Open main menu

UESPWiki β

Ogrim
(lore page)
Location Dark Anchors, Sanguine's Demesne, The Foundry of Woe, Ashurnibibi, AshalmawiaMorrowind, The Land Sundered from TamrielMarkarth
Species Ogrim
Health 60370
Reaction Hostile
An Ogrim
"The last thing many adventurers see is the fist of the brutish ogrim crashing down on them."

Ogrim are enormous Daedra with very little intellect. They are sent into the mortal world to menace living things for the amusement of Daedric Princes, and are primarily associated with Malacath.

Related QuestsEdit

Skills and AbilitiesEdit

Strike
A basic melee attack that does minor physical damage.
Body Slam
The ogrim charges forward, doing moderate physical damage as well as knocking down all enemies as indicated by a red rectangle. If the ogrim does not hit anything, it will be set off balance.
Stomp
The ogrim stomps its foot dealing moderate physical damage in a large area around itself as indicated by a red circle.
Boulder Toss
The ogrim throws a rock at a target, dealing moderate physical damage and knocking enemies back as indicated by a red circle. You can block to prevent the stun.
Regeneration
If low on health, the ogrim will beat its chest to heal itself up. This spell can be interrupted to set it off balance.


The ogrim encountered during Stage 9: Theater of Despair in Maelstrom Arena have two additional abilities:

Spit Flame
The flaming ogrim spits a ball of fire at you from afar, which splashes into a circular AoE at the landing location, dealing initial moderate flame damage and continuous flame damage while inside the AoE.
Chest Charge
The flaming ogrim beats his chest while rushing at you, dealing moderate physical damage and knocking you high into the air and back for a moderate knockdown.

Unique OgrimEdit

VariantsEdit

Generic OgrimEdit

Generic, unnamed ogrim can be encountered in various places across Tamriel, including delves, dungeons, and DLC content. These ogrim have varying stats, namely health. Below is a list of ogrim, categorized by location, difficulty and health.

Zone / Dungeon Specific Location Difficulty Health
The Foundry of Woe Slag Caverns 30,185
Tamriel Dark Fissure   (?)
Cyrodiil Dark Anchors 82,145
Crypt of Hearts II Throughout the dungeon    196,465 (?)
Arlimahera's Grip Summoned by Dayarrus 90,628
Coldharbour Grunda's Gatehouse 15,165
Vaults of Madness First half of the dungeon  54,028 150,375
Imperial City  Arena District/Nobles District   108,700
Imperial Sewers  Antediluvian Vaults/Barathrum Centrata   108,700
Imperial Sewers  Barathrum Centrata, summoned from the central portals   141,270
Wrothgar  Unfinished Dolmen   (?)
Maelstrom Arena  Stage 9: Theater of Despair    59,118 (?)
Cradle of Shadows  Mephala's Descent  (?) (?)
Vvardenfell  Ashurnibibi, Ashalmawia 66,121
Vateshran Hollows: The Wounding  The Wounding done first    137,943 (?)
The Wounding done second    165,532 (?)
The Wounding done third    234,503 (?)

GalleryEdit