Oblivion talk:Easter Eggs/Archive 2

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Conan the Barbarian

Playing on the 360 version I discovered by accident that if you name your character Conan, and then choose Barbarian as a class, the Blade guardsman says, "well what a surprise...", sarcastically before going on with the usual, "rats and goblins won't give you any problems", line.— Unsigned comment by 130.95.128.51 (talk)

I'm pretty sure this has nothing to do with your character being Conan the Barbarian. I'm guessing you're specifically talking about the line "Really? I would never have guessed" that Baurus can say after you select your class. This is the standard response any time a player selects a class that is really different from what Baurus/the game guessed. It has nothing to do with your character's name. Although there a couple hidden Conan references in the construction set (for example a NPC TestConanLibrarian), there's nothing special that will happen to a character named Conan during gameplay. --Nephele 00:43, 5 January 2007 (EST)

The Troll under the bridge

You can find him underneath the bridge at the mouth of the 'panther river' south-east of bravil.

He'll be lying upside down, and when you click to search his body you can pick up his suicide note, poor troll.

somewhere on the coast of the niben bay (the nibenay vally side) ther is a bridge that if you look under it there is a troll that had killed himself if you search him you will find a not that says somthing along the lines of "nobody pay troll......me not scary enuff.......me get drunk and drown myself" (the not is misspelled prety badly)

This is already included on the Easter Eggs page (under Miscellanous); I've fleshed out the entry, including the actual text of the note. --Nephele 13:15, 10 February 2007 (EST)

There's no note on the main page, nor do I know how to add one, but the troll under the bridge to me sounds like the classic folk tale "Billy Goat's Gruff." An old children's story about three billy goats whom were trying to pass a bridge guarded by a troll, the story ultimately leads to the troll's demise.

"Atlas Shrugged" References?

In the Oblivion quest, the Master's Son, players must find the dead "Galtus Previa." Elsewhere, there is "Dagny's Camp." Are these references to John Galt and Dagny Taggart of Ayn Rand's "Atlas Shrugged"? — Unsigned comment by 69.209.209.30 (talk)

Pretty doubtful. There's no relationship between Dagny's Camp and Galtus Prevaia; they appear to be two completely unrelated choices of names. And in a game where the developers had to come up with thousands of names there are inevitably going to be similarities between names in the game and names elsewhere. A coincidence of similar names is not an easter egg... it's only an easter egg if there's evidence that the developers did it intentionally. --Nephele 16:32, 18 February 2007 (EST)

Dante/Divine Comedy Reference

I noticed that Dasek Moor's third level is called "Dasek Moor Maleboge"; Dante Alighieri, a Medieval Italian poet, wrote a work called "The Divine Comedy" (also known as "Dante's Inferno), where he travels through the realms of Hell. The Eighth Circle of Hell is called "Malebolge", which means "evil ditches" in English.

Is this enough to qualify as an Easter Egg? — Unsigned comment by 207.210.9.47 (talk)

From what you've said here I'm inclined to think not. If there was some indication that the appearance or layout or theme of the area was inspired by Dante, then perhaps yes. Or if the other zones in Dasek Moor seemed to have Dante-inspired names. But a similarity between two names without any evidence that the developers were aware of the similarity isn't enough to make it an easter egg, IMHO. --Nephele 23:26, 17 February 2007 (EST)
I noticed that, too, but when I was reading "The Inferno", it stated that Malebolge means "evil pockets". That part of Dasek Moor, however, did not really correspond to Malebolge as written by Dante. It was similar in name only. Michael 01:15, 22 February 2007 (EST)

Tarhiel Reference

After you've done Sheogorath's quest and wreaked havoc at Border Watch, an edition of the Black Horse Courier will be published titled "Rain of Burning Dogs!". It mentions "the occasional wayward mage crashing to the earth", a reference to the falling Bosmer in Morrowind. — Unsigned comment by Eugenes axe (talkcontribs)

This Easter Egg is already covered on the site (Rain of Burning Dogs!, for example). But it seems that its entry on the Easter Eggs page disappeared somewhere along the way. I'll see what happened to it and get it put back. --Nephele 02:06, 15 February 2007 (EST)
OK, that easter egg is back. I discovered what happened to it further down this page. Although its deletion was contested at the time, nobody ever got around to restoring it. Thanks for pointing out that it was missing. --Nephele 02:19, 15 February 2007 (EST)

Wabbajack

Now I know that this probably doesn't belong here, alone, since Wabbajack is in every game, but I couldn't find a page that applied to Wabbajack in general rather than Wabbajack in each game, so I figured this page is as good as any.

Anyway, one of my friends loves the Jabberwocky poem, and I got to thinking that "Jabberwock" sounds a lot like "Wabbajack". Reverse the J and the W, replace the "er" with an "ah", and the O with an A. It's really not that big a leap. And, aside from that, the poem's pretty crazy, like the Wabbjack. Coincidence? --NightStryke 00:42, 18 February 2007 (EST)

Nah. The developers had some spare time, I think. Slartibartfast (HHGTTG) had his name mashed together from some unsavoury words because Douglas Adams had some spare time and a decent sence of humour. Tentacle 16:23, 14 April 2007 (EDT)

Mirisa

Does anyone know if the Mirisa, the Redguard preacher you rescue from Thirsk in "Bloodmoon", is the same Mirisa as the one in "Oblivion" who is part of the goblin wars quest? Michael 01:18, 22 February 2007 (EST)

Anyone? Michael 18:23, 28 February 2007 (EST)
I couldn't see any obvious connections when I rummaged around a bit in Oblivion. The Cropsford group supposedly came from High Rock, although it's not clear whether Mirisa was guiding them the whole time, or whether she joined them later. I couldn't see any references in her dialogues to Thirsk or preaching or any type of past life. On the other hand, I haven't played Bloodmoon so I don't really know anything about that character to know what similarities to look for. --Nephele 19:05, 28 February 2007 (EST)
The Mirisa in Bloodmoon is a missionary for the Imperial Cult. The one in Oblivion is a huntress. I somehow doubt they're meant to be the same person. They're both female Redguards, and have the same name, but that's about all they have in common. There's a few other duplicated names between Morrowind and Oblivion, none of which seem to be intentional references. I know of a Thoronir, an Umbacano, and an Usheeja at least. (All very minor characters in Morrowind) As far as I know, the only character that is definitely supposed to be the same is M'aiq the Liar. Also, a Blade named Cyrus is likely a reference to the main character from Redguard, but definitely not the same person, given the number of years between the two games. Other than that, it's likely they just have a large list of names for each race, or maybe a program that generates them, and it's not that much of a surprise that duplicates would crop up every now and then. (Not unrealistic, either. Try looking up your own name on the internet some time. Unless your name is really weird, you'll find a lot of people that aren't you.) --TheRealLurlock Talk 23:42, 28 February 2007 (EST)

I can fix anything...

