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Skyrim talk:Werewolf/Archive 2

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This is an archive of past Skyrim talk:Werewolf discussions. Do not edit the contents of this page, except for maintenance such as updating links.

Werebears?

In Daggerfall there was a book that said that in Skyrim, werebears are the most common type of lycanthrope. Does anyone think this will still be the case?Garan 05:22, 13 November 2011 (UTC)

First. Remember to sign your posts. Second "Lycanthrope only applies to wolves. Lycan is derived from greek lykánthrōpos lýkos meaning wolf and ánthrōpos man. (unclear as to where that is a translation in to the Old English "man" or the Middle English "man" which mean two different things.) Now a Werebear would more accurately be called an arktoanthrope. 98.74.159.102 15:15, 12 November 2011 (UTC)

Sorry, I didn't know how to sign my posts, and that has been rectified. Secondly, I am aware of the distinctions. What the book, On Lycanthropy said, however, was: "As I mentioned before, the werebear is the most common lycanthrope in Skyrim". The book does briefly mention that there is a distinction, but it dismisses it as semantics.Garan 05:22, 13 November 2011 (UTC)

I guess werebears would be Ursanthropes? --Admos 14:45, 26 January 2012 (UTC)

A recent game jam video that showed stuff that bethesda was playing around with that might and could be implemented into the game via a DLC had a wearbear in it and a vampire lord. 86.179.20.57 15:12, 22 February 2012 (UTC)

Urgent help!!!!!

im on the silverhand quest, to do with becomming a werewolf, and i have just woken from having fainted a second time. the huntswoman (forgotton her name) tells me i have to go and kill the silver hands. i dont want to do this however. so i fast travel to a town and she is still following me. i realise that she will continue to follow me until i complete the quest. what i want to know is, is there any way i can quit this quest? (my last save was after my awakoning from the second faint)

any help on this would be greatly appriciated as i cant continue until i quit this quest. thank you. Kate the great 16:34, 13 November 2011 (UTC)

You don't have to ask the same question in two different places. As a general rule, SAVE your game before starting quests, especially two days after release - other than that, see my response here. --Krusty 17:00, 13 November 2011 (UTC)

kill her. i doubt she's essential then. Zach9054 19:05, 13 November 2011 (UTC)

yep. kill 'em, it never fails... and save often. The glitches in Skyrim are more treacherous than having 2 dragons, 2 mammoths, 2 giants, a snowbear and a pack of wolves all coming at you at once... while you're out of potions and over-encumbered. $#%! Mr. Burns 09:50, 16 February 2012 (UTC)

vampire cure

I while doing this quest, my character was cured of vampirism, is this a bug or has my time of being a creature of the night truly came to an end? Andil the mage 15:32, 14 November 2011 (UTC)

Becoming a werewolf cures you of being a Vampire. Once you become a werewolf you can not become a Vampire through normal means, even if you cure yourself of the Beast Blood. Rayce Kaiser 13:09, 18 November 2011 (UTC)
Not true as I have just found out, while doing the quest "a daedra's best friend" I contracted sanguinare vampiris (please excuse my awful spelling) and three days later I got the "vampire powers" message and vampiric drain, servant and sight so unless this is a massive bug, our info and vampirism and lycanthropy is untrue, I play on the PS3 if that helps Andil the mage 21:11, 22 November 2011 (UTC)
I got cured of lycanthropy, acquired the vampire's disease, and then waited three days. I'm now a vampire. It seems to work just fine on PC, just make sure you wait a full 72 hours and then give it a minute. 75.91.63.29

could be a bug as being a werewolf gives you 100% immunity to diseases, same with vampires although vampires can become werewolves if they drink their blood which both cures them and curses/blesses them with a new condition. i have fought vampires as a werewolf and have never contracted the disease, so i say bug, do you have both powers or are you now cured of lycanthropy and now a vampire? Mr Scryer 86.186.126.162 14:23, 24 November 2011 (UTC)

Cured of lycanthropy Andil the mage 20:38, 24 November 2011 (UTC)

odd, according to the guide its impossible to be a vampire if you are a werewolf (due to the 100% immunity to disease) but you can become a werewolf if you are a vampire by doing the companions quest line 86.186.126.162 20:56, 24 November 2011 (UTC)

if you guys fully read the previous posts, you would see that they re-contracted vampirism AFTER THE CURED THEIR LYCANTHROPY no one said they have both --99.232.209.22 00:10, 25 November 2011 (UTC)

