Open main menu

UESPWiki β

Legends:Argonian

< Legends: Races

Hailing from the swampy Black Marshes, the Argonians have grown skilled in the art of guerilla warfare - striking quickly, and lethally. Though not the strongest race, these clever Hist-descendants can draw upon their roots to grant you extra magicka. Build your deck using the Agility and Endurance attributes to make the most of the Argonians.[1]

For more information, see the main lore article.

Main AttributesEdit

In-Game Description and BonusEdit

Born in the treacherous swamps of the Black Marsh, this reptilian race is known for its natural endurance. As an Argonian, you will more quickly collect cards that reward you for playing a long game.

The race's theme is "increasing magicka".

Portraits & DialogueEdit

Female Male
Portraits LG-avatar-Argonian Female 1.pngLG-avatar-Argonian Female 2.png LG-avatar-Argonian Male 1.pngLG-avatar-Argonian Male 2.png
Greetings
"Greetings."
"Well met, marsh friend."
Good Game
"By the egg, a fine battle."
"By the egg, a fine battle."
Implore
"Fortune favor me!"
"May the Hist aid me!"
Taunt
"Beware! You swim in troubled waters."
"Prepare to die!"
Oops
"An unfortunate mistake."
"An unfortunate mistake."
Nice play
"Impressive, for one without scales."
"Nicely done."
Thank you
"My thanks is yours."
"Thank you."
Sorry
"Apologies."
"Apologies."
Concede
"The battle is yours."
"The battle is yours."

CardsEdit

Obtainable CardsEdit

Name Type (Subtype) Attribute/Class         Text
  An-Xileel Invader Creature (Argonian)   Agility 4 5 3 1  Common
  Archein Elite Creature (Argonian)   Endurance 4 3 5 2  Rare Lethal
  Archein Venomtongue Creature (Argonian)   Endurance 4 1 4 2  Rare Lethal
Slay: Gain +1 max magicka.
  Black Marsh Centurion Creature (Argonian)   Endurance 6 4 8 1  Common Veteran: Guard
  Black Marsh Prodigy Creature (Argonian)   Endurance 3 1 1 2  Rare Veteran: +4/+4
  Black Marsh Warden Creature (Argonian)   Endurance 4 2 2 4  Legendary At the end of your turn, summon a 1/1 Argonian Recruit. If you have 7 or more max magicka, summon a 3/3 Argonian Veteran instead.
  Blackrose Herbalist Creature (Argonian)   Endurance 3 2 4 3  Epic At the start of your turn, heal another random friendly creature.
  Blackwood Alchemist Creature (Argonian)   Endurance 3 1 4 1  Common Gains +2/+0 when your max magicka increases.
  Blackwood Distiller Creature (Argonian)    Scout 4 3 4 3  Epic Pilfer: Gain three magicka this turn.
Slay: Gain +1 max magicka.
  Brotherhood Suspect Creature (Argonian)   Agility 1 2 4 3  Epic Last Gasp: Your opponent draws a Completed Contract.
  Fighters Guild Recruit Creature (Argonian)   Agility 2 1 2 1  Common Prophecy, Guard, Lethal
  Great Moot Squire Creature (Argonian)   Endurance 1 1 2 1  Common Veteran: +1/+1
  Guildsworn Apprentice Creature (Argonian)     The Guildsworn 2 1 2 2  Rare Prophecy, Guard
Summon: Draw a card.
  Helstrom Footpad Creature (Argonian)   Agility 2 3 2 1  Common
  Hist Speaker Creature (Argonian)   Endurance 2 2 2 1  Common While Hist Speaker is in play, your max magicka is increased by 1.
  Imbued Argonian Creature (Argonian)   Endurance 1 1 3 1  Common Guard
When Imbued Argonian is Consumed, give the consuming creature +1/+1 and Guard.
  Invoker of the Hist Creature (Argonian)   Agility 6 3 6 4  Legendary Veteran: Restore your magicka.
  Mages Guild Recruit Creature (Argonian)   Intelligence 2 1 2 1  Common Summon: Reduce the cost of an action in your hand by 2.
  Preserver of the Root Creature (Argonian)   Endurance 4 4 4 3  Epic +2/+2 and Guard while you have 7 or more max magicka.
  Red Bramman Creature (Argonian)    Scout 9 5 5 4  Legendary Summon: Silence and Shackle all enemy creatures in this lane.
  Sails-Through-Storms Creature (Argonian)   Agility 6 5 5 4  Legendary Pilfer: Summon the top creature of your deck.
  Shadowfen Priest Creature (Argonian)   Endurance 5 4 4 3  Epic Summon: Silence another creature, or destroy an enemy support.
  Shadowscale Hunter Creature (Argonian)   Agility 3 4 3 2  Rare Veteran: Move.
  Shadowscale Partisan Creature (Argonian)   Agility 3 2 2 1  Common Lethal
Summon: +0/+2 if you have another creature with Lethal.
  Sly Marshblade Creature (Argonian)   Agility 2 3 2 2  Rare Last Gasp: Draw a card if you have 7 or more max magicka.
  Soulrest Marshal Creature (Argonian)   Agility 6 4 4 2  Rare Summon: If you have more health than your opponent, the next card you play this turn costs 6 less.
  Stalking Shadowscale Creature (Argonian)   Endurance 3 3 4 1  Common Slay: +1/+1
  Stalwart Ally Creature (Argonian)   Endurance 3 3 3 1  Common Summon: +0/+2 and Guard if the top card of your deck is  .
  Steel-Eyed Visionary Creature (Argonian)   Endurance 3 2 4 4  Legendary Veteran: Set each friendly creature's power equal to its health.
  Stormhold Henchman Creature (Argonian)   Endurance 2 2 2 1  Common +2/+2 while you have 7 or more max magicka.
  Sun-in-Shadow Creature (Argonian)     House Telvanni 5 4 6 4  Legendary Summon: Permanently Shackle another friendly creature to draw an action of your choice from your deck.
  Swims-at-Night Creature (Argonian)   Agility 4 2 2 4  Legendary Summon: Put a random 0-cost card into your hand.
After you play a 0-cost card, Swims-at-Night gains +1/+1.
  Thieves Guild Recruit Creature (Argonian)   Agility 2 1 2 1  Common Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.
  Thorn Histmage Creature (Argonian)    Scout 5 2 4 3  Epic Guard
Summon: Gain +1 max magicka.
Gains +1/+0 when your max magicka increases.
  Tree Minder Creature (Argonian)   Endurance 3 1 1 1  Common Guard
Summon: Gain +1 max magicka.
  Twin Lamps Consul Creature (Argonian)   Agility 3 2 4 1  Common Plot: Lethal and Guard.

Created CardsEdit

Name Type (Subtype) Attribute/Class         Text
  Argonian Veteran Creature (Argonian)   Endurance 3 3 3 1  Common

Unobtainable CardsEdit

Name Type (Subtype) Attribute/Class         Text
  Archein Guerrilla Creature (Argonian)   Endurance 4 2 4 2  Rare Lethal
  Argonian Recruit Creature (Argonian)   Endurance 1 1 1 1  Common
  Captive Swims-at-Night Creature (Argonian)   Agility 1 0 2 4  Legendary Guard
Immune to Silence
Permanently Shackled.
Move at the end of your turn.
Last Gasp: The Treasure Hunters Win.
  Guild Recruit Creature (Argonian)   Agility 2 1 2 1  Common Lethal

ReferencesEdit