When you ask a merchant to fix your equipment, they usually say something like "If I cant fix it, its not broke" or "Its as good as new".

Recently I was playing with the volume up high, and I noticed that when they say "I can fix anything" they say "but a broken heart" in a whisper a moment later. — Unsigned comment by Alliance (talkcontribs)

One problem here is that NPCs never even say "I can fix anything". The possible NPC responses for repairs are:
  • If it's broken, I can fix it.
  • Not smart to carry around broken equipment.
  • I can repair almost anything.
  • I'm pretty handy. What needs to be fixed?
  • I can fix whatever you break.
  • Can't go into battle with broken equipment.
  • Let me take a look at what you've got.
  • If I can't fix it, it ain't broke.
  • For the right price, I can make anything good-as-new.
  • Let's see what we've got here.
--Nephele 17:36, 28 February 2007 (EST)
The text in question is the imperial male version of "I can repair almost anything." That specific version has the additional text, "Except a broken heart."
The path to the sound file is "\sound\voice\oblivion.esm\imperial\m\generic_repair_00066a54_1.mp3" inside "Oblivion - Voices2.bsa" -- JustTheBast 17:45, 28 February 2007 (EST)
Aha, thanks for being more persistent! It crossed my mind to check the sound files, but when I couldn't even find a match with the basic text, I gave up ;) --Nephele 18:06, 28 February 2007 (EST)

Correction for House Hlaalu Topic

"House Hlaalu A reference to one of the Great Houses of Morrowind, Falanu Hlaalu openly admits to having moved to Skingrad from Morrowind. Her relation to the House is unknown, although speaking to her about Skingrad opens the option for a discussion on certain types of fines, specifically those laden upon practicioners of necrophilia."

I believe you are referring to Necromancy. Necrophilia is the desire to perform, or the actual performance of, sexual acts upon a corpse. — Unsigned comment by 24.126.65.167 (talk)

Nope, no mistake, Falanu's dialogue is definitely about necrophilia. --Nephele 21:51, 3 March 2007 (EST)
Bethesda is perfectly aware that the only way to simulate sex in Oblivion (in much contrast to Morrowind) is with dead bodies. Hence, this is an in-joke on, and with (if their disappointment allows them to share in it), horny players.--Armod195.92.67.65 08:15, 5 March 2007 (EST)
You know, I'd recently been thinking just the other day about the fact that there was a significant lack of romance-related quests in Oblivion compared to Morrowind. And I don't mean romance for the player, just in general. There's no matchmaker-type quests or return-the-maiden's-token type quests or anything like that. About the only one I can think of is the Bravil Recommendation, where a guy steals the woman's staff as a misguided show of affection. Other than that, there's not really much of anything. Somewhat odd, given that Morrowind was rated 'T' and Oblivion is rated 'M', that they would shy away from that particular subject. Oh well. Just a random observation I made. --User:TheRealLurlock Talk 09:58, 5 March 2007 (EST)
They had a commercial choice between hoping for a huge hit with a truly adult orientated RPG or playing it safe by aiming it for the wider pre-adult market as well, and helped no doubt by fear of the "Moral" Majority in the US (which apparently sees nothing wrong with the most gratuitous and graphic violence but baulks at even the slightest hint of sexuality in computer games), they obviously eventually decided on the latter course. In fact, as far as the PG rating is concerned, if I remember correctly, Oblivion on release had a lower rating until Bethesda voluntarily raised it following the release on the Web of the first (unofficial) nude patch for it, which got Hillary Clinton's knickers all in a twist. She, of course, was first involved in the furore over the hidden (but hackable) sex scenes in Grand Theft Auto (never mind the violence and immorality in the rest of the game), and then elected herself censor-in-chief of all computer games.--Armod195.92.67.65 12:54, 21 March 2007 (EDT)

Errata?

Quote: 'The Ayleid ruin of Culotte is French for "panties"'. LOL. So that is what the sans-culottes of the French Revolution were up in arms over - i.e., they had been deprived of panties. Presumably Marie Antoinette has been misquoted all these years, and what she really said was, 'Let them wear g-strings'.  :-) [N.B. "Culottes" originally meant short, knee-length trousers or breeches (as worn by the aristocracy). More recently it has been used to refer to a short skirt worn by women that is sewn together between the legs.]

It has been pointed out to me since writing the above that French knickers could be considered a very short and flimsy kind of culottes. So, if you can reconcile French knickers with panties (I would actually have considered these to be the opposite ends of some kind of spectrum), then it is possible that your translation may not have been totally inaccurate.--Armod195.92.67.65 08:35, 5 March 2007 (EST)
My last contribution on this topic. It had already occurred to me that Culotte could be text-speak for "See you lot" (lot changed to lotte precisely because it makes the name look like the French word), but there was no evidence for this interpretation other than the mere fact that it was a possibility. Now, in the game, however, I have come across the Ayleid ruin called Ceyatatar - "See you, ta ta", get it? These are the only ruins whose names begin with the letter C, and, to my mind, this makes it unlikely that these two possible interpretations are mere coincidence.--Armod195.92.67.65 07:08, 21 March 2007 (EDT)
I think you're really reaching there. I could take almost any name and make it sound like it means something else. "Beldaburo" = "Build a burrow"? Or the previously suggested "Vidasel" = "Vin Diesel"? I seriously doubt these are anything other than coincidence. --TheRealLurlock Talk 11:03, 21 March 2007 (EDT)
See below. :-) --Armod195.92.67.66 17:10, 21 March 2007 (EDT)
In spite of saying that I had said my last word on this topic, I now think that I should sum up. "Culotte" is certainly NOT the French word for "panties". "Culottes" (with an "s" on the end) basically means trousers ending above the knee (i.e., breeches), and could conceivably be used to refer to traditional French knickers (which are fashioned like very short trousers), but I doubt if that would be the first interpretation that would occur to a French person if you used the word to them (the French actually use the English word "knickers" for the form of legless female underwear that we also would normally think of as "panties"). Consequently, I also doubt if that was in the minds of the Bethesda team when they dreamt up this name. As for my latter alternative suggestion for the origin of the name; well, who knows, who ever will know, and who really cares? Isn't it all just too trivial? --Armod195.92.67.66 08:36, 22 March 2007 (EDT)