Apologies for that, i was aware of the earlier post (that they got cured) but i had mistakenly believed the poster after was saying they were both werewolf and vampire but now i now what the poster meant, still a bug i think as i hear the cure for lycanthropy makes the player immune to disease, i know you can become a vampire again if you are cured of vampirism by doing the vampire cure quest.86.186.126.162 21:04, 25 November 2011 (UTC)

Guys I need help, I saw some references to glitches with this. I was a werewolf for 42 days then I did a quest for one of the daedra...the guy with the masque...can't think of his name right now. Anyway was fighting vampires without a care fully knowing i was immune. 3 days later I find myself having contracted vampirism. Now I have both powers. on my stats each day is added to both ( I'm now up to 45ish days werewolf and 3ish days vampire.) both are going up, both have the effects on ( except for the weaknesses of vampire and pwers...but i also have werewolf as well.) I still get the remarks about being a werewolf from guards, as well as vampire from people. I don't want to cue vampirism... it seems to be possible through a glitch to contract vampirism after being a werewolf. A bit annoying during the day time really.--173.2.193.61 07:02, 4 December 2011 (UTC)

this is usually impossible and i will say its likely a glitch but someone else needs to test it for confirmation as with 100% immunity, there is zero chance of infection. if what you saying is true then you shouldn't complain, as a hybrid with both powers you would be unique and to counter the harmful effects of daylight its best to active a stone that regenerates health and stamina, i can't remember what it is called. although i seriously doubt you can be both even by glitch, in morrowind, one could be both by putting on the ring of hircine as a vampire which while stacked powers up, it clearly had a buggy appearance. i think i will test this myself as i am a werewolf in one save file and current doing the " a daedra's best friend" questMr.Scryer. 14:38, 4 December 2011 (UTC)

just tested it and i have not contracted vampirism.Mr.Scryer. 15:25, 4 December 2011 (UTC)

I was able to become both a werewolf and a vampire (pc version) multiple times now. It is extremely annoying because it breaks an important mechanic (details at end of explanation). Here is how I do/did it. First, I became a werewolf by doing the companion quest line. Then I decided to mess with my character's looks by using the command showracemenu. After using showracemenu, I believe that's when I lost my werewolf ability to be 100% immune to disease. I didn't notice I had lost my immunity until I contracted sanguine vampiris from fighting a vampire (I can also contract vampirism by typing in the console command sanguine vampiris. To contract it via console command, you must spam the addspell xxx multiple times until you see the words "you have contracted sanguine vampiris. You also must have lost your immunity by changing race). After 3 days I became a fully fledged vampire. I was able to transform into a werewolf and had the looks, perks, and cons of being a vampire. Now, the biggest problem with this was that I could no longer feed on sleeping NPCs as a vampire, which meant I got stuck as a stage 4 vampire. That alone was a deal breaker for me, so I loaded an earlier save. I have been able to become a vampire AND werewolf many, many times, but only for fun and I always revert to an earlier save because of said broken mechanic. (99.136.224.214 08:06, 6 December 2011 (UTC))

then so far that is a pc problem, i have it on the 360 and never encountered that glitch, the weirdest thing that has ever happened to me was being a human that included vampires was getting attacked dozens of times by a master volkihar vampire and never catching vampirism, i was not immune to diseases at all though. anyway at least your hybrid glitch didn't give your werewolf a vampire head when you was in beast form. Mr.Scryer. 14:44, 7 December 2011 (UTC)

You dont need to mess with the Race menue. I got the Vampire disease without using the console, even tho i have been a werewolf for more than 100 Days now. Pretty annoying thing is, that if you cure your Vampirism , then you loose the Immunity to Diseases. You still can go into Beastform, but also, you can get the Vampire Disease again, even tho you are a werewolf. (22 Jan 2012, unregistered User)

Disease

Should lycanthropy be classified as a disease ? It is similar to vampirism in ways [disease] and can be cured like a disease.

