integer DFEGetNextRegionDungeon ( DWORD MemblockPtr, DWORD RegionIndex )Edit
InputsEdit
- MemblockPtr: Pointer to the memblock (from GET MEMBLOCK POINTER) to receive the dungeon data. The memblock should be allocated with at least 256 bytes.
- RegionIndex: The region index to continue iterating dungeons in.
OutputsEdit
Returns 0 if there are no more locations in the given region (or on any error). Returns 1 on success.
DescriptionEdit
Use this function to continue iterating through all dungeons in a given region after an initial call to DFEGetFirstRegionDungeon. The memblock format is as follows:
Field | Type | Byte Pos | Description |
---|---|---|---|
XPos | float | 0 | X position of the dungeon in the world |
YPos | float | 4 | Y position of the dungeon in the world |
ExampleEdit
Local Result as integer Local XPos as float Local YPos as float make memblock 1, 256 Result = DFEGetFirstRegionDungeon(get memblock ptr(1), 19) while (Result) XPos = memblock float(1, 0) YPos = memblock float(1, 4) print "Found dungeon at ", XPos, ", ", YPos Result = DFEGetNextRegionDungeon(get memblock ptr(1), 19) endwhile