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Blades:Mercenaries

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A Mercenary

Mercenaries are an enemy group in Blades that can interact with the player. Most Mercenaries are hostile, but some are in the envoy of the Bloodfall Queen and can be talked to. Mercenaries, like all human enemies, are weak to poison damage. They resist cleaving, fire, and frost damage. Mercenaries use shields and versatile weapons. The armor and weapons they carry do not affect their resistances or damage, which is solely based on their level. However, the type of physical damage does change based on their weapon type. Mercenaries can use several offensive and defensive stamina abilities. Despite each having 120 magicka, they do not have any spells to cast.

FamiliesEdit

BasicEdit

The following Mercenaries are the variants found in Jobs and many other Quests.
Mercenary Family

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The Basic and Abyss variants have since been changed to be different.
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  Graphs are currently disabled due to a security issue.
Mercenaries Level Damage                 Abilities
Mercenary Min 5 26 175 170 75 119 57.6 48.6 8.4 5.04 None
Max 13 41 292 250 195 206
Mercenary Min 14 53 321 260 214 228 92.16 77.76 8.4 8.64 Shield Bash (1)
Power Attack (1)
Max 22 68 569 340 315 326
Mercenary Min 23 71 541 350 327 339 124.8 105.3 10.92 11.7 Staggering Bash (1)
Skullcrusher (1)
Max 31 84 694 430 412 422
Mercenary Min 32 87 714 440 424 434 172.8 145.8 15.12 16.2 Reflecting Bash (1)
Indomitable Smash (1)
Staggering Bash (1)
Guardbreaker (2)
Max 52 120 1,024 640 613 622

AbyssEdit

The following Mercenaries are the variants found in the Abyss.
Mercenary Family Abyss

Coming HomeEdit

(?)
Mercenary MQ01 Family

Mercenaries Level Damage      
Mercenary Min 1 10 240 120 10
Max

The Spectral ForestEdit

The following Mercenaries can be encountered in The Spectral Forest. They are immune to all but elemental damage.
EQ01_Warrior_Family

The Sundered CavesEdit

The following Mercenaries can be encountered in The Sundered Caves. They are immune to all but cleaving damage.
EQ06_Warrior_Family

Boss NamesEdit

  • Mercenary Captain
  • Ruthless Mercenary
  • Mercenary Enforcer
  • Fierce Mercenary
  • Cold-blooded Mercenary
  • Sadistic Mercenary
  • Mercenary Commander
  • Mercenary Leader
  • Mercenary Veteran

Related QuestsEdit

Quest-Related EventsEdit

Coming HomeEdit

As you approach the first mercenary he will shout:

"Turn around, this road is closed!"

He will then approach you and say:

"Bloodfall Queen's business only."
I'm going through, one way or another.
"Have it your way."

The second mercenary will surrender after a short fight:

"I surrender!"
Who are you?
"Your town refused to pay taxes to the Queen. We're here to collect."
So you set fire to my town?
"No, I don't know how that happened. Must have been an accident."
Tell your Queen to leave us alone.
"Do you really think she listens to the likes of me?"

Mercenaries on the RunEdit

A mercenary is encountered on a bridge:

"Stop right there!
State your name and business!"
I just want to talk to your leader./Want my favorite color, while you're at it?
"Are you deaf, man? I said: state your name and business!"
<name>. I need to see your leader.
"Fine, you can pass. But I've got my eye on you…"

If spoken to afterward:

"I'm watching you."

If you speak to him after fighting another mercenary:

"I should have killed you when I first saw you."

Mercenaries in the camp:

"You want to dance, Warrior?"
It's your funeral.
"This'll be over before you know it."

or

Maybe later.
"I'll be right here."
"Come on, boyo. Show us what you're made of!"
You asked for it.

or

Tempting, but no.
"Are you a man or a chicken?"
"Well, well… What do we have here?"
Your worst nightmare.

or

Just a messenger.
"Sure you are."
"Looking for a fight, little man?"
Sure, why not.

or

Sorry, not interested.
"Bah, nothing but a coward."

Further on another mercenary will talk to you:

If you have attacked the other mercenaries:

"Who are you, and what was all that noise?"
That was me teaching your men a lesson.

If you didn't attack any of the mercenaries:

"Who are you?"
I'm the champion of <Town>.

Either leads to:

"Wait. Hold on… Maybe we can talk this through."
Tell me about the attack on my town.
"The Queen told us to just scare the townsfolk into paying up. Nothing more.
I've no idea how the fire started; must've been an accident. The Queen was furious about it. I swear, that's the truth.
Wights and skeletons have been hounding us ever since, roaming out the Queen's castle.
We weren't hired to fight the undead, so many of us just left.
There's always money to be made with the Greencap Bandits, anyway."
You're nothing but a bunch of cowards.
"Call me a coward all you want. I get to live to see another day, and that's what counts."
Get out of here before I change my mind.
"Good luck, Warrior, you'll need it!"
You don't deserve to live.
"Ha! No one does!"

The Bloodfall QueenEdit

When spoken to before speaking to the Queen:

"I don't usually kill for free, but for you, I'd make an exception."
"I heard you were ugly… but not *that* ugly."
"I thought you'd be taller…"
"You really stepping in it this time, Warrior."
"Well, well. What do we have here?"
"If the Bloodfall Queen doesn't kill you, perhaps I will."
"There's no way you're walking out of here alive."
"You end is near, Warrior."
"Just give me a reason, Warrior…"
"I've killed better warriors for less…"
"Any last wishes?"
"Your time has come, Warrior!"
"I'll be saving my rustiest blade for you, Warrior"

The Missing ScrollEdit

"Where did you learn to fight like that?"
"With what the Queen pays me, I fight the living, not the dead."
"You can handle yourself in a fight, I'll give you that."
"As long as the Queen pays me not to kill you, you'll live."
"If the Queen approves of you, then so be it."
"Nice work dispatching those bastards."
"I heard you were in the Legion. Is that true?"
"I'm still not certain I trust you, Warrior…"
"With your skills, you'd make a great mercenary."