No i thought the same but i realized it shouldnt in bloodmoon it could be classified as a disease because you could catch it on random encouters with werewolfs but even if you fought a werewolf on skyrim you couldnt catch its a more of a power than a disease. Skeepa 23:41, 2 December 2011 (UTC)

Lycanthropy isn't the disease. The disease is something like Sanis Something. Can't remember the 2nd word, but it started with a P, I think... You still do catch the disease but it works very quickly, as you guys saw. I mean, all you need to do is drink werewolf blood and you'll catch it quickly. As from a bite/claw attack, no.
Sanies Lupinus. In Skyrim, we should classify it as a power, if anything, since that is what it's under. Diseases are listed under "active effects" in Skyrim, with the effect being listed and the disease name shown when you mouse over it. --Velyanthe 17:54, 22 January 2012 (UTC)

Still no fix for the "Days as Werewolf" bug?

Is there still no way to convince the game you are cured? It's minor but the fact I have 80+ days as werewolf despite being cured at the soonest opputunity is bothersome. If anyone knows of something email me at - tehsorrow@gmail.com

Currently to my known knowledge there isnt but there will most likley be a patch that may fix this problem Skeepa 05:10, 8 December 2011 (UTC)

You can use the console command: set PlayerIsWerewolf to 0 This should stop the "Days as Werewolf" from counting on (works for me), but make sure you have done everything else for the cure before! --Psychomc 23:15, 17 December 2011 (UTC)

Does this also fix the guards' dialogue (and other dialogue), or is there another command? I've cured the disease, and have lost the ability to transform, disease immunity, and resting penalty, but I still have the issue with the dialogue. --Bossmuff 00:44, 12 January 2012 (UTC)

Female model of werewolves?

My character is a female and when she transforms, she transforms into the same male model of werewolf. Does anyone consider this a bug? (It's obvious when you look at the chest of the werewolf, it's definitely masculine chest muscle even if your werewolf should definitely have breasts. Not the kind of human breasts but breasts of beasts, should be distinguishable.) --223.18.170.179 10:25, 14 December 2011 (UTC)

Probably not, because if you look at Aela in werewolf form it's the same model. I could see Bethesda releasing a female werewolf model later on, but it's not part of the current game. Gideon Dragontongue 03:17, 15 December 2011 (UTC)
halp my real life is bugged my dog she doens't have boobs plz ficx
I don't think it's a bug. The werewolf model doesn't display 'male' characteristics either (no conveniently-placed tuft to cover up what should be there, etc), and lore-wise they Hircine's hounds, created for the sole purpose of the hunt, so I doubt that they're meant to be sexual creatures or display sexual traits (nor would they normally care about such things, being overwhelmed by bloodlust). - ND
I'm not 100% aware of the rules of the discussion pages (if mentioning other sites is allowed), but I do know the popular Skyrim modding site "Skyrim Nexus" has a few mods in the making for female werewolves. I play a male character myself, but if you have the PC version of Skyrim you should definitely check that site for those types of things, or you could even make a mod request for your idea. (99.136.224.214 05:55, 16 December 2011 (UTC))

Ive played a male and female werewolf in the game the only thing i see is a difference between them is the werewolf for the male is much bigger than the female. Skeepa 06:13, 17 December 2011 (UTC)

I would imagine they didn't create a different body for the female werewolf because they'd have to give her six nipples, if they were going to follow a canine body type. Kind of hard to take a werewolf seriously when she's wearing three bras. -- Wordmama 18:45, 24 December 2011 (UTC)

lol yeah bethsesda i dont think would care to make girl and boy "parts" for the werewolf there is no need for them on the werewolf anyway but just look for some mods that fixes the bodyJ'Skar 18:52, 24 December 2011 (UTC)

I'm the original poster here and I didn't have the account yet when I posted. So I'm playing on my PS3, and no mods are possible. What I mean is, look at the Argonians, lizards with breasts, just because they are humanoid. Look at the Kajits, catties with only one pair instead of three. So I'd imagine werewolves should at least show some feminine characteristics. And the lore says they're Hircine's hounds and only overwhelmed by violent. But I don't believe something could know violent if they don't know about sex. Besides, breasts are not for sex, they are for feeding children. I believe werewolves, that they appear as beasts, in their design, there should have genes that enable them to feed their small children, just that the spiritual transformation doesn't allow it, doesn't mean the target model shouldn't be equipped for this natural instinct. And for dogs having three pairs, it's more about the usual number of children a mother should have in a single pregnancy. For human, mothers usually give birth to one child for each pregnancy and for dogs, it'd be around three. So human have one pair while dogs have three pairs. I imagine if werewolves are to have children someway, they should be more like human than dogs, as they stand with two feet, and have only one pair of breasts. And for the problem of bras, I believe the fur of a werewolf is the best bra for the purpose of the game. They put the bra here just to avoid certain parts being seen by the player while they stripe the fallen. The bra shouldn't even be invented before machines being invented. --Joshua.yathin.yu 09:06, 25 December 2011 (UTC)

