Daggerfall Mod:DFRemake/Resource - RMGet3dObjectInstance
< Mod / Daggerfall: Daggerfall Mod: DFRemake(Redirected from Daggerfall:DFRemake/Resource - RMGet3dObjectInstance)DWORD RMGetObjectInstance ( DWORD ObjectValue )Edit
InputsEdit
- ObjectValue: The object value (from the Arch3d directory) that you wish to create an instance of.
OutputsEdit
Returns the object ID of the newly created object instance.
DescriptionEdit
Use this function to create an instance of the given object (object value from the Arch3d directory). An instanced object shares much of its data with the original object but can be moved, rotated, and animated seperately.
NotesEdit
This function should never fail but will return 0 if it does. It can only fail if the NULL object does not exist (meaning an invalid object cache state).
ExampleEdit
Local NewID as DWORD NewID = RMGetObjectInstance(456) Position Object NewID, 10, 30, 20