THE ELDER SCROLLS CHAPTER 2: DAGGERFALL FAQ, v0.992

ENCOUNTERS

This section, DAGGERFALL Encounters, outlines who, and what, your character might encounter in the game. This includes
  1. Monsters - The Unofficial ESP DAGGERFALL Bestiary with monster statistics, pictures and fighting strategties.
  2. Miscelleaneous Monsters
  3. NPCs and Nations

WARNING: This Area Is Under Construction. Eventually, this Section will contain detailed information for taking on the baddies. It will also detail interaction with the NPCs that are important to the DAGGERFALL plot.

ASSUMPTION: "Monster Types", "NPCs" & "Random Events" is a summation of the results of the FAQ Authors dissecting the Demo Files, verifying as much as practicable with Bethesda, & making some educated guesses. Exact details are likely to change at short notice.



Miscelleaneous Monster Types


In addition, there are a number of other species in DAGGERFALL that do exist but which don't fit into the above list of monsters:
  1. Daedra Prince (In DAGGERFALL but you can't fight them)
  2. Dragon! (Wyrm)

A further grouping doesn't sit comfortably anywhere:

  1. Dwarf {part of Tamriel Folklore?}
  2. Giant Goblin {part of Tamriel Folklore?}
  3. Troll {part of Tamriel Folklore}

There are also 12 majoc 'bad' MPC types that you will have to deal with, of which the UnderKing, monks, nightblades, faerie! (fey) are examples.


NPC's and Nations


There are some 295 "NPC types" in DAGGERFALL, whether they be nobility, laymen, humanoids, professions, nations or one of the 20 distinct factions of some of these. Their particularly characteristics can be ascertained from the "factions.txt" document that comes with the DAGGERFALL demo. Future versions of this FAQ will explain all the parameters listed in this document. There are also 12 major bad NPCs that you will have to deal with, of which the UnderKing, monks, nightblades, etc... are examples.

Some NPC descriptions, (both good & bad) are listed in various screenshot descriptions in the DAGGERFALL Preview section.

The top "NPC Types", mainly nations, are listed here, with their power ratings. These are likely to have the greatest long run effect on your game of DAGGERFALL. Please note that the power ratings are indicative only (i.e. perhaps a long run average), the actual power ratings will wax and wane. Ted Peterson, DAGGERFALL Chief Designer says it best: "No one remains on top forever":

  Name             Power
===============   ======
DAGGERFALL         8000
Wayrest            8000
Sentinel           6000
Lainlyn            5000
Oblivion           5000
Satakalaam         5000
The Septim Empire  5000
Abibon-Gora        4500
Mournoth           4500
Archmagister       4000
Dwynnen            4000
Menevia            4000
You will have the fortune (or misfortune!) to interact with many of the less powerful NPCs as well, perhaps right down to the lowliest:
  Name                Power
===================  =======
Cyndassa                5
Lord Auberon Flyte      5
Lord Plessington        5
The Acolyte             5
Remember, each of these NPC Types will be forming opinions of you based on your actions; even into the sequels of DAGGERFALL. But your character is not the only one who interacts with NPCs in DAGGERFALL. NPC types interact with each other, and many have allies and enemies. The major NPCs are even creatures of habit in that they have daily schedules.



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HTML FAQ version produced by: Dave Humphrey - dave@uesp.net, 7 April 1997
DAGGERFALL FAQ also created by: Andrew Frankling - 100405.2336@compuserve.com
and Michael Bodenhoff - mboden@dk-online.dk