Couldn't be any worse than how they depicted Azura originally, so why not. So long as what Joshua said is implimented, it wouldn't be crossing any lines in my opinion. Roleplayer242621 16:41, 28 December 2011 (UTC)

Just wanted to say, someone made a male werewolf with male parts on Skyrim Nexus. Expect a female version to come along real soon.

Female Werewolves are about a little over half the size of male werewolves... at least that's what I think. I played as a Nord werewolf and then I did the Hircine Cursed ring quest, than I played I played a female nord werewolf and have done a comparison. My female werewolf was about half the size of Sindings. Also, I would like to add to this, an animals sexual features are almost not even recognizable. Unlike humans who have different forms between genders. The majority of animals only reproductive differences and size differences, opposed to voice, shape and form et cetera. There's no point to add nipples and err unmentionables on a werewolf.

Like I said the differences are basically(when it comes to mammals) does it have a penis or not, otherwise(birds for an example) are extremely difficult to tell. Nipples as most people who are not blind can tell are on all mammals because mammals start off developing as females.... gah I hope paragraph is grammatically sound, I have a splitting headache :(.Farkas The Wolf 18:06, 9 January 2012 (UTC)

Vampire/Werewolf hybrid

Using the console to inflict yourself with Sanguinare Vampiris after becoming werewolf during the Companions questline makes it possible to be vampire and werewolf simultaneously. It is done by forcing the console with the "player.addspell 000b8780" command and it will eventually inflict you with the disease even though you are 100% resistant to diseases because of your beast blood.

However, upon tranforming into a werewolf (after becoming a vampire) and then reverting back to normal causes the vampiric facial changes and comments from NPCs about your pale skin and eyes full of hunger to disappear (eye color, pale skin, mouth-region, teeth). You will keep all vampire powers and effects, and you may transform into a werewolf as pleased (provided that you are in possession of the Ring of Hircine). Though, you will lose the ability to feed on ANY NPC, thus turning your soon-to-be Blood-Starved stage 4 vampirism permanent, as there is no way to return to stage 1 unless feeding. Transforming into a werewolf and feeding on killed victims will not substitute feeding as a vampire, and will not affect your stage of vampirism.

This makes a combination of vampire and werewolf tricky to play, as you will be attacked by all NPCs in the game, get a 100% weakness to fire, -100% magicka, health and stamina recovery, and you will not be able to get the well-rested bonus. Furthermore werewolves have a weakness to silver weapons, and are relatively weak in higher levels in regards of damage output, defense and magical resistance (see topic "Werewolf combat skill modifiers?"). Being affected by the +25% illusion spell efficiency and getting all the illusion perks may to some extend be helpful living a life as hybrid.

Keep in mind, you will only experience these changes if you transform into a werewolf after becoming a vampire. You will still be able to look like a vampire and feed like a vampire if you do not transform. If you choose to transform and later decide to check if the console can help you (by typing player.setrace (playerrace)racevampire) to feed again, then you might be disappointed. Even though it allows you to feed again, it will not return your vampiric facial changes and the action will lock ground/root you in your current spot, and you cannnot move nor spin the camera more than 180 degrees. Transforming into a werewolf in this state will only worsen the problem by restraining your camera view even further, and you will have to reload a previously saved game in order to fix it.

Mini-conclusion: Playing a hybrid vampire/werewolf leaves the player in troubled waters, and will need too much time trying to fix the problems. This leaves out few options: Do not try to play as a hybrid - use the time on the good things in this game rather than cleaning up "your own mess". However, if you are a "Tamriel Veteran" you might get a good challenge beating master difficulty while living a life as vampire/werewolf hybrid.

If you want to play as a werewolf, then it is most beneficial at lower levels.

