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Detail
Quick Summary: not written


Walkthrough: not written


Quest Stages: not written
Play pranks on the party-goers at Thormar.
Zone: Reaper's March
Objective: Thormar — Earn a place in the Five Finger Dance.
Quest Giver: Aniel
Location(s): Thormar
Next Quest: Baan Dar's Bash
Concurrent Quest: Box of Riddles
Reward: High Leveled Gold
Let Aniel introduce you
I met a strange old Wood Elf outside the ancient ruin known as Thormar. She's invited me to a party she calls "the greatest in all the worlds."


Quick WalkthroughEdit

  1. Receive introductions with Yanabir-ja and Dolirdor.
  2. Collect the components for Aniel's pranks.
  3. Prank the Wood Elves and the Khajiit.
  4. Talk to Aniel.

Detailed WalkthroughEdit

Queen Ayrenn's Army of KittensEdit

 
Queen Ayrenn's army of kittens

Bring the poisoned strangler stems to Yanabir-ja and help him roast them.

"Hello to you, Aniel's friend. This one wishes we had brought more moon-sugar with us. Roasts always taste better lathered in sweet."
I have these specially treated Strangler parts. I heard they're quite incredible when grilled.
"From Stranglers? Never would have thought of that. You know what? These will go right into the fire. Time we had a celebration! Thank you, traveler."
Yanabir-ja: "Everyone! Gather around the fire. Our visitor has introduced me to a new delicacy. This one thinks it will be a most fragrant experience. Baan Dar's tail, what is this? This one has never seen such things!"

The roasted strangler parts produce a thick green smoke. Everyone starts laughing, coughing or vomiting. A hilarious hallucination of Queen Ayrenn and her army of kittens appears, with a kitten of Razum-dar following her.

The Queen makes a speech to her troops, using some of these random phrazes: "I am disappointed, Centurion Longtail. Look alive! Smarten up, Captain Fuzzypaws! Raz, the troops' tails are not poofy enough. Centurion Softpaws, front and center! Scouty McWhiskers! Straighten that uniform! Raz, remind me to give you extra treatums when we get back to the palace. Troops, we will never face the puppy commandos in this shape!".

NotesEdit

  • The general quest description refers to Aniel as a Bosmer rather than an Altmer.
  • After being introduced to Dolirdor, while Ariel asks for privacy with you to talk about what comes next, the objective to speak with her unlocks when walking only a few feet away and she can be then spoken with among all the revelers.
  • The poison is picked up from a pre-existing backpack in the Bosmer camp that until the related objective contains regular loot which is counted as stolen if picked up.
  • The empty Rotmeth barrel won't exist in the Bosmer camp before starting the quest or reaching the related objective.
  • Unlike most quest followers, who normally stop following when exiting a location's radius, the water area with the giant snakes and stranglers is still within Thormar's location radius but Aniel won't follow you down there.
  • Stranglers not found within the designated circled area can also be used for the related objective.
  • While the objective after collecting the parts needed for the pranks states to play the pranks on both groups, the objective description states that you must choose which group you wish to prank out of the two.
    • The objective description is wrong. After completing one of the pranks, the objective changes to perform the prank that is left to do.

BugsEdit

  • Wood splinter visual and sound effects occur around the stranglers when throwing the poison at them, despite the quest item used not being made of wood at all. ?
  • The prompt to place the barrel in the Subtle Knife camp goes away if you perform the Pariah's Hand prank first. ?
    • Logging out and logging back in makes the prompt appear again.
  • The Queen Ayrenn hallucination doesn't appear sometimes.
    • Possible fix: Be sure to give the strangler stems to Yanabir-ja first before placing the barrel in the Bosmer camp. Also, after talking to Yanabir-ja, don't move before the illusion appears.
    • Possible fix 2: Return to Yanabir-ja and log out, then log back in. Go place the barrel after you've logged back in.


Quest StagesEdit

Baan Dar's Boast
Finishes Quest Journal Entry
Hidden Objective: Khajiit Hint 1
Objective: Allow Aniel to Introduce Yanabir-ja
Hidden Objective: Bosmer Hint 1
Objective: Allow Aniel to Introduce Dolirdor
Objective: Lead Aniel Away
Objective: Talk to Aniel
Objective: Collect Empty Rotmeth Barrel
Objective: Collect Dark Poison
Objective: Collect Snake Glands
Objective: Collect Poisoned Strangler Stems
Objective: Give Poisoned Strangler Stems to Yanabir-ja
Hidden Objective: Place Barrel on Offering Platform
Hidden Objective: Posture Pre-Tracker
Objective: Deliver Filled Rotmeth Barrel to the Bosmer camp
Objective: Follow Aniel
Objective: Enter the Five Finger Dance
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
 
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