
Indestructible
Friendly creatures have "Pilfer: Discard the top 2 cards of the enemy deck."
  Kwama Egg Creature (Egg)   Neutral 1 0 3 1  Common Hatches into Giant Kwama in 2 turns.
  Legion Shield Creature (Animated Item)   Willpower 2 1 3 1  Common Guard
  Lich's Ring Support   Neutral 0 3  Epic Ongoing
When you draw a card on your turn, reduce its cost to 0.
  Mace of Encumbrance Creature (Animated Item)   Intelligence 3 2 1 2  Rare Summon: Shackle an enemy creature.
  Malachite Relic Support   Neutral 0 3  Epic Ongoing
You start the game with a 0/4 Altmer Protector with Guard in each lane.
  Mecinar's Fabricant Creature (Fabricant)   Neutral 8 8 9 1  Common Guard
  Melt Support   Neutral 3 2  Rare Uses: Unlimited
Activate: Sacrifice a creature to destroy a random enemy support and gain 3 health.
You can only use one Lever per turn.
  Memory Wand Support   Neutral 2 4  Legendary Uses: 3
Indestructible
Activate: Torment your opponent with visions of their past. Use this only if your opponent has no creatures.
  Mere Mortals Support   Neutral 0 4  Legendary Ongoing
Creatures in each player's hand and deck start the game as 1-cost 1/1's.
  Mighty Stomp Action   Intelligence 5 2  Rare Deal 6 damage to a creature and 3 damage to all other enemy creatures in its lane.
  Mine Cart Action   Neutral 1 1  Common Move a friendly creature and give this card to your opponent.
  Moonstone Relic Support   Neutral 0 3  Epic Ongoing
When your opponent loses a rune, put a random 0-cost card in your hand.
  Naarifin's Elite Creature (High Elf)   Willpower 3 4 5 3  Epic Guard
  Night Patrol Creature (Breton)   Endurance 6 5 5 3  Epic Breakthrough
  Northpoint Lieutenant Creature (Breton)   Endurance 4 4 2 2  Rare
  Notehollow Support   Neutral 0 1  Common Ongoing
Indestructible
A strange song comes from Notehollow.
  Obnoxious Guest Creature (Breton)   Intelligence 2 0 2 1  Common At the start of your turn, you take 2 damage. When Obnoxious Guest moves, give him to your opponent.
  Orc Clansman Creature (Orc)   Strength 2 2 2 2  Rare Summon: Give a creature +1/+0.
  Orcish Warhammer Creature (Animated Item)   Strength 4 3 3 2  Rare Breakthrough
  Paint Bucket Action   Neutral 1 1  Common Paint an egg gold. It gains, "Last Gasp: The painter gains 5 health." Return Paint Bucket to your hand.
  Pheromone Collector Support   Neutral 0 1  Common Uses: 0
Indestructible
Activate: Summon a 5/5 Bull Netch to the lane of your choice.
When you kill a Betty Netch, +1 Use.
  Piston Cavum Support   Neutral 0 1  Common Ongoing
Friendly creatures can't attack unless you've played an action this turn.
  Porcia, Imprisoned Blademaster Creature (Imperial)   Willpower 5 5 5 1  Common Permanently Shackled
The first time Porcia has no other friendly creatures in its lane, she is unshackled and joins Talym.
Master:
Last Gasp: Talym Loses.
  Power of Naarifin Action   Willpower 6 4  Legendary Destroy up to three random enemy creatures.
  Power of the Throne Support   Neutral 10 4  Legendary Ongoing
Indestructible
All your cards have Prophecy.
  Powerful Presence Support   Neutral 0 4  Legendary Ongoing
The first action a player plays each turn is free.
  Pressure Plate Creature (Trap)   Neutral 4 0 4 1  Common Guard
Last Gasp: It's a trap!
  Protector of the Fringe Support   Neutral 0 1  Common Ongoing
Indestructible
At the end of your turn do one of the following at random.
Smash -- Deal 3 damage to your opponent.
Raise -- Summon a Risen Dead in each lane.
Strong -- Give a random friendly creature +2/+2.