If you want to play as a vampire, then the advantages and disadvantages are best balanced by playing a spellcaster or a stealth character (or mixed). Playing a melee-based character can be difficult due to the high exposure of fire spells/fire enchantments (vampires have a weakness to fire, and fire damage is very common).

I'm on ps3 and made a hybrid as well. This is on version 1.04. The way you do it is by getting the virus and then writting the exact time of the contraction. Go to the underforge, and wait 71 hours with blood ready for the ritual. 2 minutes before you turn into a vampire, drink the blood and you'll be a beat form hybrid.
There are draw backs, you are perma stuck in stage 2 vampirism (sucky drain, but guards don't aggro) and you lose champion of night and the sneak bonus. You also are allergic to fire at a level 2 amount and silver. You also blood boil during the day.
On the other hand, you get both powers and its fun from a gameplay standpoint. I'm using it as my achilles heel since I exploited the alchemy loop.
Please try and see if anyone can figure out how to keep champion of night without consol. -Blackie Chan

I tested this myself on the 360 and it works, but instead of two minutes before vampiric awakening, it only worked if i waited until one minute before it. so far i do not have the appearance of a vampire but i have ALL their powers including champion of the night and the nightstalker's footsteps and i am a stage one Hybrid not a stage two. Mr.Scryer. 21:36, 16 February 2012 (UTC)

After being a hybrid for awhile i discovered you cannot feed are doomed to become a stage four hybrid, this was already mentioned somewhere before but thought using the method i mentioned above would not not block feeding. 109.156.237.136 23:09, 16 February 2012 (UTC)

Constant Beast Form

Has anyone had an issue where they activated their Beast Form, but it never ended? I was in Beast Form, entered a dungeon, and cleared it, but now I'm stuck because to get out I need to loot a key off a body to open a locked door but my Beast Form just will not end. Is there a way to end the Beast Form through the console? I cannot go back to an older save as I accidentally deleted them all. Voraxith 06:41, 29 December 2011 (UTC)

Have you used Wait? I've found that - especially if I've been feeding a lot - the beast form duration elapsing may require a 24 hour wait rather than the typical 1-2 hour ones. - ND
Thank you so much! That worked perfectly. I was really upset that I was gonna have to restart my main character because of this glitch. I'll craft and enchant an item and name it after you. Again, thanks! Voraxith 00:53, 31 December 2011 (UTC)
Heres a prefix for that: Stop eating everyone. --Ravage 00:48, 2 January 2012 (UTC)
This is actually a glitch. "If you have received the Ring of Hircine, sometimes a werewolf transformation will be extremely long or permanent." Normally waiting 1-8 hours will change you back. My Main Character currently has this and every time when I transform, I stay as so permanently until I wait. I'm currently trying to figure out how to get this to happen FOR SURE so I can do this glitch again on my next guy, that I am working on.

Vampire Werewolf Hybrid Clarification

There's already the topic, but not all of it is true. I play as a Vampire Werewolf Hybrid. I didn't use the console to get either of the curses. I am still able to feed, player.setrace nordrace(vampire) still work. They change the eyes and the cheeks and allow the player to feed. The only problem I noticed was the innkeepers no longer offer the quest to cure vampirism. And whether or not its related, Filkas won't offer the quest to cure his curse and so i cant cure mine. With the size of the game and the prevalence of bugs, its hard to say anything for certain. I wouldnt be surprised if people have done the same thing i have but are also able to cure themselves via quests. — Unsigned comment by 69.237.150.151 (talk) at 22:39 on 29 December 2011

You may edit the topic if you like to. Was just telling about my own experience regarding hybrids (on PC). — Unsigned comment by 87.72.86.4 (talk) at 16:46 on 2 January 2012

My crazy Skyrim werewolf

Not sure if anyone else has had this strange series of bugs occur, but my werewolf now has a small amount of health regen. It's about 50% of the regen my human guy has, but stll makes it very useful when fighting non human enemies! It started happening after my health reached 400 in human form.

Also, after doing Scoundrel's Folly quest for the thieves guild, my werewolf form now has no set time. I can transform, and stay in wolf mode until I wait for an hour or two. It's now very similer to being a werewolf in Bloodmoon, without the drawbacks of a force transform at night, and having to feed for health regen.

This has all occurred on my Xbox 360.