Quote: 'The Gray Fox may be a reference to Guy Fawkes (whose name is similar), an English rebel who attempted to topple the - as he perceived it - corrupt government officials from their position, in order to protect others.' Cod history, I'm afraid. Guy/Guido Fawkes was a Catholic terrorist who tried to murder the Protestant King James I of England (VI of Scotland), all of his family, and as many as possible of the Protestant aristocracy and commoners who governed England by blowing up the State Opening of the Houses of Parliament with gunpowder in order to then impose Catholic rule over the country by force. Only Catholic fanatics (who would probably also support the return of burning "heretics" at the stake) would regard him as being any kind of Robin Hood figure as you suggest (remember that the vast majority of the population of England and Scotland at the time were Protestant). In fact, I think that this proposed linkage to the Gray Fox of Oblivion is ludicrous. My suggestion in this regard would be simply that the fox is the animal exemplar of cunning, elusiveness (sneakiness), and thievery, and thus "Fox", or "Foxy", is the nickname given to any person who excells in these qualities. The qualification "Gray" is obviously a reference to the age, experience, and authority in these matters of the particular person. This is why the elderly Canadian train robber (I remember seeing he film about him) was given the nickname "Gray Fox". It may be that Bethesda got the inspiration for the nom du crime of the character in Oblivion from this film, or it could just as easily be that it occured to them independently without necessity of external inspiration. Either way, not much of an Easter Egg, in my opinion. --Armod 195.92.67.75 00:38, 28 February 2007 (EST)

"Gray" can also be taken to mean "in the middle", as in, a neutral, halfway between black and white, which makes sense for somebody trying to promote the greater good by spurning the law. Is he good or evil? He's neither, really, more in-between. Anyhow, I'll agree that the Guy Fawkes idea is probably bunk. Just too much of a stretch, I think. --TheRealLurlock Talk 01:05, 28 February 2007 (EST)
I really do fail too see any similarities between the Grey Fox and Guy Fawkes. There's nothing similar about them in the storyline, and they don't even sound that alike! Jadrax 05:47, 28 February 2007 (EST)
I have been unable to determine if the soubriquet "Grey Fox" was given to Bill Miner, the robber of Canadian trains (he was actually an American who moved to Canada after serving a very long sentence for robbing stagecoaches), during his life, where it is certain that he WAS known as the "Gentleman Bandit", or only much later, for the purpose of giving a title to the movie made about his Canadian exploits (there were other "Gentleman Bandits" in criminal history, such as the far more famous John Dillinger, so perhaps the film makers didn't want to risk confusion). In either case I think that it must be almost certain that the inspiration for the name came from Urocyon cinereoargenteus, commonly known as the gray fox, one of the four species of fox in North America (distinguished from the others, apart from its colour and size, by the fact that it can climb trees), and for the reasons that I proposed above. The developers at Bethesda are probably as familiar with their native red and gray foxes as we (I'm a Brit) are with our red and gray squirrels, so again we are left with the possibilities that either the name for their Oblivion character was inspired indirectly via the movie (It should be noted, however, that as a Canadian production it wouldn't have been given a wide distribution in the States) or directly, and independently (for the same comparative and evocative reasons) from the animal itself. The only other possible source of indirect inspiration that I have uncovered is Gray Fox Hill outside of New York where a famous annual Bluegrass festival is held. Maybe one of the Oblivion development team is a fan.--Armod195.92.67.74 04:25, 2 March 2007 (EST)

Divayth Fyr Referance?

I don't know if this can be considered but the book "The Doors of Oblivion" contains a referance to Divyath Fyr, the Telvanni wizard who helps you during the Morrowind main quest by giving you the cure to %#SPOILERS corprus ENDSPOILERS#%.

I wonder if this can be a real Easter Egg. --— Unsigned comment by 212.24.224.16 (talk)

It's a reference, sure. But I wouldn't call it an Easter Egg. Several characters in the games are mentionned in books. I think to be an Easter Egg, it should be something that's meant as something of a hidden joke. Multiple repeated references in a book isn't hidden, it's just a reference. --TheRealLurlock Talk 15:23, 11 April 2007 (EDT)

Addendum for Oak and Crosier Topic

Quote: "A common rumour in Chorrol speaks of "shady" dealings at The Oak and Crosier, a local inn. Entering the basement of said structure will spark the cave or ruin exploration music, despite being monster-free."

I think that this could be related to the Crumbling Mine just outside the South gate of the town. At the very back of this mine a wall does indeed crumble to reveal a crack through which can be seen part of a sewer system (presumably that of the town). On discovering this, a player familiar with the sewer system of the Imperial City would be expected to start looking for entrances through surface manholes or through the basements of houses. I had already suspected a sewer system and searched for surface manholes (I found none) after noticing the drain in the main street. After the mine discovery, I also searched all the basements in town and found nothing relating to a sewer system apart from the music in the cellar of the Oak and Crosier. While it is possible that they could be part of an incompleted quest or storyline, I think it is far more likely that the rumours, basement music, drain, and glimpse of sewer system in the mine are deliberately intended to lead the player on a wild-goose chase - i.e., the search for a non-existant entrance to the town's sewers. This is not the only example of the game attempting to send the player off on wild-goose chases. Perhaps you could have a page devoted to them.--Armod195.92.67.65 07:50, 5 March 2007 (EST)

Another LOTR Reference

I think i found another lord of the rings related easter egg. many of the quest names in oblivion are similar to or the same as chapters from the trilogy. most notably 'A knife in the dark'(the dark brotherhood initiation quest) is also the tittle of a chapter in the fellowship of the rings and the mages guild quest, 'a plot reaveled' sounds strikingly similar to a title of a chapter called 'a conspiracy unmasked' Does this qualify to be put on the easter eggs page?

  • Yes, I do believe that counts. --67.142.130.17 21:22, 6 March 2007 (EST)
  • These could easily be coincidences because they are common phrases. When my Mom said she dropped "a knife in the dark" in the kitchen the other day she wasn't talking about LOTR.
  • I do hope you're joking... "a knife in the dark" and "a plot revealed/ a conspiracy unmasked" can exist as parts of sentences, which is what you quoted is (and I'd go so far as to say your mother didn't actually say that), but they are not standalone phrases, at least not that I've ever heard. --NightStryke 17:48, 22 March 2007 (EDT)

Umbra & Vindasel - Vin Diesel?

Vin Diesel was the lead character in a movie called "Pitch Black". The word "umbra" means, for the lack of a better translation, "the darkest area of darkness", or "the darkest part of shadow". In other words, "umbra" is "pitch black". That could be the connection, and the reason why "Vindasel" is derived from "Vin Diesel".

