Falwin (RefID: xx179801) |
|||
---|---|---|---|
Home City | Leyawiin | ||
Location | Rangers Guild Hall | ||
Race | Wood Elf | Gender | Male |
Level | PC+5 | Class | Archer |
RefID | xx179801 | BaseID | xx179619 |
Other Information | |||
Health | 73 at PC1 | Magicka | 214 at PC1 |
Respons. | 50 | Aggress. | 5 |
Essential | Always | ||
Faction(s) | Leyawiin; Rangers Guild (High Ranger) |
Falwin is a Wood Elf archer who runs the Leyawiin Rangers Guild Hall.
Falwin prefers to be active at night. He sleeps from 7am to 5pm, spends an hour checking on things in the guild hall, then goes downstairs to eat for three hours. After that, he spends the rest of his day wandering around the hall, dealing with issues as they arise.
He wears leather cuirass, greaves, and boots, and is armed with an iron bow and 22 iron arrows; he carries three pieces of smoked meat and a loaf of bread
He has a bunk in the sleeping quarters, located on the third floor.
Falwin's greeting depends on if you're a member or not. If you aren't, he'll say: "If you're looking for purpose in your life, try joining the Rangers Guild." If you are, he asks how you're doing: "So, how are you fitting into your new life as one of the Rangers Guild?" If you ask why he joined, he'll say: "Well, originally, I was a porter for the Fighters Guild in Bravil, but that was several years ago. Not only did I allocate jobs to other members, but I also went on many myself. Most jobs consisted of wiping out a clan of goblins, or maybe empty a basement of rats... they all felt like I was doing the same thing, over and over again. All the senseless killing never got me anywhere! I'd kill a cave of trolls, but a week later, it would be infested again! I started to stop seeing the point in what I was doing. That's when I learned about the Rangers Guild... instead of killing every creature that bothered someone, I learned to manage them, and that we can coexist with them instead. Simply killing creatures won't make our situation better, it will only make their lives worse! The Rangers Guild taught me that important lesson, and I doubt I'll be forgetting it anytime soon."
Related QuestsEdit
- New Recruits: Find and interview potential new recruits for the Guild.
- Making Friends in the Guild: Perform various small tasks for fellow Rangers Guild members.
- A Growing Guild Expands: Gain permission from Countess Millona Umbranox to open an Anvil branch for the Rangers Guild.