The Elder Scrolls (commonly referred to as TES) is an award-winning series of roleplaying games created by Bethesda Softworks. Set in the vast continent of Tamriel, The Elder Scrolls series is renowned for the level of unprecedented control given to the player over his or her character's destiny, establishing itself as the benchmark in immersive, independently-living worlds for the RPG genre.
The series consists of five primary games:
- The Elder Scrolls: Arena (1994)
- The Elder Scrolls II: Daggerfall (1996)
- The Elder Scrolls III: Morrowind (2002)
- The Elder Scrolls V: Skyrim (2011)
- Official Add-Ons (2012 / Skyrim add-ons)
Apart from the central storyline, a wide range of games have been set within the world of The Elder Scrolls, including:
- An Elder Scrolls Legend: Battlespire (1997)
- The Elder Scrolls Adventures: Redguard (1998)
- The Elder Scrolls Travels: Stormhold (2003)
- The Elder Scrolls Travels: Dawnstar (2004)
- The Elder Scrolls Travels: Shadowkey (2004)
- The Elder Scrolls Travels: Oblivion (2006)
- The Elder Scrolls Online (2014)
- The Elder Scrolls: Legends (2015)
There have also been a few games that were in development but have since been cancelled:
The world of the Elder Scrolls is well-known for its attention to detail and realism, replete with an interconnected structure of various societies, cultures, and religions, each backed by a thorough historical basis, revealed to Elder Scrolls aficionados (who often assume the title of "loremaster") through in-game literature and deep, multi-tiered conversations.
- Black Marsh - homeland of the Argonians
- Cyrodiil - homeland of the Imperials
- Elsweyr - homeland of the Khajiit
- Hammerfell - homeland of the Redguards
- High Rock - homeland of the Bretons and Orcs
- Morrowind - homeland of the Dunmer and Dwemer
- Skyrim - homeland of the Nords and Falmer
- Summerset Isle - homeland of the Altmer
- Valenwood - homeland of the Bosmer and Imga
While it is known that continents other than Tamriel exist, players have not yet visited them in any official game.
The Elder Scrolls Themselves
The Elder Scrolls (Kelle in the Dragon Language), also called the Aedric Prophecies (though the accuracy of that term is often disputed), are scrolls of unknown origin and number which simultaneously archive both past and future events. The number of the Scrolls is unknown not because of their immense quantity, but because the number itself is unknowable, as the Scrolls "do not exist in countable form". They are fragments of creation from outside time itself, and their use in divining prophecies is but a small part of their power. They simultaneously do not exist, yet always have existed.