  • Umbra was also in Morrowind (and possibly other games - I've only played the latest two), and not in a ruin called "Vindasel" but rather standing out in the open. Umbra is a recurring character named for a recurring weapon which he or she wields, and likely isn't connected to any outside sources. However, might I ask what language this translation comes from?
A more plausible connection is that "The Pacifier", starring Vin Diesel, was filmed in Bethesda, Maryland. Bethesda is based in Bethesda, Maryland (it may have moved, I can't remember). It's about the best you can do.
EDIT: Ah, latin. They may have named Umbra for the latin word, but I can assure you it has no connection to Vin Diesel or "Pitch Black". --NightStryke 00:16, 17 March 2007 (EDT)
I disagree with the above, and I think that the original contributor could quite possibly be correct. To begin with, the debate is about the origin of the name "Vindasel" and not that of the sword Umbra. In fact, "umbra" just means "shadow" (and then also, by extension, "shade" or "ghost") in Latin, but nowadays the word is only commonly used in English in connection with solar eclipses, during which the moon passes in front of the sun and casts its shadow on the Earth. Even in a total eclipse some light gets around the edge of the moon, so there are two zones of shadow: the darkest at the center, which is called the "umbra", and a lighter outer ring of shadow called the "penumbra". In astronomical usage, "umbra" is thus the darkest part of the shadow cast by the moon on the earth during an eclipse (which anyone who has experienced it can attest is extremely dark). So, and given also the fact that the shape of the cross-section of the umbra is sword-like and its point slashes through the Earth, there doesn't seem to be much cause to doubt that this is the origin of the name of the celebrated sword in the Elder Scrolls games. The title of the film "Pitch Black", however, derives from the fact that on the fictional planet where Vin Diesel's character "Riddick" is marooned there is an astronomical phenomenon that occurs every 22 years whereby all three of its suns are simultaneously eclipsed and it is plunged into total darkness. Is this just an insignificant coincidence? Well, consider also the attributes of both Umbra (i.e., in this case, I refer to the character who "owns" the sword in Oblivion) and Riddick. Both are supposed to be instinctively violent characters (Umbra because she has been possessed by the spirit of the sword) and virtual killing machines tempered only by some remnants of morality - i.e., neither of them actually want to kill, but they are constrained to. And, finally, consider the plot of the sequel film, i.e., "The Chronicles of Riddick" (2004), in which Riddick "finds himself up against an invading empire called the Necromongers [led by the evil undead Lord Marshal], an army that plans to convert or kill all humans in the universe." Necromongers? Sounds very much like the plot of Oblivion to me. When the player's character defeats Umbra the npc and takes from her Umbra the sword, perhaps he/she not only becomes the new Umbra but also Riddick (for sure the most numerous human victims of my character's Umbra are necromancers - I feel I am meting out karmic justice).--Armod195.92.67.65 11:25, 21 March 2007 (EDT)
One interesting parallel that I omitted to mention above is that both Riddick and the player in Morrowind/Oblivion start out as debased prisoners but end up as transcendent heroes saving their respective worlds. I am certainly not suggesting that Oblivion is the "game of the movie" (or vice versa), but maybe there was some influence, in one direction or the other, or both (or maybe just a recognition of coincidence), which caused Bethesda to give a nod of acknowledgement to the films and their star (Diesel). --Armod195.92.67.66 10:45, 22 March 2007 (EDT)
Several Elder Scrolls games (Arena, Morrowind, Oblivion) has the character begining life as a prisoner. Most RPGs have the main character begining life as a nobody and becoming the savior of the land. Coincidence. 69.64.10.249 10:37, 28 March 2007 (EDT)
Incidentally, although I have always assumed that the sword Umbra is associated with and, in fact, named after the moon's umbral shadow (it is, after all, significantly the only black sword in the game), it has really only just occurred to me why Bethesda didn't give it a scabbard. This, I would suggest, is for the same reason that the Star Wars light sabre wasn't given a scabbard. Umbra is, in fact, the exact antithesis of the light sabre, and its dark blade isn't just symbolic of the moon's shadow, it actually IS a shadow, so how can you contain a shadow within a material sheath? --Armod195.92.67.74 20:38, 21 March 2007 (EDT)
  • You seem to be taking this whole thing a bit far. Umbra has been in both Morrowind and Oblivion, and the fact that it makes people killing machines is in its lore. The player starts out as a prisoner in every game. The entire plot of Oblivion is a fairly commonly used base (zero to hero, save a nation, defeat an army, etc.) Yet you're using these as points to suggest that "Vindasel" refers to "Vin Diesel" - that the name of Umbra refers to Pitch Black and that the character Umbra is a reference to Riddick, that the player starts as a prisoner is a reference to Riddick, and that the plot is a reference to The Chronicles of Riddick. So what you seem to be implying is that these were all intentionally done, all prior to this game, just so that, in the fourth installment of the series, there could be a vague reference to an actor. If you're not suggesting that, then you must admit that it's just a coincidence that it turned out this way, and that they are in fact not done intentionally. So it's all just a coincidence.
As for Umbra being made of shadow: if it was, it would have been in its lore. Trust me, they would have mentioned, or made obvious, an attribute such as that. Besides, if it was shadow, and can't "contain a shadow within a material sheath", then how does it make more sense to say that while you can't sheath it you can form it into a solid in the shape of a blade and slash people with it. You seem to be deriving a few conclusions that stretch a bit too far. --NightStryke 17:48, 22 March 2007 (EDT)
Here's a freaky coincidence concerning Vindasel. After writing my last contribution on the topic above, I went back to some modding that I was doing for Oblivion and ran a path test. In the EditorWarnings.txt report file that was generated I noticed for the first time (I am normally only looking for errors in the cell that I am editing) the following line: "Pathgrid for cell VindaselExterior (0, 7) in world Tamriel contains 666 inter-grid connections." 666? This has nothing to do with my mod, but is all down to Bethesda. If you have the same version of the game as I have (and possibly even if not) then you should get the same result if you load Oblivion.esm into the CS and then run World/World Testing/Pathgrids/Test Pathgrids. So, diabolical coincidence or diabolical intention? };-> Armod195.92.67.75 01:08, 25 March 2007 (EDT)
I get the feeling you're one of those people who sees a movie script that contains 1,456 'K's in it, and assume it's 486 references to the KKK. (Note that this was an intentional reference to a movie, unlike the whole Umbra/Vin Diesel thing, which is seriously just a coincidence.) Until we hear from one of the Devs admitting that they put that in there on purpose, you have no credible evidence to support this theory. The only more far-fetched easter egg suggestion I've ever seen was the whole Facts of Life thing, which actually depended on the fact that some character was wearing shoes... *shudders* --TheRealLurlock Talk 10:59, 28 March 2007 (EDT)

Giant Mudcrab and Sony

The giant mudcrab in Greenmead Cave a reference to the Sony Press Conference from E3? Well thats just stupid. The Sony Press Conference was at E3 early May and Oblivion was released a couple of months earlier in March. And the crab couldn't have been added during the first patch, since its first mentioned on the Greenmead Cave page May 30, before the 1.1 patch was released (beta 1.1 released prior to the press conference in February). Is someone really stretching for a reference or should I be emailing Bethesda for this weeks lotto numbers? --Tjabaker 12:29, 7 April 2007 (EDT)

Antoinetta Marie

Antoinetta Marie is a Breton woman who lives in the Dark Brotherhood Sanctuary in Cheydinhal. She may be a possible connection to Marie Antoinette, the 1700's self indulgent leader of France. If you click rumors she may talk about her being the next leader of the of the sanctuary.