  Prowling Hunger Creature (Daedra)   Willpower 3 2 2 1  Common Summon: Give a creature +1/+1.
  Quicksilver Relic Support   Neutral 0 3  Epic Ongoing
At the start of your turn, deal 1 damage to your opponent.
  Quin'rawl Skulker Creature (Khajiit)   Agility 6 4 4 4  Legendary Pilfer: +4/+4
  Rage of Naarifin Action   Intelligence 2 3  Epic Deal 10 damage to a creature.
  Reachman Intelligence Action   Neutral 20 1  Common Reachman Intelligence deals 20 damage to you.
When you discard Reachman Intelligence, play it.
  Reckless Combatant Creature (Redguard)   Strength 1 2 1 1  Common
  Reclusive Giant Creature (Giant)   Strength 8 8 8 4  Legendary Breakthrough
  Red Avenger's Standard Support   Neutral 0 1  Common Ongoing
Indestructible
Your cards cost 1 less if you have played a card this turn.
  Red Grummite Creature (Grummite)   Strength 1 2 1 1  Common Summon: Draw a card.
  Redguard Pit Dog Creature (Redguard)   Strength 3 3 2 1  Common
  Reverberating Echoes Support   Neutral 0 1  Common Uses: 5
Activate: Trigger the Summon of each friendly creature.
  Rihad Nomad Creature (Redguard)   Strength 2 2 2 1  Common
  Ring of Chaos Support   Neutral 0 3  Epic Ongoing
When you draw a card, transform it into a random card with the cost equal to your max magicka.
  Risen Abomination Creature (Fabricant)   Neutral 7 9 9 1  Common Guard, Ward
  Risen Fabricant Creature (Fabricant)   Neutral 5 5 5 1  Common Drain
  Rising Legate Creature (Imperial)   Willpower 7 5 5 4  Legendary Breakthrough
Summon: Summon a 1/1 Imperial Grunt.
  Rising Waters Support   Neutral 0 1  Common Uses:
At the start of your turn, give friendly creatures +1/+0.
  Shantytown Defenses Support   Neutral 3 1  Common Ongoing
Friendly creatures have +1/+1.
  Sheogorath's Wrath Action   Neutral 4 4  Legendary Prophecy
Banish all creatures. Restore Sheogorath to full health.
  Sightless Pit Support   Neutral 0 4  Legendary Ongoing
When a creature gains Cover, it gains +2/+0.
  Skeever Phobia Support   Neutral 0 1  Common Ongoing
Nervous Giant takes double damage from Skeevers.
  Skirmish Support   Neutral 0 4  Legendary Uses: Unlimited
Activate: Choose an enemy creature to Battle a random enemy creature in the other lane.
  Skooma Frenzy Support   Neutral 0 1  Common Uses: 5
Activate: Give a friendly creature Charge and reduce its health to 1.
  Skooma Smuggler Creature (Khajiit)   Agility 1 1 3 1  Common
  Snapping Dreugh Creature (Dreugh)   Neutral 4 3 3 2  Rare
  South Road Brigand Creature (Wood Elf)   Agility 1 2 1 1  Common
  Sparring Support   Neutral 0 1  Common Ongoing
Indestructible
All damage dealt to players is halved, rounded up.
  Spawning Pool Support   Neutral 3 1  Common Ongoing
At the start of your turn, summon a 1/1 Foraging Mudcrab.
  Spirit Amulet Support   Neutral 0 1  Common Uses: 5
Activate: Capture an enemy creature with 1 health. When you capture 5 creatures, you win the game.
  Stalking Crocodile Creature (Reptile)   Neutral 2 3 2 1  Common
  Starved Hunger Creature (Daedra)   Willpower 2 4 1 3  Epic
  Stealth Mission Support   Neutral 6 1  Common Ongoing
Indestructible
If any of your creatures die, you lose the game.
  Steel Scimitar Creature (Animated Item)   Strength 1 2 2 1  Common
  Stronghold Prototype Creature (Dwemer)   Neutral 5 3 3 3  Epic Last Gasp: Put a random Dwemer into your hand.
  Student of Arms Creature (Redguard)   Intelligence 6 4 4 3  Epic Summon: Equip Student of Arms with the highest cost item from your discard pile.
