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Legends:Darkened Forest

< Legends: Story / Return to Clockwork City
 
Fight the Thornwell Beast
Episode: The Lost Treasure
Opponent Name: Thornwell Beast
Opponent Class: StrengthEndurance Warrior
Lanes: Field/Shadow
Starting Health: Normal: 15
Master: 30
Special Conditions: Normal: Opponent starts with 15 health and 2 runes, and has the Hircine Healing support in play.
Master: Opponent starts with 30 health and 5 runes, and has the Hircine Healing and Gladiator Arena supports in play.
Story Characters: Old Man, Swims-at-Night
Previous Quest: Thornwell Farm
Unlocks Quest: Darkened Forest
Reward: 3x Thornwell Terror
 
Darkened Forest

The Lost Treasure: Darkened ForestEdit

The Thornwell Farm is a location available in The Lost Treasure. It is unlocked by completing the Thornwell Farm. After entering the forest to look for an old man's ring, you'll encounter a vicious werewolf. Upon entering the match, you are advised, "Hircine's power lets the beast heal quickly. Try to take it down in one turn." Once you complete it for the first time, you'll receive a playset of Thornwell Terror.

DialogueEdit

Pre-match:
Kellen: "The hero searched the wood for the old man's ring — until running afoul of a vicious werewolf."
During the match:

When the Thornwell Beast has no remaining runes, the Old Man will yell "Wait, don't kill him! That's my son!"

Post-match:
Old Man: "There it is - the ring!"
Swims-at-Night: "That doesn't look like Barilzar's Mazed Band. But it does look valuable…"
Old Man: "No! This ring is blessed by Hircine - it helps my son control his curse."
Swims-at-Night: "We could keep it for our trouble..."

You will either be able to keep or return the ring to the man.

Return:
Swims-at-Night: "Didn't think so. Ah well, another good deed done!"
Keep:
Old Man: "A curse upon you! You hear me? May that ring be cursed!"

Game SettingsEdit

NormalEdit

Ai starts with a Hircine Healing on board.
Ai starts with 2 Runes.

MasterEdit

Ai starts with a Hircine Healing, a Gladiator Arena on board.