Seems like an obvious reference to Marie Antoinette to me. I'll add it. --Sigaven 14:46, 8 April 2007 (EDT)

Citations? Amulet of Usheeja, Lucien Lachance, Gold Ribbon of Merit

When looking at the entries on this page for the eggs related to Amulet of Usheeja, Lucien Lachance, and the Gold Ribbon of Merit, I was curious to see whether there were available citations for any of these. The Amulet strikes me as a possible duplicated name from Morrowind, and I'm also doubtful of the other two being actual easter eggs without corroborating information. Were there interviews or anything given to suggest that either of these are intended to be eggs? -- Csaunders4z 10:42, 9 April 2007 (EDT)

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Missing from the page (I was unable to add this because it is semi-protected):

1. Lord Rugdump in the quest 'The Noble's Daughter' appears to be a direct descendent (or forbear, who knows?) of Mme Malaprop in Sheridan's 'The Rivals'. She was a source of great amusement because of her use of a large vocabulary that she didn't understand. Many malapropisms have an unintentionally humorous effect. The literal meaning of the word is "inappropriate".

This is a stretch. Lots of characters use malapropisms, and it doesn't necessarily imply an intentional reference to Mme Malaprop. (One would first have to assume that the developer responsible for this dialog had even heard of her, which I doubt.

2. Just east of Rugdump's chateau, a solitary thug sits by a campfire. If you knock him about a bit, he flees, screaming "Run away! Run away!" in an unmistakably British accent. The reference is to the film 'Monty Python and the Holy Grail'.

This is nothing at all. First, all Bretons have a British accent. Secondly, they will all yell "Run away!" if they are frightened. You hit somebody with a big enough weapon, there's always a chance you'll scare them off. (You could also try casting a Demoralize spell and get the same effect.) There's no basis to assume that this is an intentional reference to Monty Python. --TheRealLurlock Talk 16:55, 22 April 2007 (EDT)

Giant green stain cups

Has anyone seen the giant Green Stain Cups north-then-east-a-bit of Deepscorn Hollow (alternatively east-then-north-a-bit of Bogwater Camp for those who don't own The Vile Lair official plug-in)? If so, are they the only giant green stain cups, and are they considered an easter egg? Tentacle 13:48, 13 April 2007 (EDT)

If you could post a picture or the exact coordinates of said cups (Console "sdt 0" then "tdt" Tell us the Heading and Pos: numbers) as I am looking at some caps northeast of that area and seeing nothing overly large to warrant egg status. Plats vary in size, so unless it's 5 or 6 times bigger, I wouldn't even consider it an egg. Rip-Saw 17:53, 1 August 2007 (EDT)
Having just put something together to search out all the giant Nirnroots in the game I figured I could just change "nirnroot" to "greenstaincup" and, voila, a fast and easy list of every giant Green Stain Cup in the game! Except I forgot that there are 4000 cups, and every single one has a customized scale factor: there are 3200 cups with a scale factor larger than 1 ;) Even just looking at cups with scale factor larger than 2 there are still 560. The largest scale factor used for any cup is 2.25; there are 13 cups with 2.25. But none of them are close to Deepscorn Hollow. So I'd say while I'm quite sure that there are larger-than-average cups in that area, they definitely don't qualify as anything out of the ordinary. --NepheleTalk 22:29, 1 August 2007 (EDT)

Another One Bites the Dust

In the Boethia Quest after you kill the cat with the glass armor Boethia says "Another One Bites the Dust" a famous Queen song.

"Another one bites the dust" is a common phrase meaning someone or something died. --66.143.246.43 19:30, 11 May 2007 (EDT)

the collector linking

it would be nice if "the collector" quest could be linked to Oblivion:The_Collector, when mentioned in the par about "Another possible reference to Indiana Jones: The Temple of Doom." — Unsigned comment by Richlv (talkcontribs)

Done. Thanks for pointing that out. --NepheleTalk 13:31, 12 May 2007 (EDT)

Can The Black Horse Courier Tell The Furture?

At the beggining of the game ( I mean at the VERY beggining, as soon as you leave the sewers) travel to the market district and head on over to the Black Horse COurier. Go inside and walk up the staircase. The door to the office is locked but it has a very easy lock so it should be no problem. As you enter the room you will notice more scattered newspapers lying around. If you look on the Desk you will find notes that relate to future quests.

"Chaydinhal Heir Saved!" reads one of the notes. A obvious and direct Referance to a future quest where you venture into the chaydinhal gate and save the two knights of the thorn.

"Tragic Accident! Baelin Dead!" reads the other note. Another direct reference to a quest in the Dark Brotherhood, where your sent to Bruma to kill Baelin, while making it look like an accident for the added bonus. — Unsigned comment by 70.73.109.241 (talk)

No, I don't think these two newspapers are an easter egg; I think they're just a mistake on the part of the developers. The existence of these newspapers is already fully described at The Black Horse Courier. Most of these newspapers only appear after the associated quest had been finished. I think these two just got overlooked when that scripting was being set up (especially since every other copy of those same editions is only set to appear after the quest is done). --NepheleTalk 22:30, 23 May 2007 (EDT)

Of Mice And Men Reference

In the Dark Brotherhood Sanctuary in Cheydinhal, Telandril says that Gogron once had a rabbit, but he was "such a brute" that he accidentally crushed its skull while petting it. Lennie, in the novel Of Mice And Men by John Steinbeck, is simple-minded while possessing incredible strength and accidently kills little animals when petting them.

I'll support that one - rabbits are also very significant in Of Mice and Men, as George keeps telling Lenny that they're going to settle down on a farm with lots of rabbits. (Also Gorgron could be a reference to George, though it's the wrong character, so that's a bit of a stretch. It could also be a sideways reference to the Bugs Bunny character - which is itself a reference to Of Mice and Men - who would sometimes capture bugs (a rabbit), and promise to love him and pet him and squeeze him and name him George.) Anyhow, that much is a stretch, but I'll buy the Mice and Men reference as a legitimate one. --TheRealLurlock Talk 19:34, 26 May 2007 (EDT)

Names of The Blades

As has been established, there is a Redguard named Cyrus in the Blades, who is not the main character of TES: Redguard. There is another Blade named Pelagius, of course not Pelagius Septim, but still a reference to him. Are any of the other Blades like this?

There is also Arcturus (sp), witch may be a reference to the game Soul Calibur 2, where you can find the tomb of a hero named Arcturus (sp)among other mentionings of him. sorry for possible spelling mistakes.

It's entirely plausible to share names such as Pelagius, particular in games like Oblivion. And the name Arcturus is simply the name of a star along with Sirius, Regulus, and Cygnus. Not an egg.

Arrested Development reference?

When the prison guard escorts you to see a prisoner in Bruma Prison, he shouts "No touching the lock!", which brought to mind the running gag line "No touching!" spouted by prison guards in the television series Arrested Development.