  Sunder II Support   Neutral 0 4  Legendary Uses: Unlimited
Indestructible
Activate: Move a friendly or enemy creature.
  Temple's Blessing Support   Neutral 3 1  Common Ongoing
While you have 40 or more health, your creatures have +5/+5.
  Test the Poison Support   Neutral 3 1  Common Ongoing
Indestructible
When you have killed 6 creatures with Lethal, win the game.
  Thalmor Agent Creature (High Elf)   Willpower 2 2 3 1  Common
  Thu'um Mastery Support   Neutral 0 4  Legendary Ongoing
All Shouts are level 3.
  Time is Running Out! Support   Neutral 5 1  Common Uses: Variable
Indestructible
Time is Running Out! counts down at the start of your turn. When it reaches zero, you win the game.
  To the Death Support   Neutral 0 1  Common Ongoing
Indestructible
Double all damage dealt to players.
  Tome of Alteration Creature (Animated Item)   Intelligence 4 2 2 1  Common Summon: Draw a card.
  Treasury Guard Creature (Imperial)   Willpower 5 5 6 1  Common Guard
  Trip Wire Creature (Trap)   Neutral 2 0 1 1  Common Prophecy, Guard
Last Gasp: It's a trap!
  Trophy Case Creature (Defense)   Neutral 0 0 6 1  Common Last Gasp: Your opponent puts an random Enchanted item into their hand.
  Twilight Werebat Creature (Wood Elf)   Agility 4 4 2 3  Epic Prophecy
  Unexpected Demise Action   Neutral 12 4  Legendary Prophecy
Kill Alisanne Dupre. (Your opponent loses all bonus max magicka.)
  Uther Nere Support   Neutral 0 4  Legendary Ongoing
When your opponent loses a rune, Uther gives you a trinket.
  Valenwood Trapper Creature (Wood Elf)   Strength 3 3 1 1  Common
  Very Experimental Scroll Action   Neutral 4 3  Epic Don't worry what this is, just give it a try! You can't win the game until you've used all the scrolls in your hand.
  Veteran Gladiator Creature (Imperial)   Willpower 4 3 3 1  Common
  Vile Imp Creature (Imp)   Strength 2 2 2 1  Common
  Volkihar Lord Creature (Vampire)   Endurance 9 7 7 4  Legendary Drain
  Waiting Generator Creature (Factotum)   Neutral 3 0 5 2  Rare When an enemy creature in this lane dies on your turn, gain +1 max magicka.
  Web Action   Agility 1 1  Common Shackle an enemy creature.
  Weeding the Garden Support   Neutral 0 1  Common Ongoing
When a friendly creature slays an Animated Item and survives, it equips that item.
  Whiterun Recruit Creature (Nord)   Strength 4 4 2 1  Common
  Wicked Spiderling Creature (Daedra)   Strength 5 2 2 1  Common Summon: Draw a card.
  Wild Spriggan Creature (Spriggan)   Agility 6 3 4 3  Epic Summon: Summon a 2/3 Snow Fox.
  Winter's Touch Action   Intelligence 5 3  Epic Shackle all enemy creatures in a lane.
  Wispmother's Ring Support   Neutral 0 3  Epic Ongoing
When you summon a card that costs 2 or less, summon a copy of that creature in the other lane.
  Worm Cultist Creature (Breton)   Endurance 3 4 1 1  Common
  Wraithguard II Support   Neutral 0 4  Legendary Uses: Unlimited
Indestructible
Activate: Give a creature a Ward.
  Yellow Grummite Creature (Grummite)   Willpower 3 3 3 1  Common
  Zaria's Poison Action   Neutral 3 1  Common Give all friendly creatures Lethal. Return Zaria's Poison to your hand and increase its cost by 1.

Removed CardsEdit

Name Type (Subtype) Attribute/Class         Text
  Elixir of Magicka Support   Neutral 0 2  Rare Uses: 3
Indestructible
Activate: Gain 1 magicka.

Special CardsEdit

Name Type (Subtype) Attribute/Class         Text
  Out of Cards   Neutral 0 4  Legendary Destroy your front rune.