Open main menu

UESPWiki β

Legends:Shadowmere (puzzle)

< Legends: Puzzles / Divayth Fyr's Trials
 
Master the legendary Dark Brotherhood steed.
Episode: Divayth Fyr's Trials
Opponent Name: Divayth Fyr
Opponent Class: Intelligence Intelligence
Lanes: Field/Shadow
Starting Health: 1
Starting Magicka: 14
Difficulty: Expert
Reward: 20 soul gems
   
A battle is like a dance. Back and forth, give and take. I detest dancing.


SetupEdit

The game opens with the following text:

"Both players have empty decks, and drawing cards can be deadly when a player has no runes or cards left in their deck. Win this turn."

You start with 1 health, and Orb of Vaermina in play. In your hand, you have Back-Alley Rogue, Mentor's Ring, and Shadowmere.

Divayth starts with 16 health. He has Elusive Schemer and 3 Watch Commander in the Field Lane, and 2 Summerset Shieldmage, Varanis Courier, and Gristlehide Dreugh in the Shadow Lane.

SolutionEdit

  1. Play Shadowmere in the Field Lane.
  2. Attack Elusive Schemer with Shadowmere.
  3. Use Orb of Vaermina.
  4. Play Elusive Schemer in the Shadow Lane.
  5. Play Back-Alley Rogue in the Shadow Lane, and steal Cover from the Gristlehide Dreugh.
  6. Play Shadowmere in the Shadow Lane.
  7. Play Mentor's Ring on Shadowmere.
  8. Attack Varanis Courier with Shadowmere and Back-Alley Rogue.
  9. Attack Gristlehide Dreugh with Elusive Schemer.