Rat

Is that extremely powerful rat in Lazare Milivans Basement (Skingrad) an easter egg?--Willyhead 10:34, 3 June 2007 (EDT)

Wow, I hadn't even realized that rat existed. On the Animals page it was down in the "Test" animals section that don't exist in game (because its internal editor name is "TestBasementRat"). Yeah, it probably should be added to the easter eggs or unfinished quests or something because it's not just a regular rat. --NepheleTalk 14:04, 3 June 2007 (EDT)

Random Scroll

On the Northwest wall of the Fort Strand ruins lies a scroll and two potions. The scroll says "Nothing in life is free... except for this." Given the scroll's editor id ('ClutterEEgg02'), one would think this should qualify as an easter egg on these pages, though I'm not sure if it's noteworthy enough.

  • There are two or three of those. They're actually a kind of treasure hunt: you find one page telling you to go a certain direction, which leads you to the "treasure" (never anything particularly good) and another page with some quip on it, like the one you found. Not sure they really count as easter eggs. --NightStryke 16:23, 13 June 2007 (EDT)

Giant Skull?

I discovered a giant skull that no one seems to have found. Its in Fort Readman (North of Fisherman's Rock). Basically, go through the entire Dungeon until you get to the Vampire Matriarch/Patriarch room, and there is another Hard Locked door in there (the quick exit route). Go through the door and through the tunnel and you should come up behind a statue. At the base of the statue is the large skull. I'm playing the PS3 version so I'm not sure if that affects anything.

  • Just confirming this: it's in the CS, in the cell called Fort Redman (non-Halls of Judgement), behind RFStatueFig02; it's a normal skull (skull01) with a scale of 1.82. --NightStryke 16:30, 13 June 2007 (EDT)

Camonna Tong

I found a third (suicidal) one, before happening upon the two at Walker Camp. He was located at the top of Dive Rock, which I ascended using back-and-forth horse walking to travel up the west side (and thereby come at the Matron from above). When I got to the top of Dive Rock where the campsite is, I saw him standing at the edge of the cliff, then fall to his death. Not sure why he was up there, but I guess he spawns over the edge when you get near enough, and subsequently dies Wile E. Coyote-style when gravity kicks in which would explain why most people don't see him: the way I went up the mountain meant I approached him from above, so I could see him before the fall, whereas going up the "regular" way would mean having rocks/mountain in your line of sight. I headed down the mountain-side later on, and found his corpse lodged against an outcropping part way down (3/4-ish I'd guess), in case anyone else feels like hunting about for his corpse.

I checked the CS, and there is neither a Cammona Tong Thug (or any NPC at all) on top of Dive Rock nor a script to spawn one, so this can likely be chalked up to a random bug/glitch/RAI spasm. --NightStryke 16:24, 13 June 2007 (EDT)
I beleive that somewhere I read about a body at the bottom of Dive rock with a note on it saying something along the lines of "Be sure not to go too close to the edge or something. May only be on certain system though, and I have not found in on 360 version although I may be looking in the wrong place. — Unsigned comment by The Black Ghost (talkcontribs)
Andre Labouche's body is already covered on the Dive Rock page and on the Easter Eggs page, under Miscellaneous. --NepheleTalk 22:33, 16 June 2007 (EDT)

Apocolypse Now/ Heart of Darkness Reference

There are 2 direct references to the most famous quote of the Vietnam War movie Apocolypse Now and the book it was majorly based off of called "Heart of Darkness" by Joseph Conrad. The tag line of the movie: "The Horror, the Horror" appears twice in the game.

It can be found in the dungeon "Arkved's Tower" in the bedroom where Arkved is sleeping. There is a table in the room with two scribbled notes on it, but underneath the table there is a final, third note. Written on it is only the like "THE HORROR, THE HORROR"

Also, after completing the Deadric Quest for Lord Sheogorath, involving the Ksharra prophecy and the town of Border Watch, its residents will run around in fear for a while. After returning to the town at a later time, there are two lines that all the residents use. One is "we should get out of here" and the other is "The Horror...The Horror..." From the way that it is said in dialogue by these characters, it is almost definate that this is a reference to the movie.

It's simply a phrase made famous by the movie. I've heard it many times and didn't even know it was from a particular film until I read this.

"Be Seeing You"

I've heard NPC's everywhere say "Be seeing you" when they part ways. The way they say it sounds pretty much identical to the way all the inhabitants of the village said it in the TV series The Prisoner. Seems to me at least to be a rather obvious homage to one of the best things I've ever seen on television.

It may just be that's the way people say it. It may be the voice actors, having seen the show, just wound up saying it that way. I doubt Bethesda told the actors to say the phrase in such a way, and it's a fairly common phrase. Rip-Saw 19:17, 1 August 2007 (EDT)

Julius Caesar Quotes, more info...

Patrick Stewart, who is the voice for Uriel Septim, is famous for his major roles in many Shakespeare plays including Julius Caesar.

Perhaps this should be added and the easter egg moved into the "References Unrelated to TES" section?

  • That seems to be a bit of a stretch; I'd call it a coincidence, not an easter egg. They'd likely have included the "Julius Caesar" quote whether or not Patrick Stewart had voiced Uriel Septim. --NightStryke 23:33, 23 June 2007 (EDT)

Tiny Rat

There are several 'giant' creatures/plants/objects found in the game, and recently I found a 'tiny' one. It is the size of a real rat, opposed to the giant rats in the game. The rat was actually dead when I found it, and was on a plate on a table in the 'Haunted Mine'. I do not remember which section of the mine this would be, but the mine is NE of the Drunken Dragon Inn, which is NE of Nocturnal's Shrine. Could someone confirm this was not a glitch and the rat is intended to be small?

I also found a dead small rat at goblin jims cave, although i doubt its an easter egg if theres more of 'em.
Well there are several giant nirnroots, it depends how many small rats there are I guess, although if you remember one other already it probably is not an egg. I also found a tiny bag (beggar's food bag).

Stalrous in Stalhrim

This didn't pass muster and got reverted so I post it here:

The last name of the knight in the quest Tears of the Savior (which can be found in the book Knightfall) seems to be a Bloodmoon reference. He can be found in Frostfire Glade permanently encased in ice. His name is Garridan Stalrous. Stalhrim is an extremely hard form of ice used for permanently encasing the dead, and can be harvested to make weapons and armor in Bloodmoon.

(Suffix "-ous": ". An adjective suffix meaning full of, abounding in, having, possessing the qualities of, like; as in gracious, abounding in grace; arduous, full of ardor" Stalrous certainly possesses the qualities of Stalhrim. Discounting the silent "h" all the letters match in order and the suffix is accurate; the odds of this are too low to be a coincidence.)

Uriel Septim and Shakespeare's Julius Caesar

Besides the already mentioned Shakespeare reference listed, Uriel Septim also refers to another line of Julius Caesar from Act I, scene ii: "I hear a tongue shriller than all the music," referring to the Soothsayer foretelling his impending assassination with the admonishment, "Beware the ides of March." WilNusser 22:57, 20 June 2007 (EDT)

Conjurer

After downloading the official mod "Spell Tomes" for the X-Box360, I continued playing on an old file. While i was waiting in the game, my waiting was interupted by an attack by a conjurer. He immidiatly conjured a scamp to attack me. I killed him and looted his body. I found a spell tome on his body. I thought this was strange because conujurers dont usually appear INSIDE the walls of the imperial city. I started a new game and as I left the sewers, I was attacked by the exact smae conjurer! He alos had a single spell tome on his body. I came to the conclusion that these spell tome conjurers appear in random places in the game, but there is only one that does not respawn (as far as I know).