-Mike

The same thing happened to me (also on xbox), except I get stuck as a warewolf permanently even after waiting 48 hours. Im not sure exactly when it happened as it was a while since I used beast form, but I now get a slow health regen and beast form never ends. It would be perfect if waiting ended it, but sadly it doesnt so i cant use beast form at all right now or I get stuck. I did recently complete the thieves guild questline so Im guessing it was the same quest that triggered it. 71.181.59.136 17:17, 3 January 2012 (UTC)

killng vampires

if i am a werewolf do i give damage bonuses to vampires and they die easier because they are enemies — Unsigned comment by 68.231.197.3 (talk) at 02:22 on 6 January 2012

Not that I know of, I don't see why you would get a bonus anyway. (Eddie The Head 02:43, 6 January 2012 (UTC))
There is no special enmity between werewolves and vampires in the TES universe. - ND
All enemies tend to die faster when your a werewolf. Increased strength, size, and speed tends to do that to people. Giants for example are a fearsome foe.... Farkas The Wolf 18:11, 9 January 2012 (UTC)

A Volkihar Master Vampire can give a werewolf a run for its money. They are very tough. 86.179.236.197 15:10, 2 February 2012 (UTC)

Beast Form+Stealth

Am I correct in thinking that, whilst transformed, you cannot enter stealth mode? If so, should it not be noted under disadvantages? (Stealth warewolf would be kind of cool...)

I hope you realized the size of the werewolf, I often get stuck in doorways... sneaking is just useless when you can roar scare people and hunt them down howl again et cetera. Vampires are for sneaking, werewolves are for the berserk xP Farkas The Wolf 18:09, 9 January 2012 (UTC)

Damage Calculation

Hi, I'm thinking about making a werewolf character but had a question about how they deal damage, as it doesn't appear to be stated here. Are the attacks made while in werewolf form treated as unarmed combat? Or is it treated as dual-wielding, thus benefiting from Armsman? --99.46.201.204 01:39, 10 January 2012 (UTC)

Base damage is 20, and levels with your character. At level 45 it maxes out at +60, making base damage 80. The werewolf is it's own separate race, thus making racial traits like Khajiits extra unarmed damage ineffective. Duel wielding perks only work if you have a weapon equipped, which the werewolf has none.
If you get good at spamming the knock down and flurry power attacks, then you can take even high level enemies out rather quickly. I've even used the dash power attack to kill an ancient dragon in about 15 seconds. You just have to avoid getting hit as much as possible! No health regen!

Wabbarjack and Warewolf Form

I had just completed the quest "The Mind of Madness",Traveled to Whiterun and turned into a werewolf and when I did I had the Wabbarjack in my hand\paw.I can't use my right hand\paw becouse I've got it in it but my left has all the powers of the Wabbarjack.This is good but I'm wondering why.Also I'm getting a 2 handed bonus.My left hand\paw is glowing red and when I punch I Throw the Wabbarjacks power.The Elder Scrolls Addict 01:04, 11 January 2012 (UTC)

They're bipeds

"They are normally bipedal, but can become quadrupedal for increased running speed"

Just nitpicking, but but a biped can't "become" a quadruped lol. That's like saying that I am normally a biped, but can become a quadruped for reduced running speed. A biped is an animal that has two feet. Werewolves in Skyrim have two feet. Their ability to run on all fours doesn't make them quadrupeds.--62.30.162.142 07:36, 16 January 2012 (UTC)

it does when its a second natural stance to them, humans can run on all fours but will find it awkward. the werewolves'legs are also built for quadrupedal stance and movement. biped is not merely an animal with just two feet, its an animal that can walks/runs using two feet. 86.147.157.189 00:04, 19 January 2012 (UTC)

A chimp is a quadruped, they have the ability to walk on two feet but they no for extremely long, Werewolves can go on all fours but only while sprinting, because you need to regain stamina after a while this makes the werewolf a Biped, who goes on all fours for higher running speeds.... Also the first person is correct, you can't become a Quadruped. A human is a biped, you can go on all fours but, by choice. Farkas The Wolf 20:36, 23 January 2012 (UTC)

As a game mechanic, the werewolf is only temporarily quadrupedal, but in-universe they are both and can stay in any stance they want. people are forgetting that a werewolf is no mere animal, its a gift/curse of a demon god, well daedric prince to more specific, Hirice and since he is all about the hunt, its no doubt that he made werewolves the greatest hunters, so having a dual stance make sense in that regard. 86.179.236.197 01:46, 29 January 2012 (UTC)

Feeding Animation & Transformation Animation - too long? Possible to cut short?