Opponent's DecklistEdit

Normal
Quantity   Name Type (Subtype)         Ability
1   Healing Hands Action 0 1  Common Heal a creature, then give it +1/+1.
2   Fiery Imp Creature (Imp) 1 1 1 2  Rare When Fiery Imp attacks, deal 2 damage to your opponent.
1   Intimidate Action 1 2  Rare Enemy creatures lose Guard.
1   Scuttler Creature (Reptile) 1 1 2 1  Common
1   Relentless Raider Creature (Nord) 1 2 1 4  Legendary When an enemy rune is destroyed, deal 1 damage to your opponent.
3   Thornwell Terror Creature (Nord) 1 1 3 1  Common Beast Form: +1/+1
2   Afflicted Alit Creature (Reptile) 2 3 1 2  Rare Summon: Deal 2 damage to each player.
3   Circle Initiate   Creature (Nord) 2 2 2 1  Common Prophecy
Beast Form: +2/+1
1   Fharun Defender   Creature (Orc) 2 1 4 1  Common Prophecy, Guard
1   Jerall Forager Creature (Nord) 2 2 2 1  Common
1   Protector of the Innocent   Creature (Nord) 2 3 2 1  Common Prophecy, Guard
1   Silvenar Tracker Creature (Wood Elf) 2 3 1 2  Rare Summon: Gains Charge if there is a Wounded enemy creature in this lane.
2   Blighted Alit Creature (Reptile) 3 5 3 3  Epic At the start of your turn, Blighted Alit deals 2 damage to you.
1   Cast Out   Action 3 2  Rare Prophecy
Unsummon a creature.
3   Companion Harbinger Creature (Nord) 3 3 3 2  Rare Beast Form: Give friendly Werewolves +1/+1.
2   Grim Shield-Brother Creature (Nord) 3 2 3 1  Common Beast Form: +1/+1 and Drain.
1   Hackwing Feather Item 3 3  Epic Regenerate
+1/+3
3   Aela's Huntmate Creature (Nord) 4 3 3 2  Rare Beast Form: +1/+1 and draw a card.
2   Corpselight Farmer Creature (Nord) 4 1 1 1  Common At the start of your turn, if you have 7 or more max magicka, this Changes into a 5/5 Corpselight Beast.
1   Cursed Spectre   Creature (Spirit) 4 2 2 1  Common Prophecy
Summon: Silence another creature.
1   Lurking Mummy   Creature (Mummy) 5 2 6 1  Common Prophecy, Guard
1   Whiterun Protector Creature (Nord) 5 4 4 2  Rare Beast Form: +2/+2, Guard, and Regenerate.
1   Child of Hircine Creature (Werewolf) 6 6 7 3  Epic Slay: May attack again this turn.
1   Night Predator Creature (Werewolf) 6 5 6 3  Epic Breakthrough, Regenerate
1   Triumphant Jarl Creature (Nord) 6 4 4 2  Rare Summon: If you have more health than your opponent, draw two cards.
Master
Quantity   Name Type (Subtype)         Ability
3   Fiery Imp Creature (Imp) 1 1 1 2  Rare When Fiery Imp attacks, deal 2 damage to your opponent.
3   Relentless Raider Creature (Nord) 1 2 1 4  Legendary When an enemy rune is destroyed, deal 1 damage to your opponent.
1   Sharpshooter Scout   Creature (Wood Elf) 1 1 1 1  Common Prophecy
Summon: Deal 1 damage.
2   Steel Scimitar Item 1 1  Common +2/+2
3   Thornwell Terror Creature (Nord) 1 1 3 1  Common Beast Form: +1/+1
3   Afflicted Alit Creature (Reptile) 2 3 1 2  Rare Summon: Deal 2 damage to each player.
3   Circle Initiate   Creature (Nord) 2 2 2 1  Common Prophecy
Beast Form: +2/+1
2   Silvenar Tracker Creature (Wood Elf) 2 3 1 2  Rare Summon: Gains Charge if there is a Wounded enemy creature in this lane.
3   Blighted Alit Creature (Reptile) 3 5 3 3  Epic At the start of your turn, Blighted Alit deals 2 damage to you.
2   Cast Out   Action 3 2  Rare Prophecy
Unsummon a creature.
3   Companion Harbinger Creature (Nord) 3 3 3 2  Rare Beast Form: Give friendly Werewolves +1/+1.
3   Grim Shield-Brother Creature (Nord) 3 2 3 1  Common Beast Form: +1/+1 and Drain.
2   Morkul Gatekeeper   Creature (Orc) 3 2 2 1  Common Prophecy, Guard
Summon: Give a creature +2/+0.
2   Stone Throw Action 3 1  Common Destroy an enemy creature if you have a creature with higher power.
3   Aela's Huntmate Creature (Nord) 4 3 3 2  Rare Beast Form: +1/+1 and draw a card.
1   Burn and Pillage Action 5 3  Epic Deal 1 damage to all enemy creatures in a lane for each destroyed enemy rune.
2   Lurking Mummy   Creature (Mummy) 5 2 6 1  Common Prophecy, Guard
2   Whiterun Protector Creature (Nord) 5 4 4 2  Rare Beast Form: +2/+2, Guard, and Regenerate.
2   Child of Hircine Creature (Werewolf) 6 6 7 3  Epic Slay: May attack again this turn.
2   Night Predator Creature (Werewolf) 6 5 6 3  Epic Breakthrough, Regenerate
2   Triumphant Jarl Creature (Nord) 6 4 4 2  Rare Summon: If you have more health than your opponent, draw two cards.
1   Aela the Huntress Creature (Nord) 7 3 3 4  Legendary Summon: Deal 1 damage.
Beast Form: +2/+2 and destroy a Wounded creature.
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