A single (non-respawning) conjurer is added by the Spell Tomes mod, as explained at Oblivion:Spell Tomes#Overview. I don't think he exactly qualifies as an easter egg, especially since he is programmed to seek out the player character (whereas easter eggs are by definition hidden, hard-to-find features). --NepheleTalk 17:42, 22 June 2007 (EDT)

A Note About Easter Eggs

Easter eggs typically add no real content to a game. The game plays the same with or without them. Many times, attention to detail or elements that add atmosphere are mistaken for easter eggs. Easter eggs tend to be hard to find or notice, and usually it's fairly obvious it's an egg. Someone with a funny name, or the name of a developer, or a texture with a hidden message are good egg examples. Things like unusually sized plants, sunken pirate ships, and rare books are NOT easter eggs. Rip-Saw 17:26, 1 August 2007 (EDT)

The Black Horse Courier is all knowing

If you break into the top floor of the Black Horse Courier building you can find some special editions that may not have even taken place yet!!! "Tragic Accident! Baenlin Dead!" was there before i even joined the Dark Brotherhood! It reminds me of the Bond movie where they Publishers make the news by commiting the acts themselves. Should this be added or is it more of a glitch? --ShadowUnseen 08:55, 5 December 2006 (EST) Doesn't seem like an egg to me. I'd say more likely an oversight than an egg. Rip-Saw 18:01, 1 August 2007 (EDT)

Three Dog Night Reference

I was in Two Sisters Lodge one evening when I overheard an orc whom I believe was Graklak gro-Buglump speaking with Agnete the Pickled. At first it was just the usual orcs attacking Redoran jargon, but they then started speaking about Gaston, the wine maker. Graklak then said he doesn't know Gaston very well but he "helped him drink his wine. And he always had some mighty fine wine." I immediately reconized this as a reference to the Three Dog Night song "Joy to the World" which talks about Jerimiah the bull frogs mighty fine wine, but I am new to the sight and I am unsure whether this qualifies as an Easter Egg, mainly because this has not been stated before on this site or any other I have visited.

SkingradNDQResponses_0003C241_1: "I don't know Gaston well, but I helped him drink his wine. And he always has a mighty fine wine." I'd call this an egg. Rip-Saw 19:09, 1 August 2007 (EDT)

Random areas

I found a crashed pirate ship on the west of the map near Anvil. is this an easter egg???

No Rip-Saw 17:10, 1 August 2007 (EDT)

Discworld Reference

The Weebm-Na reference mentioned here may also be a reference to Terry Pratchett's Discworld, in those series of books there is a bit-part character called Gimlet who's a Dwarf and who runs a diner that sells Rat. In particular, Weebm-Na's spiel about the whole menu (rat with this, rat with that, rat such and such a style) is extremely similar to parts in numerous books where the menu in Gimlet's is read out. I can't remember offhand which books exactly he appears in but one of them is "Moving Pictures" for sure.

City-Swimmer MPFC Reference

I've noticed several Bravil residents mentioning in passing that City-Swimmer has "learned the value of not being seen." I am certain this is a direct reference to the Monty Python skit "How Not to be Seen." The way the phrase is assembled is simply too awkward for this to be coincidental. When "Mr. E. R. Bradshaw" is gunned down in the skit the narrator states "This demonstrates the value of not being seen." I think this would make a nice addition to this section. Ognolman 19:48, 20 April 2007 (EDT)

I think this might be an egg, or possibly a subconcious addition to the game. I think inclusion is warranted.Rip-Saw 17:37, 1 August 2007 (EDT)
As do I, the game designers may have seen the series of Monty Python's Flying Cirus Sketches including the How not to be Seen Sketch and as a result added it into the game, possibly without ever knowing it =) --Lavadragon 11:51, 25 August 2007 (EDT)

Break up page?

This page isn't just for eggs but also contains other stuff, like non-trivial references to other games. This is attention to detail, linking the Elder Scrolls series to each other. Perhaps the Easter Eggs page needs to be broken up. Rip-Saw 17:26, 1 August 2007 (EDT)

I don't think you realize that non trivial references to other games are in fact easter eggs. More or less the definition of an Easter egg is any reference to the outside world or other games.--Most Honored Listener 17:47, 1 August 2007 (EDT)
References to other games outside the Elder Scrolls universe would, of course, be an easter egg. A few "eggs" listed here are from within the Elder Scrolls games, and would not constitute eggs, i.e. the Camonna Tong entry and the House Hlaalu entry. These seem like standard Elder Scrolls references to me. These should be moved into the Prior Elder Scrolls Game References section, and that section should be moved to its own page, since prior Elder Scrolls games all take place within the same universe.
Likewise, the Miscellaneous section needs to be sorted through. The upside down table is not an egg, the mini shrine to the Emperor is not an egg, and the note on the guy who fell off Dive Rock is not an egg. These are all valid elements of the game that enhance the experience and realism (or fantasy). Rip-Saw 19:31, 1 August 2007 (EDT)
I would think that this page should be archived. and I realize that sometimes people get carried away when finding "references" and there should be more firm guidelines towards what constitutes as a "easter Egg".--Most Honored Listener 19:43, 1 August 2007 (EDT)
I think a lot of the information on this page should be moved to more specific articles. I can't imagine that any players need to have a single central list of every unusual feature in the game. For example, Antoinetta Marie's name. Even if her name is a reference to Marie Antoinette, I'm not sure why the information needs to be provided here. I think the information should just be added as a note on the Antoinetta Marie article (the basic information is there already, but the details could be moved, too). I'd say most information about the derivation of names (NPCs, places, quests, etc) belongs on the individual articles.
I'd suggest that this article should be reserved for:
  • Items that are specifically identified as easter eggs (e.g., items with "EEgg" in their editor name)
  • Information that doesn't belong any where else, e.g., information that affects the game overall or is related to an item that does not have its own article. For example, the "New Topic: Do you need couriers" item: there's no other obvious place where a reader would go to get this information. If you think that it doesn't really belong on an Easter Eggs page, and instead would like to create a separate Unfinished Quests page, that works for me too.
  • Items that players might want to go out of their way to find/obtain/see. Fin Gleam is the best example. The problem with this criterion is that it is fairly subjective. Maybe some players would want to go to Greenmead Cave just to see a giant mud crab, even if I wouldn't. My inclination is to be somewhat conservative: especially if the information is all provided in full elsewhere (e.g., at Greenmead Cave), I'd say there's no reason to repeat it here on the chance that one reader in a hundred might want to find it here. Or as a compromise, move all the details off of this page; perhaps just a list of giant items, each with a link to the page where all the details are found.
Whether it's these criteria or some others that the community wants to adopt, I think a lot of details could be moved off of this page. That would go a long way towards making it a more reasonable size, even if the article contains sections that don't strictly qualify as easter eggs. But if you'd also like to split up the article, I don't have any objections. I'd guess that anything you'd like to do to clean up this article would be an improvement, so I'm not going to be too picky about the details :) --NepheleTalk 20:59, 1 August 2007 (EDT)

novaroma

I am going into more depth about novaroma 195.171.111.194 09:37, 23 August 2007 (EDT)