Is it possible to cut these animations short? Somewhere on this wiki, I read a note that indicated how to cut the feeding animation short (and still get the feeding benefit). Now I cannot find it. Was it determined false and removed? Is it possible to cut the animations short at all? I end up almost dead by the time I finish transforming, and any health gained by feeding is taken by being attacked while feeding. I think the fact that you are vulnerable to attack during the transformation/feeding animations should be added as a disadvantage or at least added to the notes section. --Amsuko 19:15, 22 January 2012 (UTC)

Don't eat while people are attacking you. That's all I can say. They are not a disadvantage. Because you choose when too eat. That's like saying the Ring Of Namira's disadvantage is that you have an animation while eating. Just don't eat in the middle of combat. Farkas The Wolf 20:38, 23 January 2012 (UTC)

Use your werewolf shout while feeding. (Howl of Terror is preferred, since it has no cooldown and will also get those enemies off of you.) - ND
@ND - Thanks, I will try your suggestion. Hopefully it works on higher-level enemies. @Farkas - For one, I don't have any feeding animation for Namira's Ring. Also, that "benefit" lasts for 5 minutes, but does not stack. So you only need to do it every once in awhile. This means you could 'choose' your timing wisely. Werewolves do not regenerate health and cannot drink potions - thus, when attacked I die. The only way to survive is to eat people. However, as I stated, I get hit about 3-4 times while eating, per attacker, so eating results in a net loss of health. (Assuming I didn't die during the transformation, for the same reason). The 'obvious' answer is, of course: don't be a werewolf. (I had just hoped it would be useful to a sneak character when attacked by multiple enemies.) However, the question still stands, does anyone know how to cut the animations short? Does anyone remember where someone wrote that, or if it was removed?--Amsuko 04:47, 25 January 2012 (UTC)
Even if the 'shout' doesn't cause your opponents to run away, it will still cut short the feeding animation while giving you the benefit. You shouldn't be trying to transform mid-combat though; scout the enemies out, then move behind cover and shapeshift there. Likewise, the werewolf form is NOT a tank. It's a skirmisher, so you don't ever want to stand still and let things pound on you, whether or not there are corpses to feed on. - ND
@ND So sorry about that, it wasn't until I read your reply above that I even realized you were telling me how to cut the animation short! For some reason, my mind completely skipped over the "while feeding" part of your statement. I assumed you were just saying to shout before feeding. This is probably what the original post said, thanks! And, yes, I know they're not a tank, I was just hoping they'd be tank-like enough for me to occasionally try attacking without a bow. Too bad about the 'light armor skill determining armor rating' being removed :( --Amsuko 03:25, 29 January 2012 (UTC)

Random Werewolves

I do know that you can find a Wandering Lunatic as a Random Encounter in Skyrim while on the road and she mentions she is a werewolf but I only found her once since 11/11/11 and was wandering if anyone else found her or some other encounters about werewolves?

Also, I heard a rumor of an encounter about a Werewolf fighting a few Vampires. Is this one T or F?

Claw Damage

The official guide gives a table for how much a Werewolf's claws do. It looks like this:

Base: 20 damage
Levels 11-15: 25 damage
Levels 16-20: 35 damage
Levels 21-25: 45 damage
Levels 26-30: 50 damage
Levels 31-35: 55 damage
Levels 36-40: 60 damage
Levels 41-45: 70 damage
Level 45+: 80 damage
I'm not sure how accurate this table is, but I figured I'd put the information here for anyone who is interested. 72.208.227.160 13:16, 31 January 2012 (UTC)

Werewolf encounters in the wilderness

What places In the wilderness of skyrim would I be most likely to find a random werewolf? I know it's possible to encounter feral ones randomly, but I'm not sure where to check. — Unsigned comment by 99.33.214.19 (talk) at 00:15 on 28 February 2012

console id

what are console ids for werewof abilities? ex sent of blood, howl of the pack, Howl of Rage? — Unsigned comment by 24.38.223.147 (talk) at 10:07 on 28 February 2012


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