Open main menu

UESPWiki β

Legends:Meliel's Farm

< Legends: Story / Isle of Madness
This article could benefit from an image.
See Help:Images for information on how to upload images. Please remove this template from the page when finished.
 
Drive Meliel's Netches mad.
Episode: The Baron
Opponent Name: Meliel's Netch Herder
Opponent Class: AgilityEndurance Scout
Starting Health: 30
Story Characters: Baron Navir, Talym Rend
Previous Quest: Baron's Palace
Next Quest: Kwama Mine, or Mushroom Tower (quest)
Reward: Playsets of: Hulking Scalon, Felldew/Elytra Noble
 
Meliel's Farm

The Baron: Meliel's FarmEdit

Meliel's Farm shows Talym Rend driving Netches mad.

DialogueEdit

Before the match starts:

Cyriel: "Those giant things are tame? They look like monsters."
Luzrah Gro-Shar: "Oh, netches are the gentlest creatures you'll ever meet."
Talym: "Usually. My neighbor is a netch farmer. Said that when a Betty is afraid, she'll secrete an oil that drives the bulls mad. So we just need to spread some of the oil around Meliel's lands."

After the Match

Baron Navir: "What's this? Meliel's netches are attacking his farmers? It's just as I decreed!"

Game SettingsEdit

Ai starts with a Betty Netch in each lane.
Player starts with a Pheromone Collector on board.


Opponent DecklistEdit

Normal
Quantity   Name Type (Subtype)         Ability
1   Dragon Cult Ghost Creature (Spirit) 1 1 1 3  Epic Spend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent.
2   Crazed Hunger Creature (Daedra) 2 0 2 1  Common Charge
Crazed Hunger has +2/+0 on your turn.
1   Mudcrab Anklesnapper Creature (Mudcrab) 2 3 2 1  Common Summon: Deal 1 damage to your opponent.
2   Silt Strider   Creature (Beast) 2 0 4 2  Rare Prophecy, Guard
Summon:
Move a friendly creature to this lane.
1   Feasting Vulture Creature (Beast) 3 3 2 2  Rare Summon: +2/+2 if a creature died this turn.
2   Frostbite Spider   Creature (Spider) 3 3 2 2  Rare Prophecy, Lethal
2   Giant Bat Creature (Beast) 3 2 2 1  Common Charge, Drain
2   Guar Stablemaster Creature (Dark Elf) 3 3 3 1  Common Summon: +1/+1 and Guard if you have an Animal.
2   Sanctuary Pet Creature (Spider) 3 2 2 1  Common Lethal
Summon: Shackle an enemy creature in this lane.
1   Young Mammoth Creature (Mammoth) 3 4 4 2  Rare Breakthrough
1   Cliff Strider Creature (Reptile) 4 3 4 3  Epic Charge
Can't attack your opponent. At the end of your turn, if there are no enemy creatures in this lane, move Cliff Strider.
1   Moonlight Werebat   Creature (Beast) 4 4 2 3  Epic Prophecy, Drain
1   Territorial Viper Creature (Reptile) 4 1 1 2  Rare Charge, Lethal
3   Betty Netch Creature (Netch) 5 0 5 2  Rare While Betty Netch is in play, your max magicka is increased by 2.
2   Cave Bear Creature (Beast) 5 5 6 1  Common
1   Cliff Racer Creature (Reptile) 5 4 4 2  Rare Charge
1   Giant Snake Creature (Reptile) 5 3 3 3  Epic Summon: Shackle all enemy creatures in this lane.
1   Greatwood Elder Creature (Spriggan) 5 4 5 2  Rare Guard
If Greatwood Elder is in your hand at the start of your first turn, gain 1 magicka this turn.
1   Stampeding Mammoth Creature (Mammoth) 5 4 6 3  Epic Breakthrough
Stampeding Mammoth has +2/+0 for each other friendly creature with Breakthrough.
1   Stonehill Mammoth Creature (Mammoth) 6 5 7 1  Common Summon: Draw a card if you have two other   creatures.
1   Wild Beastcaller Creature (Spriggan) 6 3 4 3  Epic Summon: Summon a random Animal.
1   Nix-Ox Creature (Beast) 7 5 5 1  Common Summon: Gain 5 magicka this turn.
1   Swamp Leviathan Creature (Reptile) 7 8 8 1  Common
1   Felldew/Elytra Noble Creature and Action (Elytra) 8 4 6 1  Common Felldew and Elytra Noble
1   Cliff Racer Onslaught Action 9 4  Legendary Summon a 4/4 Cliff Racer with Charge in each lane. Your opponent summons a 0/1 Target with Guard in each lane.
Master
Quantity   Name Type (Subtype)         Ability
1   Dragon Cult Ghost Creature (Spirit) 1 1 1 3  Epic Spend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent.
2   Crazed Hunger Creature (Daedra) 2 0 2 1  Common Charge
Crazed Hunger has +2/+0 on your turn.
1   Feasting Vulture Creature (Beast) 3 3 2 2  Rare Summon: +2/+2 if a creature died this turn.
2   Frostbite Spider   Creature (Spider) 3 3 2 2  Rare Prophecy, Lethal
2   Giant Bat Creature (Beast) 3 2 2 1  Common Charge, Drain
2   Guar Stablemaster Creature (Dark Elf) 3 3 3 1  Common Summon: +1/+1 and Guard if you have an Animal.
2   Sanctuary Pet Creature (Spider) 3 2 2 1  Common Lethal
Summon: Shackle an enemy creature in this lane.
2   Young Mammoth Creature (Mammoth) 3 4 4 2  Rare Breakthrough
2   Cliff Strider Creature (Reptile) 4 3 4 3  Epic Charge
Can't attack your opponent. At the end of your turn, if there are no enemy creatures in this lane, move Cliff Strider.
1   Moonlight Werebat   Creature (Beast) 4 4 2 3  Epic Prophecy, Drain
2   Territorial Viper Creature (Reptile) 4 1 1 2  Rare Charge, Lethal
3   Betty Netch Creature (Netch) 5 0 5 2  Rare While Betty Netch is in play, your max magicka is increased by 2.
2   Cave Bear Creature (Beast) 5 5 6 1  Common
2   Cliff Racer Creature (Reptile) 5 4 4 2  Rare Charge
1   Giant Snake Creature (Reptile) 5 3 3 3  Epic Summon: Shackle all enemy creatures in this lane.
2   Greatwood Elder Creature (Spriggan) 5 4 5 2  Rare Guard
If Greatwood Elder is in your hand at the start of your first turn, gain 1 magicka this turn.
1   Stampeding Mammoth Creature (Mammoth) 5 4 6 3  Epic Breakthrough
Stampeding Mammoth has +2/+0 for each other friendly creature with Breakthrough.
1   Stonehill Mammoth Creature (Mammoth) 6 5 7 1  Common Summon: Draw a card if you have two other   creatures.
1   Wild Beastcaller Creature (Spriggan) 6 3 4 3  Epic Summon: Summon a random Animal.
1   Nix-Ox Creature (Beast) 7 5 5 1  Common Summon: Gain 5 magicka this turn.
1   Swamp Leviathan Creature (Reptile) 7 8 8 1  Common


Prev: Baron's Palace Up: Isle of Madness Next: Kwama Mine, or Mushroom Tower
 
Note: This article is a stub. You can help by expanding it.