I cant because I dont have a username, ah well. Would you mind changing

The shop "Novaroma" in Bruma is a possible reference to Istanbul, which was sometimes known as Nova Roma during the time before the Turks conquered it. It could also refer to a Roman revivalist group created in 1998 that was called Nova Roma.

to

The shop "Novaroma" in bruma is likely to be a reference to the ancient city of Constantinople (now modern day Istanbul), which was founded by Emperor Constantine as Nova Roma (New rome in latin). Which became known by its popular nickname Constantinople, rather than its actual name. It could also refer to a Roman revivalist group created in 1998 that was called Nova Roma. 195.171.111.194 09:43, 23 August 2007 (EDT)

Ogre Bring it on

I once saw an ogre use the classic "Bring it on" taunt as immortalised by Jackie Chan in his series films. If anyone can verify this, you could add it to the list of external references. --Lavadragon 11:47, 25 August 2007 (EDT)

The children in the Night Mother's tomb

About the baby skeleton's in the Night Mother's tomb, I recall having a character in Oblivion tell me that she sacrificed herself and her children to Sithis, which would obviously be the reason for the children.

Did anyone else have that told to them during the game too?


While not an easter egg it should be noted that there are 5 child skeletons at the base of the Night Mother's skeleton, further reinforcing the "5 point hand" lore of the Dark Brotherhood.

Quill-Weave Egg

I really don't know if you know of this, and even if you don't you probably won't want to put it in, but my friend has told me that if you do the fighters guild quest involving Quill-Weave and choose to keep her secret safe she procceeds to head out to one of the cities and meet her female partner. He claims he discovered this when he went off to do another quest leaving this one incomplete and found her with her partner when he went to hand it in to her. Could some one please confirm or preferable disprove this? --Lavadragon 17:09, 29 August 2007 (EDT)

Quill-Weave makes regular visits to Casta Scribonia in Chorrol whichever way you do the quest - or in fact even if you don't do the quest at all. And she's hardly the only one. Lots of people make regular visits outside their home cities. This isn't an Easter Egg at all. Just normal NPC behavior. --TheRealLurlock Talk 00:22, 30 August 2007 (EDT)

Dracula reference?

I wrote this info on the easter egg page, but it was immediately deleted for being an obscure letter rearrangement, so I'm adding it here onto the discussion page so that users can add their oppinions on the subject.

In the final room of the Ayleid ruin of Vilverin you will come across a note written by the Necromancer Jalbert. The note is written to a captain from Daggerfall who was a friend of Jalbert, but came across him stealing bodies from a graveyard while his men were with him. The note then says that the captain was forced to pursue his friend so that his men would not suspect his true nature. The captains name is Aluc Cardius- spell it backwards and take away the ius and one of the 'C s' to form the name Dracula. This may reveal what Cardius' true nature actually is!

Feel free to respond if you think that this is an easter egg or not.--Willyhead 13:15, 3 September 2007 (EDT)

To be fair, I think it probably is. Vampires spelling their names backwards is an established part of vampire lore and although there are a few extra letters, that's what's happening here. --RpehTalk 06:19, 9 September 2007 (EDT)
It just as easily be a reference to the anime Hellsing or the game Castlevania... It seems like a very common name for a lot of vampire related material, and so appears to be generally difficult to pin down if it's a direct reference to anything... --Saruuk 06:32, 9 September 2007 (EDT)
Admittedly I think this link would be better than the one to the book, but can there really be any doubt that the name refers to Dracula? The reason so many other things refer to him is because of the fame generated from Bram Stoker's novel. --RpehTalk 07:09, 9 September 2007 (EDT)
Just seems like Alucard to me. The son of Dracula. - ReverseCausality

Geoffrey St Omar

Perhaps the Blades grandmaster, Jauffre is a refercene to one of the founding members of the Knights Templar, Geoffrey St. Aldemar, or St. Omer.

The name "Jauffre" with one "f" or two crops up in a few places so whilst it might be a reference to Geoffrey St Omar, it could be a reference to many different people. [1] [2] [3]

Grey Fox

Perhaps this is a reference to Metal Gear Solid's Grey Fox. I haven't yet played Oblivion so I can't really comment if there are similarities. Here's a link that describes Metal Gear's Grey Fox pretty well.

I'm not sure there's much of a link between a human wearing an ancient Daedric artifact and a former child soldier raised by the CIA as the Perfect Soldier. The names may match but I think that's about all! --RpehTalk 13:21, 11 September 2007 (EDT)


William Tell Reference?

Outside Vilverin, on a crate, is an apple next to an arrow. Could this possibly be a reference to William Tell when he shot an apple off his son's head? Darkle 17:20, 15 September 2007 (EDT)

I doubt it. It's likely just a weapon and a piece of food that happen to be in close proximity to each other. Maybe if there was a hat on a pole or a dead guy called Gessler nearby maybe, but just an arrow and an apple? It's just as likely the bandits were fletching arrows and having a snack while they were at it. --Saruuk 20:21, 15 September 2007 (EDT)
Probably you're right. Sounded like a bit of a stretch to me as well after a while. Darkle 00:49, 16 September 2007 (EDT)
It's definitely not a direct reference to William Tell, but the producers possibly got the idea of 'Shooting an apple with a bow and arrow' idea from the William Tell story (It is likely that the bandits were using the apple as target practice).--Willyhead 10:48, 27 September 2007 (EDT)
You're right, it's possible, but it seems more likely they meant to eat it. --Eshe 11:08, 27 September 2007 (EDT)

Princess bride reference?

i found a possible reference to the movie

NPCs do not appear in-game. Listed here as a curiosity. Alban Corinis, Alban Justinius, Arkana, Belgarr, Bendu Olo*, Boromir, Brooke, Bruce, Caldwyn, Count Tyrone Rugen, Denyiir, Derek, Dewey Decimal**, Genghis, Genghis Clad, Hawkeye, Hlaro Dren, Inigo Montoya, Lord Genghis, Lynda Carter, Nath Dyer***, Night Child, Prince Humperdinck, Shows-His-Arrow-Quickly, Thulsa Doom, Widehead

inigo montoya,count tyrone rugen and prince humperdick are in the movie legion2408 13:33, 22 semtember 2007

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